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Heavy plasma cannon: Difference between revisions

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{{Era|HCW}}
{{Era|HCW}}
{{Weapon
{{Weapon
|image          =[[File:SpiritPlasmaAutoCannon-transparent.png|250px]]
|image          =[[File:SpiritPlasmaAutoCannon-transparent.png|250px]]
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|affiliation    = Covenant
|affiliation    = Covenant
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}}
The '''Heavy plasma cannon''' is a [[Covenant Empire|Covenant]] [[directed energy weapon]]. Essentially a more powerful version of the [[Class-2 Energy Gun]]s mounted on [[Type-32 Rapid Assault Vehicle|T32 RAVs]], the heavy plasma cannon fires bolts of [[Plasma|superheated plasma]] and can be found mounted on many Covenant vehicles, including [[Type-28 Troop Carrier|T-25 Spirits]], [[Type-52 Troop Carrier|T-52 Phantoms]], [[Type-27 Exoatmospheric Multi-role Fighter|T-27 Banshees]] and the [[Type-31 Exoatmospheric Multi-role Fighter|T-31 Seraphs]].<ref>'''[[Halo: Reach]]''', ''game manual''</ref>
'''Heavy plasma cannon''' is a general term referring to multiple types of [[Covenant Empire|Covenant]] [[Plasma weaponry|plasma weapon]]. Essentially a more powerful version of the [[Class-2 Energy Gun|medium plasma cannons]] mounted on [[Type-32 Rapid Assault Vehicle|T32 RAVs]], the heavy plasma cannon fires bolts of [[Plasma|superheated plasma]] and can be found mounted on many Covenant vehicles, including [[Type-28 Troop Carrier|T-25 Spirits]],<ref>'''[[Halo: The Essential Visual Guide]]''', ''page 187''</ref> [[Type-52 Troop Carrier|T-52 Phantoms]],<ref>'''Halo: The Essential Visual Guide''', ''page 137''</ref> [[Type-27 Exoatmospheric Multi-role Fighter|T-27 Banshees]]<ref>'''Halo: The Essential Visual Guide''', ''page 19''</ref> and the [[Type-31 Exoatmospheric Multi-role Fighter|T-31 Seraphs]].<ref>'''Halo: The Essential Visual Guide''', ''page 169''</ref><ref>'''[[Halo: Reach]]''', ''game manual''</ref>


==Design Details==
==Design details==
The Heavy plasma cannon has gone through multiple changes throughout the games, possibly indicating that there are multiple variants of the gun.  
The heavy plasma cannon is not a single type of weapon; instead, there are multiple weapons with different properties that fall under the category.


In ''[[Halo: Combat Evolved]]'', the gun is outfitted on Spirit dropships and is very similar in shape and in the ammunition it fires to the [[Shade]] turret. The cannon has the shape of a ball with three prongs attached that fire a burst of needle-like purple plasma bolts. The "ball" seems to levitate below a fixed casing structure that has two wings on the side. The gun also has limited mobility, and cannot fire directly below or above it and is also limited in its sides. The gun can, however, fire through the body of the Spirit when an enemy is on top of it, and is likely just a glitch.
In ''[[Halo: Combat Evolved]]'', the gun is outfitted on Spirit dropships and is very similar in shape and in the ammunition it fires to the [[Shade]] turret. The cannon has the shape of a ball with three prongs attached that fire a burst of needle-like purple plasma bolts. The "ball" seems to levitate below a fixed casing structure that has two wings on the side. The gun also has limited mobility, and cannot fire directly below or above it and is also limited in its sides. The gun can, however, fire through the body of the Spirit when an enemy is on top of it, and is likely just a glitch.
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In ''[[Halo 2]]'', the cannon changes its appearance and is now outfitted on Phantom dropships. The gun seems more mobile and has multiple "joints". The ammunition it fires has also changed. It now fires big red bolts of plasma at a slower rate, but these do more damage.
In ''[[Halo 2]]'', the cannon changes its appearance and is now outfitted on Phantom dropships. The gun seems more mobile and has multiple "joints". The ammunition it fires has also changed. It now fires big red bolts of plasma at a slower rate, but these do more damage.


In ''[[Halo 3]]'', the design is mostly the same, but the bolts it fires are slightly different, being less powerful. The cannon also seems to fire faster than in Halo 2.
In ''[[Halo 3]]'', the design of the Phantom-mounted cannon is mostly the same, but the bolts it fires are slightly different, being less powerful. The cannon also seems to fire faster than in ''Halo 2''.


In ''[[Halo: Reach]]'', the plasma cannon is again outfitted on both Spirit and Phantom dropships, as well as on the Space version of the Banshee, the Type-27 Exoatmospheric Multi-role Fighter and on the Seraph fighters.
In ''[[Halo: Reach]]'', a type of heavy plasma cannon is again outfitted on both Spirit and Phantom dropships. A different version is mounted on the space version of the Banshee, the Type-27 Exoatmospheric Multi-role Fighter and on the Seraph fighters.


The version mounted on the Phantom is very similar to the one in Halo 2 and Halo 3 and the one on the Spirit looks very similar to the one from Halo: Combat Evolved, the only difference being that the cannon sits higher in the casing. The ammunition that both these versions fire has changed, and are similar to the bolts fired from the [[Concussion Rifle]], being very powerful but also very slow.
The version mounted on the Phantom is very similar to the one in ''Halo 2'' and ''Halo 3'', and the one on the Spirit closely resembles the one from ''Halo: Combat Evolved'', the only difference being that the cannon sits higher in the casing. The ammunition that both these versions fire has changed; the bolts now fly in arcing trajectories and are similar to the bolts fired from the [[Concussion Rifle]], being very powerful but also very slow.


The heavy plasma cannons mounted on both the Space Banshees and on the Seraph fighters greatly vary in shape (the ones mounted on the Space Banshees are very elongated, and the ones on the Seraphs are very small and build into the "wings"), but both fire the same type of ammunition, smaller sized blue plasma bolts, which are fired faster but do less damage than  
The heavy plasma cannons mounted on both the Space Banshees and on the Seraph fighters greatly vary in shape (the ones mounted on the Space Banshees are very elongated, and the ones on the Seraphs are very small and build into the "wings"), but both fire the same type of ammunition, smaller sized blue plasma bolts, which are fired faster but do less damage than the normal "concussion" version of the heavy cannon mounted on the Phantoms and Spirits.  
the normal "concussion" version of the heavy cannon mounted on the Phantoms and Spirits.  


Also, the [[Phantom Gunboat]], a new space version of the Phantom introduced in ''Halo: Reach'' is equipped with two new space combat versions of the cannon, one chin mounted gun with three long prongs at the end, and multiple smaller cannons mounted on the sides. Even though the chin-mounted cannon and the side cannons look different, they fire the same type of big blue plasma bolts, similar to those from the normal "concussion" version.
Also, the [[Phantom gunboat]], a new space version of the Phantom introduced in ''Halo: Reach'' is equipped with two new space combat versions of the cannon, one chin mounted gun with three long prongs at the end, and multiple smaller cannons mounted on the sides. Even though the chin-mounted cannon and the side cannons look different, they fire the same type of big blue plasma bolts, similar to those from the normal "concussion" version.


==Gallery==
==Gallery==
<gallery>
<gallery>
File:GunboatGuns.jpg|Different Heavy plasma cannon variants found on Phantom Gunboats.
File:GunboatGuns.jpg|Different heavy plasma cannon variants found on Phantom gunboats.
File:PlasmaCanons2p.jpg|Comparison of a Phantom and Spirit's heavy plasma cannons.
File:PlasmaCanons2p.jpg|Comparison of a Phantom and Spirit's heavy plasma cannons.
File:PhantomHeavyPlasmaCannon-transparent.png|A render of the [[Phantom]]'s Heavy Plasma Cannon in Halo 3.
File:PhantomHeavyPlasmaCannon-transparent.png|A render of the [[Phantom]]'s heavy plasma cannon in ''Halo 3''.
File:Spirt cannon.jpg|A view of the cannon mounted on the Spirit.
File:Spirt cannon.jpg|A view of the cannon mounted on the Spirit.
File:Spirt cannon firing.jpg|A view of the mounted cannon firing.
File:Spirt cannon firing.jpg|A view of the mounted cannon firing.

Revision as of 06:17, September 29, 2011

Template:Weapon Heavy plasma cannon is a general term referring to multiple types of Covenant plasma weapon. Essentially a more powerful version of the medium plasma cannons mounted on T32 RAVs, the heavy plasma cannon fires bolts of superheated plasma and can be found mounted on many Covenant vehicles, including T-25 Spirits,[1] T-52 Phantoms,[2] T-27 Banshees[3] and the T-31 Seraphs.[4][5]

Design details

The heavy plasma cannon is not a single type of weapon; instead, there are multiple weapons with different properties that fall under the category.

In Halo: Combat Evolved, the gun is outfitted on Spirit dropships and is very similar in shape and in the ammunition it fires to the Shade turret. The cannon has the shape of a ball with three prongs attached that fire a burst of needle-like purple plasma bolts. The "ball" seems to levitate below a fixed casing structure that has two wings on the side. The gun also has limited mobility, and cannot fire directly below or above it and is also limited in its sides. The gun can, however, fire through the body of the Spirit when an enemy is on top of it, and is likely just a glitch.

In Halo 2, the cannon changes its appearance and is now outfitted on Phantom dropships. The gun seems more mobile and has multiple "joints". The ammunition it fires has also changed. It now fires big red bolts of plasma at a slower rate, but these do more damage.

In Halo 3, the design of the Phantom-mounted cannon is mostly the same, but the bolts it fires are slightly different, being less powerful. The cannon also seems to fire faster than in Halo 2.

In Halo: Reach, a type of heavy plasma cannon is again outfitted on both Spirit and Phantom dropships. A different version is mounted on the space version of the Banshee, the Type-27 Exoatmospheric Multi-role Fighter and on the Seraph fighters.

The version mounted on the Phantom is very similar to the one in Halo 2 and Halo 3, and the one on the Spirit closely resembles the one from Halo: Combat Evolved, the only difference being that the cannon sits higher in the casing. The ammunition that both these versions fire has changed; the bolts now fly in arcing trajectories and are similar to the bolts fired from the Concussion Rifle, being very powerful but also very slow.

The heavy plasma cannons mounted on both the Space Banshees and on the Seraph fighters greatly vary in shape (the ones mounted on the Space Banshees are very elongated, and the ones on the Seraphs are very small and build into the "wings"), but both fire the same type of ammunition, smaller sized blue plasma bolts, which are fired faster but do less damage than the normal "concussion" version of the heavy cannon mounted on the Phantoms and Spirits.

Also, the Phantom gunboat, a new space version of the Phantom introduced in Halo: Reach is equipped with two new space combat versions of the cannon, one chin mounted gun with three long prongs at the end, and multiple smaller cannons mounted on the sides. Even though the chin-mounted cannon and the side cannons look different, they fire the same type of big blue plasma bolts, similar to those from the normal "concussion" version.

Gallery

List of appearances

Sources

  1. ^ Halo: The Essential Visual Guide, page 187
  2. ^ Halo: The Essential Visual Guide, page 137
  3. ^ Halo: The Essential Visual Guide, page 19
  4. ^ Halo: The Essential Visual Guide, page 169
  5. ^ Halo: Reach, game manual

Template:Covenant Weapons