Get a Ghost stuck on the Scarab: Difference between revisions

From Halopedia, the Halo wiki

No edit summary
No edit summary
Line 2: Line 2:
{{Cleanup}}
{{Cleanup}}


This is a glitch that can be performed in Halo 2 on the level [[Metropolis]]. In order to perform it you must play until you reach the point were you have saved the marines under siege by the Covenent. When the doors open and [[Perez]] (a [[Marine]]) comes out, grab a [[Ghost]] and drive it up the stairs. Wait for the [[Scarab]] to pass and then go all the way up to where the Scarab stops. Knock the boxes off the edge and clear the deck of the Scarab. Back all the way up to the wall and boost onto the Scarab. If you did it right you should be on. Now carefully drive up to the top of the Scarab. You should get to a point where you can't move, even if you boost. It does as much good as a turret. If you get off, the Ghost will turn until it is facing forward and will still hover, but without the light that normally comes with it.
This is a [[glitch]] that can be performed in Halo 2 on the level [[Metropolis]]. In order to perform it you must play until you reach the point were you have saved the marines under siege by the Covenent. When the doors open and [[Perez]] (a [[Marine]]) comes out, grab a [[Ghost]] and drive it up the stairs. Wait for the [[Scarab]] to pass and then go all the way up to where the Scarab stops. Knock the boxes off the edge and clear the deck of the Scarab. Back all the way up to the wall and boost onto the Scarab. If you did it right you should be on. Now carefully drive up to the top of the Scarab. You should get to a point where you can't move, even if you boost. It does as much good as a turret. If you get off, the Ghost will turn until it is facing forward and will still hover, but without the light that normally comes with it.
[[Category:Halo 2]]
[[Category:Halo 2]]


[[Category:Glitches]]
[[Category:Glitches]]

Revision as of 13:02, March 6, 2008

Help.png
This article does not meet the wiki's general standards and/or standards on layouts. You can help by cleaning this article.

This is a glitch that can be performed in Halo 2 on the level Metropolis. In order to perform it you must play until you reach the point were you have saved the marines under siege by the Covenent. When the doors open and Perez (a Marine) comes out, grab a Ghost and drive it up the stairs. Wait for the Scarab to pass and then go all the way up to where the Scarab stops. Knock the boxes off the edge and clear the deck of the Scarab. Back all the way up to the wall and boost onto the Scarab. If you did it right you should be on. Now carefully drive up to the top of the Scarab. You should get to a point where you can't move, even if you boost. It does as much good as a turret. If you get off, the Ghost will turn until it is facing forward and will still hover, but without the light that normally comes with it.