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Flood (gametype): Difference between revisions

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{{Disambig header|the Halo 4 gametype|the virulent parasitic lifeform|The Flood}}
{{Disambig header|the Halo 4 gametype|the virulent parasitic lifeform|The Flood}}
[[File:MultiplayerFlood.png|thumb|Spartan players appearing as Flood combat forms.]]
[[File:MultiplayerFlood.png|thumb|Spartan players appearing as Flood combat forms.]]
'''Flood''' is a [[War Games]] gametype in ''[[Halo 4]]''.<ref name="OXM">'''Official Xbox Magazine''' ,''October 2012''</ref> It is the successor of the [[Infection]] gametype.<ref name="Waypoint 10.3.12">[http://blogs.halo.xbox.com/Headlines/post/2012/10/03/The-Halo-Bulletin-10312-.aspx '''Halo Waypoint:''' ''10.3.12'']</ref>
'''Flood''' is a [[War Games]] gametype in ''[[Halo 4]]''.<ref name="OXM">'''Official Xbox Magazine''' ,''October 2012''</ref> It is the successor of the [[Infection]] gametype.<ref name="Waypoint 10.3.12">[http://blogs.halo.xbox.com/Headlines/post/2012/10/03/The-Halo-Bulletin-10312-.aspx '''Halo Waypoint:''' ''Bulletin 10.3.12'']</ref>


==Description==
==Description==
At the begining of each round, two players spawn as [[Flood combat form|Flood combat forms]] while eight players spawn as survivors. The combat forms have a larger field of vision, and a claw which is analogous to the [[Type-1 Energy Weapon/Sword|energy sword]] used in Infection. The objective of the eight human surviors is to avoid death as long as possible.<ref name="OXM"/> The [[SPARTAN-IV Program|Spartan]] survivors are equipped with [[M45D_Tactical_Shotgun#M45D Tactical Shotgun|shotguns]] and [[M6H Personal Defense Weapon System|magnums]] while the Flood can only use a melee attack. When the survivor is killed by a Flood, they are converted and respawn a Flood. The round ends if a Survivor makes it to 3 minutes or if all players are converted into Flood. Your initial spawn is based on previous rounds.<ref name="Waypoint 10.3.12"/>
At the begining of each round, two players spawn as [[Flood combat form|Flood combat forms]] while eight players spawn as survivors. The combat forms have a larger field of vision, and a claw which is analogous to the [[Type-1 Energy Weapon/Sword|energy sword]] used in Infection. The objective of the eight human surviors is to avoid death as long as possible.<ref name="OXM"/> The [[SPARTAN-IV Program|Spartan]] survivors are equipped with [[M45D_Tactical_Shotgun#M45D Tactical Shotgun|shotguns]] and [[M6H Personal Defense Weapon System|magnums]] while the Flood can only use a melee attack. When the survivor is killed by a Flood, they are converted and respawn a Flood. The round ends if a Survivor makes it to 3 minutes or once all players are converted into Flood. Player's initial spawn is based on previous rounds.<ref name="Waypoint 10.3.12"/>


Each Flood character has a special armor effect that trails behind the player and a first-person screen effect that shows a haunted view from a Flood. Dynamic music plays in the background to intensify the experience when playing as the Flood or final survivor. Flood move faster, react differently to bullets, and are equipped with an enhanced Flood [[M805X Forward Acceleration System/Fulcrum Mitigating|thrust pack]].<ref name="Waypoint 10.3.12"/>
Each Flood character has a special armor effect that trails behind them and a first-person screen effect that shows a haunted view from the Flood's perspective. Dynamic music plays in the background to intensify the experience when playing as the Flood or final survivor. Flood move faster, react differently to bullets, and are equipped with an enhanced Flood [[M805X Forward Acceleration System/Fulcrum Mitigating|thruster pack]].<ref name="Waypoint 10.3.12"/>


==Medals==
==Medals==
The gametype features exclusive medals that can only be earned by playing this particular game mode.<ref name="Waypoint 10.3.12"/>
The gametype features exclusive medals that can only be earned by playing this particular game mode.<ref name="Waypoint 10.3.12"/>
*[[Flood Conversion Medal|Flood Conversion]] - Convert a Spartan to the Flood
*[[Flood Conversion Medal|Flood Conversion]] - Convert a Spartan to the Flood
*Alpha Conversion - Convert a Spartan to the Flood as an Alpha
*[[Alpha Conversion Medal|Alpha Conversion]] - Convert a Spartan to the Flood as an Alpha
*Infector - Kill 2 Spartans in a row as a Flood without dying
*[[Infector Medal|Infector]] - Kill 2 Spartans in a row as a Flood without dying
*Carrier - Kill 3 Spartans in a row as a Flood without dying
*[[Carrier Medal|Carrier]] - Kill 3 Spartans in a row as a Flood without dying
*Juggernaut - Kill 4 Spartans in a row as a Flood without dying
*[[Juggernaut Medal|Juggernaut]] - Kill 4 Spartans in a row as a Flood without dying
*Gravemind - Kill All Spartans in a row as a Flood without dying
*[[Gravemind Medal|Gravemind]] - Kill All Spartans in a row as a Flood without dying
*Flood Kill - Kill a Flood
*[[Flood Kill Medal|Flood Kill]] - Kill a Flood
*Flood Kill Assist - Assist killing a Flood
*[[Flood Kill Assist Medal|Flood Kill Assist Medal]] - Assist killing a Flood
*Flood Hunter - Kill 4 Flood in a row as a Spartan without dying
*[[Flood Hunter Medal|Flood Hunter Medal]] - Kill 4 Flood in a row as a Spartan without dying
*Flood Survivor - Kill 6 Flood in a row as a Spartan without dying
*[[Flood Survivor Medal|Flodd Survivor]] - Kill 6 Flood in a row as a Spartan without dying
*Flood Exterminator - Kill 10 Flood in a row as a Spartan without dying
*[[Flood Exterminator Medal|Flood Exterminator]] - Kill 10 Flood in a row as a Spartan without dying
*Last Man Standing - Kill 4 Flood in a row as a Spartan without dying
*[[Last Man Standing Medal|Last Man Standing]] - Kill 4 Flood in a row as a Spartan without dying
*Final Conversion - Kill the last remaining Spartan
*[[Final Conversion Medal|Final Conversion]] - Kill the last remaining Spartan
*Flood Victory - Contribute to the Flood total conversion of all Spartans
*[[Flood Victory Medal|Medal]] - Contribute to the Flood total conversion of all Spartans
*Ancient One - Survive the entire round as a Flood and convert at least one Spartan
*[[Ancient One Medal|Ancient One]] - Survive the entire round as a Flood and convert at least one Spartan
*Clever - Survive the entire round as a Spartan
*[[Clever Medal|Clever Medal]] - Survive the entire round as a Spartan


==Gallery==
==Gallery==

Revision as of 18:31, October 4, 2012

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This article may contain information based upon upcoming, unreleased, or recently-released content, and may not be fully complete. Additionally, the information may be subject to change if it is based on pre-release material. Please update it as soon as any relevant and accurate material is available.
This article is about the Halo 4 gametype. For the virulent parasitic lifeform, see The Flood.
File:MultiplayerFlood.png
Spartan players appearing as Flood combat forms.

Flood is a War Games gametype in Halo 4.[1] It is the successor of the Infection gametype.[2]

Description

At the begining of each round, two players spawn as Flood combat forms while eight players spawn as survivors. The combat forms have a larger field of vision, and a claw which is analogous to the energy sword used in Infection. The objective of the eight human surviors is to avoid death as long as possible.[1] The Spartan survivors are equipped with shotguns and magnums while the Flood can only use a melee attack. When the survivor is killed by a Flood, they are converted and respawn a Flood. The round ends if a Survivor makes it to 3 minutes or once all players are converted into Flood. Player's initial spawn is based on previous rounds.[2]

Each Flood character has a special armor effect that trails behind them and a first-person screen effect that shows a haunted view from the Flood's perspective. Dynamic music plays in the background to intensify the experience when playing as the Flood or final survivor. Flood move faster, react differently to bullets, and are equipped with an enhanced Flood thruster pack.[2]

Medals

The gametype features exclusive medals that can only be earned by playing this particular game mode.[2]

Gallery

Sources

  1. ^ a b Official Xbox Magazine ,October 2012
  2. ^ a b c d Halo Waypoint: Bulletin 10.3.12