Real World

At Any Cost: Difference between revisions

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{{Era|RW}}
{{Status|RealWorld}}
{{Music infobox
{{Music infobox
  | name      = At Any Cost
  | name      = At Any Cost
  | video     = {{#widget:YouTube|id=MXp3mMWmN30|width=300}}
  | yt     = yNbmzIMLxzg
  | album      = ''[[Halo: Reach Original Soundtrack]]''
  | album      = ''[[Halo: Reach Original Soundtrack]]''
  | composer  = [[Martin O'Donnell]] and [[Michael Salvatori]]
  | composer  = [[Martin O'Donnell]] and [[Michael Salvatori]]
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'''At Any Cost''' is the sixteenth track (Disc 2 Track 9) included in ''[[Halo: Reach Original Soundtrack]]''
'''At Any Cost''' is the sixteenth track (Disc 2 Track 9) included in ''[[Halo: Reach Original Soundtrack]]''.


==Overview==
==Overview==

Latest revision as of 06:03, April 14, 2022

At Any Cost

Album:

Halo: Reach Original Soundtrack

Composer(s):

Martin O'Donnell and Michael Salvatori

Length:

2:30

Previous:

We're Not Going Anywhere

Next:

Both Ways (Remix)

 

At Any Cost is the sixteenth track (Disc 2 Track 9) included in Halo: Reach Original Soundtrack.

Overview[edit]

The track is a remix of Sword Control (from the earlier track ONI: Sword Base), featuring the same percussion part but a different melody from strings and brass. As the melody repeats, the piano join in with short snippets. The track ends with a piano solo which gradually fades out.

Appearance[edit]

At Any Cost is a bonus track found exclusively in the soundtrack, and thus cannot be heard in any part of Halo: Reach.

Production notes[edit]

The title may be a reference to NOBLE Team’s final objective of the game: to deliver the package "at any cost."