Real World

At Any Cost: Difference between revisions

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{{Infobox song
{{Status|RealWorld}}
{{Music infobox
  | name      = At Any Cost
  | name      = At Any Cost
  | video     = <youtube width="200" height="25">mu6eOO-q59M</youtube>
  | yt     = yNbmzIMLxzg
  | album      = ''[[Halo: Reach Original Soundtrack]]''
  | album      = ''[[Halo: Reach Original Soundtrack]]''
  | composer  = [[Martin O'Donnell]] and [[Michael Salvatori]]
  | composer  = [[Martin O'Donnell]] and [[Michael Salvatori]]
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  }}
  }}


'''At Any Cost''' is the sixteenth track heard on the ''[[Halo: Reach]] Original Soundtrack''.
'''At Any Cost''' is the sixteenth track (Disc 2 Track 9) included in ''[[Halo: Reach Original Soundtrack]]''.


==Appearances==
==Overview==
The song is heard throughout various campaign missions in ''Halo: Reach,'' but never in any full capacity.
The track is a remix of ''Sword Control'' (from the earlier track ''[[ONI: Sword Base (music)|ONI: Sword Base]]''), featuring the same percussion part but a different melody from strings and brass. As the melody repeats, the piano join in with short snippets. The track ends with a piano solo which gradually fades out.


==Trivia==
==Appearance==
*The title may be a reference to the main objective of the game- to deliver the package "at any cost."
''At Any Cost'' is a bonus track found exclusively in the soundtrack, and thus cannot be heard in any part of ''[[Halo: Reach]]''.  
*It may also reference the [[Spartan]] code to defeat the enemy by any means necessary, regardless of the cost.


{{Halo Music}}
==Production notes==
[[Category:Halo: Reach OST]]
The title may be a reference to [[NOBLE Team]]’s final objective of the game: to deliver [[Cortana|the package]] "at any cost."
 
{{Soundtrack|HR}}

Latest revision as of 06:03, April 14, 2022

At Any Cost

Album:

Halo: Reach Original Soundtrack

Composer(s):

Martin O'Donnell and Michael Salvatori

Length:

2:30

Previous:

We're Not Going Anywhere

Next:

Both Ways (Remix)

 

At Any Cost is the sixteenth track (Disc 2 Track 9) included in Halo: Reach Original Soundtrack.

Overview[edit]

The track is a remix of Sword Control (from the earlier track ONI: Sword Base), featuring the same percussion part but a different melody from strings and brass. As the melody repeats, the piano join in with short snippets. The track ends with a piano solo which gradually fades out.

Appearance[edit]

At Any Cost is a bonus track found exclusively in the soundtrack, and thus cannot be heard in any part of Halo: Reach.

Production notes[edit]

The title may be a reference to NOBLE Team’s final objective of the game: to deliver the package "at any cost."