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Neural interface: Difference between revisions

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{{Era|UNSC|HCW|Post}}
{{Era|UNSC|HCW|Post}}
[[File:Neural_interface_Reach.png|thumb|The neural interface on the back of a human skull.]]
[[File:Neural_interface_Reach.png|thumb|The neural interface on the back of a human skull.]]
The '''neural interface''' is a type of technology used by the [[United Nations Space Command|UNSC]].<ref name="tfor88">'''Halo: The Fall of Reach''', ''page 118''</ref>
The '''neural interface''' is a type of technology used by the [[United Nations Space Command|UNSC]].<ref name="tfor118">'''Halo: The Fall of Reach''', ''page 118''</ref>


== Functions ==
== Functions ==
The standard neural interface has basic functions. It acts as a [[Identification friend or foe|"friend or foe" indicator]], so that radar signatures will pick up the owner's signature and identify it as friendly. This way, the wearer appears as a "yellow" blip on the motion tracker of another soldier's [[heads-up display]] and friendly fire is less likely.<ref name="tfor88"/>
The basic function of the standard neural interface is to act as a [[Identification friend or foe|"friend or foe" indicator]], so that radar signatures will pick up the owner's signature and identify it as friendly. This way, the wearer appears as a "yellow" blip on the motion tracker of another soldier's [[heads-up display]] and friendly fire is less likely.<ref name="tfor118"/>


The neural interface is implanted at the base of the skull and cannot be removed without killing its owner or through sophisticated surgery. The most basic interface, known as a "neural chip", is implanted in all UNSC military personnel upon activation, but it can be replaced with a more specialized neural lace should the need arise.<ref name="tfor88"/> Ship commanders receive [[command neural interface]]s, while the [[SPARTAN-II]]s have received the more specialized "[[SPARTAN neural interface]]". The basic neural chip is completely embedded under the skin and possesses no external interface port, unlike the more specialized variations.<ref group="note">This is evidenced by the fact none of the regular Marine personnel in the ''Halo'' games have a visible interface port on the back of their heads.</ref>
The neural interface is implanted at the base of the skull and cannot be removed without killing its owner or through sophisticated surgery. The most basic interface, known as a "neural chip", is implanted in all UNSC military personnel upon activation, but it can be replaced with a more specialized neural lace should the need arise.<ref name="tfor118"/> Ship commanders receive [[command neural interface]]s, while the [[SPARTAN-II]]s have received the more specialized "[[SPARTAN neural interface]]". The basic neural chip is completely embedded under the skin and possesses no external interface port, unlike the more specialized variations.<ref group="note">This is evidenced by the fact none of the regular Marine personnel in the ''Halo'' games have a visible interface port on the back of their heads.</ref>


== Trivia ==
== Trivia ==

Revision as of 01:58, February 1, 2012

The neural interface on the back of a human skull.

The neural interface is a type of technology used by the UNSC.[1]

Functions

The basic function of the standard neural interface is to act as a "friend or foe" indicator, so that radar signatures will pick up the owner's signature and identify it as friendly. This way, the wearer appears as a "yellow" blip on the motion tracker of another soldier's heads-up display and friendly fire is less likely.[1]

The neural interface is implanted at the base of the skull and cannot be removed without killing its owner or through sophisticated surgery. The most basic interface, known as a "neural chip", is implanted in all UNSC military personnel upon activation, but it can be replaced with a more specialized neural lace should the need arise.[1] Ship commanders receive command neural interfaces, while the SPARTAN-IIs have received the more specialized "SPARTAN neural interface". The basic neural chip is completely embedded under the skin and possesses no external interface port, unlike the more specialized variations.[note 1]

Trivia

  • The skulls in the Halo games have neural interfaces.

Gallery

Notes

  1. ^ This is evidenced by the fact none of the regular Marine personnel in the Halo games have a visible interface port on the back of their heads.

Sources

  1. ^ a b c Halo: The Fall of Reach, page 118