Battle Canyon: Difference between revisions
From Halopedia, the Halo wiki
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{{Article Quote|The telemetry spires in these canyons help manage the Halo ring’s vast translocation grid.}} | {{Article Quote|The telemetry spires in these canyons help manage the Halo ring’s vast translocation grid.}} |
Revision as of 13:35, November 16, 2011
"WE'VE GOT A NEW CONTACT, UNKNOWN CLASSIFICATION!" This article may contain information based upon upcoming, unreleased, or recently-released content, and may not be fully complete. Additionally, the information may be subject to change if it is based on pre-release material. Please update it as soon as any relevant and accurate material is available.
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Battle Canyon is a multiplayer map included in Halo: Combat Evolved Anniversary for Halo Reach.[1] It is a remake of Halo: Combat Evolved's Battle Creek and Halo 2's Beaver Creek.[1] A forge variant with similar title to the Halo 2 version is also available for those who prefer the classic multiplayer map.
Setting
This map takes place on a Halo ring, within a rocky canyon housing two Forerunner telemetry spire structures which serve as the bases. The spires are part of the ring's translocation grid, and their synchronization conduits ensure that the grid is always fully operational, part of a remarkably powerful system which allows near-instant transportation across the full ten thousand kilometers that span the installation.[2]
Locations
- East Terrain
- Blue Roof
- Blue Base
- Blue Teleporter
- South Perch
- South Cave
- North Cave
- North Perch
- West Terrain
- Red Roof
- Red Base
- Red Teleporter
- Creek
- Rock Arch
Gallery
Beaver Creek, a forge variant of Battle Canyon, features a layout and weapon placement identical to the original Halo 2 version.
Sources
- ^ a b Cite error: Invalid
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- ^ Halo Waypoint: The Halo Bulletin: 11/9/11