Infection: Difference between revisions

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{{Era|H3}}
{{Era|H3}}
[[Image:infectionmedals.png|thumb|Possible infection medals]]'''Infection''' is a  [[multiplayer]] gametype in [[Halo 3]], discovered by beta source code hackers. It is greatly speculated to be the official [[zombie]] mode after it's popularity as a custom game mode in halo 2. [[Image:N1139280882 30306056 412.jpg|left|thumb|Infection Emblem]]  The object of the game is for the "human" team to stay alive as long as possible using a starting [[M6G]] pistol and/or various weapons around the particular map; however, the goal for the "zombie" team is to kill, or "infect" the "human" team using only [[Energy Sword]]s. The game is played in rounds with no apparent "teams", except for the in-game notification of which team you stand with.
[[Image:infectionmedals.png|thumb|Possible infection medals]]'''Infection''' is a  [[multiplayer]] gametype in [[Halo 3]], discovered by beta source code hackers. It is greatly speculated to be the official [[zombie]] mode after it's popularity as a custom game mode in [[Halo 2]]. [[Image:N1139280882 30306056 412.jpg|left|thumb|Infection Emblem]]  The object of the game is for the "human" team to stay alive as long as possible using a starting [[M6G]] pistol and/or various weapons around the particular map; however, the goal for the "zombie" team is to kill, or "infect" the "human" team using only [[Energy Sword]]s. The game is played in rounds with no apparent "teams", except for the in-game notification of which team you stand with.


It should be noted that during Infection, a zombie's abilities to pick up additional armament has been disabled.
It should be noted that during Infection, a zombie's abilities to pick up additional armament has been disabled.

Revision as of 08:42, October 1, 2007

Possible infection medals

Infection is a multiplayer gametype in Halo 3, discovered by beta source code hackers. It is greatly speculated to be the official zombie mode after it's popularity as a custom game mode in Halo 2.

The object of the game is for the "human" team to stay alive as long as possible using a starting M6G pistol and/or various weapons around the particular map; however, the goal for the "zombie" team is to kill, or "infect" the "human" team using only Energy Swords. The game is played in rounds with no apparent "teams", except for the in-game notification of which team you stand with.

It should be noted that during Infection, a zombie's abilities to pick up additional armament has been disabled.

Sources

  • Halo 3 Beta- so far a gameplay found by beta hackers, however it is uncovered.
  • September 2007 EGM page 73
  • Bungie Studios Podcast: Forgetacular 8/28/2007File:Example.jpg
  • Picture: Projekt Revolution

go to this link to see infection mode in action on isolation http://www.bungie.net/projects/halo3/asset_popup_viewer.aspx?at=59&cc=21&item=0