Adrian Perez: Difference between revisions

From Halopedia, the Halo wiki

mNo edit summary
No edit summary
Line 10: Line 10:


It is possible that [[Corporal Perez]] was named after him, as his drawing on [[Bungie.net]] resembles Corporal Perez, but this is not a photograph, so it is not known for sure.
It is possible that [[Corporal Perez]] was named after him, as his drawing on [[Bungie.net]] resembles Corporal Perez, but this is not a photograph, so it is not known for sure.
He was hired in 2001, two months before the completion of ''Halo: Combat Evolved''. He was credited as a "Multiplayer programmer." He then continued his work on ''Halo 2'' as an engineer. He is assumed to have worked on ''Halo 3''.
It is possible that Corporal Perez was named after him, as his drawing on Bungie.net resembles Corporal Perez, but this is not a photograph, so it is not known for sure.


==Links==
==Links==
*[http://www.bungie.net/Inside/MeetTheTeam.aspx?Person=perez Adrian Perez at Bungie.net]
*[http://www.bungie.net/Inside/MeetTheTeam.aspx?Person=perez Adrian Perez at Bungie.net]

Revision as of 18:40, August 1, 2008

Help.png
This article does not meet the wiki's general standards and/or standards on layouts. You can help by cleaning this article.

Template:Realworld Template:Bstaff Template:Ratings

Adrian Perez, is an American filmographer and programmer. Born in 1982 and raised in Berkley Heights, New Jersey, he claims to be of Cuban descent, but this cannot be confirmed. He is currently an employee of Bungie Studios. His favorite gametype is CTF on Longest.

He was hired in 2001, two months before the completion of Halo: Combat Evolved. He was credited as a "Multiplayer programmer." He then continued his work on Halo 2 as an engineer. He is assumed to have worked on Halo 3.

It is possible that Corporal Perez was named after him, as his drawing on Bungie.net resembles Corporal Perez, but this is not a photograph, so it is not known for sure.

Links