Prisoner

From Halopedia, the Halo wiki

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Template:Multiplayer Map Infobox Template:Article Quote Prisoner is a multiplayer map in Halo: Combat Evolved.

Summary

This map takes place in some sort of Forerunner holding facility for the Flood. It is symmetrical on exactly thirteen axes, making it a very tight map. The most interesting aspect about this map is the bridges, which are very useful for opening fire on opponents below but very vulnerable to snipers. Because of its tight space, it is best for shotguns.

The most vulnerable spot on the map is the center; however, there is an Active Camouflage under the central pillar and a rocket launcher above it. The long hallways, walls and ramps resemble the inside structures of the level The Silent Cartographer. It also has a very "cramped" feel to it and rockets and Grenades are not recommended while going up or down one of the hallways. Some players make a 16 person CTF servers with only Rocket Launcher, Fuel Rod Cannon and the Flamethrower. This creates a fast paced, chaotic but balanced game where players never stay alive for more than a minute or two.

Strategies

This map is a very bad idea for game types or weapon sets that involve the Rocket Launcher. Capture the Flag games are extremely challenging, as the two flags are positioned in small alcoves that are easy to miss. Slayer games are okay, but one of the best game-types to use here is Stalker. The Stalker can hide in one of the alcoves with a Shotgun or Sniper Rifle (even though sniper rifle tend to be quite useless in this map) and watch the other players fall in line from below.

Another good strategy is Team Slayer game when you send a man out with a Sniper Rifle, and others with the Assault Rifle, and some with Shotguns. The sniper should position himself across from a major weapon spawn, such as the Rocket Launcher in the middle tower of the map. The player with the Shotgun should patrol the Sniper Rifle spawn point, gunning down would-be enemy snipers. Lastly, position two players with Assault Rifles and Magnums near the sniper mentioned above, just in case the attack force of the other team overpowers.

Trivia

  • The obelisk in the center of the map shares some resemblance to a HEV.
  • Prisoner is the only Halo: Combat Evolved map with two breakable glass windows.