Real World

Tom Doyle

From Halopedia, the Halo wiki

Tom Doyle

"My highlight, was Talking design with Jean Giraud. I mean is anything cooler than that? I had to pinch myself!"
— Tom Doyle

Tom Doyle is a 3-D artist and weapon designer extraordinaire who works for Bungie. He is from Detroit, MI, but graduated in 1998 from Full Sail Digital Media - Orlando, FL, with an Associate of Art Degree.

Tom is a big fan of the classic Halo weapons, such as the Covenant Sulok-pattern beam rifle. "I wanted to go back and make everything better ... The Covenant sniper is one of my favorite weapons--it just feels so powerful. I wanted to emphasize that in the new version, so we're adding some detail that will really show off the building energy in the weapon."


  • Halo 3 (2007), Microsoft Game Studios
  • Halo 2: Multiplayer Map Pack (2005), Microsoft Game Studios
  • The Punisher (2005), THQ, Inc.
  • Halo 2 (2004), Microsoft Game Studios
  • Red Faction II (2002), THQ, Inc.



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