Library (feature): Difference between revisions
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[[File:AnniversaryLibrary.png|right|thumb|350px|The Library, as shown in ''Anniversary''.]] | [[File:AnniversaryLibrary.png|right|thumb|350px|The Library, as shown in ''Anniversary''.]] | ||
The '''Library''' is a new feature for ''[[Halo: Combat Evolved Anniversary]]'', which will be exclusively used in conjunction with Kinect.<ref name="kinect">[http://uk.xbox360.ign.com/articles/120/1200549p1.html '''IGN''': ''First Halo Kinect Details Revealed'']</ref> The game will scan selected characters, vehicles and objects in the campaign when | The '''Library''' is a new feature for ''[[Halo: Combat Evolved Anniversary]]'', which will be exclusively used in conjunction with [[wikipedia:Kinect|Kinect]].<ref name="kinect">[http://uk.xbox360.ign.com/articles/120/1200549p1.html '''IGN''': ''First Halo Kinect Details Revealed'']</ref> The game will scan selected characters, vehicles and objects in the campaign when the command "analyze" is spoken. Detailed information on these items, along with their 3D models, will then be stored in the Library. There are a total of 45 items that can be scanned. | ||
==Sources== | ==Sources== | ||
<references/> | |||
[[Category:Halo: Combat Evolved]] | |||
[[Category:The Real World]] |
Revision as of 17:51, October 18, 2011
The Library is a new feature for Halo: Combat Evolved Anniversary, which will be exclusively used in conjunction with Kinect.[1] The game will scan selected characters, vehicles and objects in the campaign when the command "analyze" is spoken. Detailed information on these items, along with their 3D models, will then be stored in the Library. There are a total of 45 items that can be scanned.