Headhunter (game variant): Difference between revisions
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The objective of this game was to pick up [[skulls]] scattered across the map and carry them to certain points on the map to score points. When the player killed another player, that player lost all the skulls he carried. | The objective of this game was to pick up [[skulls]] scattered across the map and carry them to certain points on the map to score points. When the player killed another player, that player lost all the skulls he carried. | ||
The gametype however, has been confirmed to be making an appearance in the [[Halo: Reach Multiplayer Beta]]. | The gametype however, has been confirmed to be making an appearance in the [[Halo: Reach Multiplayer Beta]]. PENIS |
Revision as of 07:58, March 9, 2010
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Headhunter was a scrapped game variant for Halo 3. It existed during the Halo 3 Alpha, but was decided to be scrapped before the Halo 3 Beta was released.
The objective of this game was to pick up skulls scattered across the map and carry them to certain points on the map to score points. When the player killed another player, that player lost all the skulls he carried.
The gametype however, has been confirmed to be making an appearance in the Halo: Reach Multiplayer Beta. PENIS