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Mamua'uda-pattern Shade: Difference between revisions

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|name=Type-29 Anti-Infantry Stationary Gun
|name=Type-29 Anti-Infantry Stationary Gun
|manufacturer=
|manufacturer=
|line=
|line=Shade
|model=Type-29
|model=Type-29
|cost=
|cost=
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|consumables=
|consumables=
|othersystems=
|othersystems=
|firstuse=
|firstuse-title=In service
|role=Anti-infantry; anti-vehicle
|firstuse=[[Human-Covenant War]] <br> [[Second human-Covenant War]]
|era= [[Human-Covenant War]]
|role=Anti-infantry
|affiliation=[[Covenant Empire]]
|affiliation=[[Covenant Empire]] <br> [[Covenant remnant]]  
}}
}}
The '''Type-29 Anti-Infantry Stationary Gun''', abbreviated as '''Type-29 ASG''', is a [[Covenant Empire|Covenant]] anti-infantry gun turret. It falls under the category of weapons emplacements commonly identified as [[Shade]]s.<ref name="visual">'''[[Halo: The Essential Visual Guide]]''', ''page 171''</ref>
The '''Type-29 Anti-Infantry Stationary Gun''', abbreviated as '''Type-29 ASG''', is a [[Covenant Empire|Covenant]] anti-infantry gun turret. It falls under the category of weapons emplacements commonly identified as [[Shade]]s.<ref name="visual">'''[[Halo: The Essential Visual Guide]]''', ''page 171''</ref>


==Design details==
==Design details==
The T-29 ASG is mounted on a sturdy tripod, and the seat is floating on top of the said tripod. It fires three rounds of slow, purple plasma bolts at once, and has very limited precision and a medium rate of fire. Unlike the other two known Shade variants, it can be moved, but usually by a large force. Its high mobility is used as a compensation for its low protection.   
The T-29 ASG is mounted on a sturdy tripod, and the seat is floating on top of the said tripod. It fires three rounds of slow, purple plasma bolts at once, and has very limited precision and a medium rate of fire. Unlike the other two known Shade variants, it can be moved, but usually by a large force. Its high mobility is used as a compensation for its low protection.
 
In gameplay, the T-29 itself is indestructible.   


==Changes from ''Halo: Combat Evolved'' to ''Halo Wars''==
==Changes from ''Halo: Combat Evolved'' to ''Halo Wars''==
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*If the player gets close to a Shade and try to push it, the operator can turn the turret and splatter the player with the gun.
*If the player gets close to a Shade and try to push it, the operator can turn the turret and splatter the player with the gun.
*The T-29 ASG is inefficient for killing opposing players in [[Multiplayer]], but very helpful in eliminating vehicles in Multiplayer and Covenant infantry in [[Campaign]].
*The T-29 ASG is inefficient for killing opposing players in [[Multiplayer]], but very helpful in eliminating vehicles in Multiplayer and Covenant infantry in [[Campaign]].
*Although the T-29 is indestructible, players in the Campaign can render it inoperable by flipping it upside down (through a grenade or rocket), thereby preventing Covenant troops from manning it.


===Halo Wars===
===Halo Wars===

Revision as of 00:01, November 13, 2013

This article is about the Type-29 variant. For the other versions of the Shade turret, see Shade.

Template:Vehicle Infobox The Type-29 Anti-Infantry Stationary Gun, abbreviated as Type-29 ASG, is a Covenant anti-infantry gun turret. It falls under the category of weapons emplacements commonly identified as Shades.[1]

Design details

The T-29 ASG is mounted on a sturdy tripod, and the seat is floating on top of the said tripod. It fires three rounds of slow, purple plasma bolts at once, and has very limited precision and a medium rate of fire. Unlike the other two known Shade variants, it can be moved, but usually by a large force. Its high mobility is used as a compensation for its low protection.

In gameplay, the T-29 itself is indestructible.

Changes from Halo: Combat Evolved to Halo Wars

  • Decreased rate of fire, most likely to balance between its attack and assaulting infantry.
  • Cannot be moved by explosions, most likely also for gameplay balance.

Tactics

Halo: Combat Evolved

  • Heavy weapons, snipers, or grenades are perfect to eliminate the Shades operator.
  • If the player gets close to a Shade and try to push it, the operator can turn the turret and splatter the player with the gun.
  • The T-29 ASG is inefficient for killing opposing players in Multiplayer, but very helpful in eliminating vehicles in Multiplayer and Covenant infantry in Campaign.
  • Although the T-29 is indestructible, players in the Campaign can render it inoperable by flipping it upside down (through a grenade or rocket), thereby preventing Covenant troops from manning it.

Halo Wars

  • As its name suggests, the T-29 ASG is very effective against infantry, so use vehicles against it, while infantry would only play a supporting role against it.

Gallery

List of appearances

Sources

See also

Template:Covenant Weapons