M41 SPNKr: Difference between revisions
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{{Era|HCW}} | {{Era|HCW}} | ||
{{Weapon | {{Weapon | ||
|image=[[File:Reach Rocket Launcher Cropped.png|300px]] | |image=[[File:Reach Rocket Launcher Cropped.png|300px]] | ||
|name=M41 | |name=M41 surface-to-surface rocket launcher | ||
|manufacturer=[[Misriah Armory]] | |manufacturer=[[Misriah Armory]]<ref name="EVG">'''[[Halo: The Essential Visual Guide]]''', ''page 156''</ref><ref>'''Halo: Reach''', M41 SSR in-game model</ref> | ||
|model=M41 | |model=M41 | ||
|type= | |type=Surface-to-surface rocket launcher | ||
|cost= | |cost= | ||
|size= *Shoulder-fired | |size= *Shoulder-fired | ||
*length: | *length: 56.8 inches (144.3 centimeters)<ref name="EVG"/> | ||
|damage per hit=Very high to instant | |damage per hit=Very high to instant kill | ||
|magazine= | |magazine=Two rockets | ||
|maxammo= | |maxammo=Four magazines (eight rockets) | ||
|fire=Semi-automatic | |fire=Semi-automatic | ||
|ammotype=[[ | |ammotype=[[M19 surface-to-surface missile|M19 102mm surface-to-surface missile]]<ref name="EVG"/> | ||
|operation= | |operation=Semi-automatic<ref name="EVG"/> | ||
|rate of fire= | |rate of fire=One rocket per second | ||
|accuracy=Very high | |accuracy=Very high | ||
|range= | |range=Long | ||
|era=[[Human-Covenant War]] | |era=[[Insurrection]]<br/>[[Human-Covenant War]] | ||
|counterpart=[[Type-33 Light Anti-Armor Weapon | |counterpart=[[Type-33 Light Anti-Armor Weapon]] | ||
|counterwep= | |counterwep= | ||
|affiliation=[[ | |affiliation=[[UNSC Defense Force]] | ||
}} | }} | ||
The '''M41 Surface-to-Surface Rocket Medium Anti-Vehicle/Assault Weapon | The '''M41 Surface-to-Surface Rocket Medium Anti-Vehicle/Assault Weapon (M41 SSR)''', formally known as the '''Medium Anti-Vehicle / Assault Weapon, Bore 102mm, M41 Surface-to-Surface Rocket Launcher''', and commonly known as the '''Jackhammer''' or the '''Spanker''', is a heavy ordnance weapon used by the [[UNSC Defense Force]]. It is manufactured by [[Misriah Armory]].<ref name="EVG"/><ref name="ENC">'''[[Halo Encyclopedia]]''', ''page 314''</ref><ref>[http://www.bungie.net/projects/reach/article.aspx?ucc=ordnance&cid=25440 '''Bungie.net''': ''Halo: Reach Ordnance Page'']</ref> | ||
== | ==Overview== | ||
[[ | The M41 SSR has been in service with the UNSCDF for decades, as early as the [[Insurrection]].<ref name="ENC"/> It fires [[M19 surface-to-surface missile|M19 102mm high-explosive shaped charge missiles]]. The weapon uses a unique system for loading and firing: rather than using a traditional magazine or single-shot system, it is fed by a pair of detachable barrels, each of which holds a single rocket. When one of the rockets is fired, the other is cycled into place; when both have been fired, the operator removes the barrel unit and inserts another. This allows the operator to quickly reload while in combat and greatly reduces the weight he carries without throwing the weapon away, as with some disposable rocket launchers of the 20th and 21st centuries.<ref name="ENC"/> | ||
The launcher has a 2x scope and can fire rockets over long distances with devastating accuracy, although the rockets' altitude decreases over long distances. The weapon possesses great firepower and, in many cases, is able to destroy even a [[Covenant Empire|Covenant]] [[Type-26 Assault Gun Carriage|Wraith tank]] with a single missile. Many M41s and their M19 rockets are equipped with target tracking systems;<ref name="EVG"/> these systems allow the operator to "home" on a target, which often guarantees that the target will be struck, even if it attempts evasive maneuvers. Some launchers are capable of tracking both ground-based and airborne targets,<ref name="H2">'''Halo 2'''</ref><ref name="Wars">'''Halo Wars'''</ref> while others are capable of tracking only aircraft.<ref name="Reach">'''Halo: Reach'''</ref> Some M41s lack any form of tracking technology, requiring the operator to "dumb fire" the weapon without targeting assistance.<ref>'''Halo: Combat Evolved'''</ref><ref name="H3">''Halo 3''</ref><ref name="ODST">'''Halo 3: ODST'''</ref> | |||
The | |||
In addition, some M41s feature an ergonomic thumbhole stock and trigger guard, adding the impression of greater bulk;<ref name="Reach"/><ref>'''[[Halo: Combat Evolved Anniversary]]'''</ref> however, most variants lack these design features, possessing only a pistol-style grip and no trigger guard, resulting in a more skeletal overall appearance.<ref name="H2"/><ref name="H3"/><ref name="ODST"/><ref name="Wars"/> | |||
=== | ==Changes among games== | ||
===Changes from ''Halo: Combat Evolved'' to ''Halo 2''=== | |||
*The weapon has a different firing sound effect. | |||
*The weapon's melee attack and reload speeds are faster. | |||
*Holding the right trigger allows the player to home on vehicles, gun turrets, and [[Enforcer]]s in the campaign. | |||
*Ammunition is indicated in the scope when zoomed in. | |||
*The HUD ammunition indicator illustration is changed. | |||
*The weapon's firepower and splash damage are decreased. | |||
===Changes from ''Halo 2'' to ''Halo 3'' and ''Halo 3: ODST''=== | |||
===Changes from | *The weapon's missiles travel faster. | ||
*The | *The tubing has a metallic silver color rather than a synthetic black finish. | ||
*The tubing has a metallic silver color rather than a synthetic black. | *It lacks the homing feature from ''Halo 2''. | ||
*It | |||
*It has a different firing sound effect. | *It has a different firing sound effect. | ||
*The weapon | *The weapon's melee attack and reload speeds are further decreased. | ||
*The HUD ammunition indicator is again changed. | |||
*The HUD | |||
===Changes from Halo 3 to Halo: Reach=== | ===Changes from ''Halo 3'' and ''Halo 3: ODST'' to ''Halo: Reach''=== | ||
*The grips of the weapon are enclosed | *The grips of the weapon are enclosed in a thumbhole design. | ||
*It can now lock on to aircraft, but not other types of vehicles. | *It can now lock on to aircraft, but not other types of vehicles. | ||
*It has slightly different firing and rocket detonation sounds. | *It has slightly different firing and rocket detonation sounds. | ||
*Rockets travel noticeably faster. | *Rockets travel noticeably faster. | ||
*Splash damage is increased. | *Splash damage is increased. | ||
*Rockets are | *Rockets are mildly affected by gravity. | ||
==Trivia== | ==Trivia== | ||
* | *The M41 SSR is aesthetically almost identical to the [[w:c:marathongame:SPNKR SSM Launcher|SPNKR-XP surface-to-surface missile launcher]] from [[Marathon|''Marathon 2'' and ''Marathon Infinity'']]. This weapon is also the source of the M41's "SPNKr" moniker. | ||
*On the last [[Coastal Highway|level]] of ''Halo 3: ODST'' there are four rocket launchers with 1000 rockets each for use in ''[[Vidmaster Challenge: Deja Vu]]''. These only appear on the [[Legendary]] difficulty when the [[Iron Skull]] is activated. If any player boards a [[M12 Light Reconnaissance Vehicle|Warthog]], these rocket launchers will not spawn. | |||
*On the last [[Coastal Highway|level]] of ''Halo 3: ODST'' there are four rocket launchers with 1000 rockets each for use in [[Vidmaster Challenge: Deja Vu]]. These only appear on [[Legendary]] when the [[Iron Skull]] is activated. If any player boards a Warthog, these rocket launchers will not spawn | *If the player uses [[Emile-A239]]'s voice in [[Firefight]], he will occasionally say ''"Someone's gonna pay!"'' when he readies a rocket launcher. This is a reference to the level ''If I Had a Rocket Launcher, I'd Make Someone Pay'' from ''[[Marathon|Marathon 2: Durandal]]'', which, in turn, was named after the [[Wikipedia:Bruce Cockburn|Bruce Cockburn]] song [[Wikipedia:If I Had a Rocket Launcher|''If I Had a Rocket Launcher'']]. | ||
*If the player uses [[Emile-A239]]'s voice in Firefight, he will occasionally say ''"Someone's gonna pay!"'' when he readies a rocket launcher. This is a reference to the level ''If I Had a Rocket Launcher, I'd Make Someone Pay'' from ''[[Marathon|Marathon 2: Durandal]]'', which, in turn, was named after the [[Wikipedia:Bruce Cockburn|Bruce Cockburn]] song [[Wikipedia:If I Had a Rocket Launcher|''If I Had a Rocket Launcher'']] | |||
==Gallery== | ==Gallery== | ||
<gallery widths="150"> | <gallery widths="150"> | ||
File:Halo3 M41 RocketLauncher1.png|The right side of the M41 | File:Halo3 M41 RocketLauncher1.png|The right-side of the M41 SSR. | ||
File:Halo3 M41 RocketLauncher2.png|The left side of the M41 | File:Halo3 M41 RocketLauncher2.png|The left-side view of the M41 SSR. | ||
File: | File:Rocketlauncher.jpg|An M41 rocket launcher with a synthetic black finish. | ||
File: | File:Rocket2.jpg|[[SPARTAN-II Program|SPARTAN]] [[John-117]] fires an M41 at a Wraith. | ||
File: | File:halo picture_02.jpg|[[Arbiter]] [[Thel 'Vadam]]ee using an M41. | ||
File: | File:ReachSchematic - Rocket.png|A blueprint of the M41 SSR. | ||
File: | File:Rocket-launcher.png|A blueprint of a simpler M41 variant. | ||
File: | File:1204275093 Spnkr mssile.jpg|An M19 HESC missile in flight. | ||
File:UNSC Rocket Launcher Cinematic.jpg|Models of the M41 as it appears in ''Halo Wars''' cinematics. | |||
File:Reach_M41 SSR MAV-AW.jpg|Concept art of the M41 SSR MAV/AW for ''Halo: Reach''. | File:Reach_M41 SSR MAV-AW.jpg|Concept art of the M41 SSR MAV/AW for ''Halo: Reach''. | ||
</gallery> | </gallery> | ||
==List of appearances== | ==List of appearances== | ||
*''[[Halo 3]] | *''[[Halo: Combat Evolved]]'' | ||
*''[[Halo 2]]'' | |||
*''[[Halo 3]] | |||
*''[[Halo Wars]]'' | |||
*''[[Halo 3: ODST]]'' | *''[[Halo 3: ODST]]'' | ||
*''[[Halo: Reach]]'' | *''[[Halo: Reach]]'' | ||
*''[[Halo: The Fall of Reach]]'' {{1st}} | |||
*''[[Halo: The Flood]]'' | |||
*''[[Halo: First Strike]]'' | |||
*''[[Halo: Ghosts of Onyx]]'' | |||
*''[[Halo: Evolutions - Essential Tales of the Halo Universe]]'' | |||
**''[[Dirt]]'' | |||
*''[[Halo: Uprising]]'' | |||
*''[[Halo: Helljumper]]'' | |||
*''[[Halo Legends]]'' | |||
**''[[Origins]]'' | |||
*''[[Halo: Landfall]]'' | |||
**''[[Halo: Last One Standing]]'' | |||
==Sources== | ==Sources== |
Revision as of 20:04, August 26, 2011
Template:Weapon The M41 Surface-to-Surface Rocket Medium Anti-Vehicle/Assault Weapon (M41 SSR), formally known as the Medium Anti-Vehicle / Assault Weapon, Bore 102mm, M41 Surface-to-Surface Rocket Launcher, and commonly known as the Jackhammer or the Spanker, is a heavy ordnance weapon used by the UNSC Defense Force. It is manufactured by Misriah Armory.[1][2][3]
Overview
The M41 SSR has been in service with the UNSCDF for decades, as early as the Insurrection.[2] It fires M19 102mm high-explosive shaped charge missiles. The weapon uses a unique system for loading and firing: rather than using a traditional magazine or single-shot system, it is fed by a pair of detachable barrels, each of which holds a single rocket. When one of the rockets is fired, the other is cycled into place; when both have been fired, the operator removes the barrel unit and inserts another. This allows the operator to quickly reload while in combat and greatly reduces the weight he carries without throwing the weapon away, as with some disposable rocket launchers of the 20th and 21st centuries.[2]
The launcher has a 2x scope and can fire rockets over long distances with devastating accuracy, although the rockets' altitude decreases over long distances. The weapon possesses great firepower and, in many cases, is able to destroy even a Covenant Wraith tank with a single missile. Many M41s and their M19 rockets are equipped with target tracking systems;[1] these systems allow the operator to "home" on a target, which often guarantees that the target will be struck, even if it attempts evasive maneuvers. Some launchers are capable of tracking both ground-based and airborne targets,[4][5] while others are capable of tracking only aircraft.[6] Some M41s lack any form of tracking technology, requiring the operator to "dumb fire" the weapon without targeting assistance.[7][8][9]
In addition, some M41s feature an ergonomic thumbhole stock and trigger guard, adding the impression of greater bulk;[6][10] however, most variants lack these design features, possessing only a pistol-style grip and no trigger guard, resulting in a more skeletal overall appearance.[4][8][9][5]
Changes among games
Changes from Halo: Combat Evolved to Halo 2
- The weapon has a different firing sound effect.
- The weapon's melee attack and reload speeds are faster.
- Holding the right trigger allows the player to home on vehicles, gun turrets, and Enforcers in the campaign.
- Ammunition is indicated in the scope when zoomed in.
- The HUD ammunition indicator illustration is changed.
- The weapon's firepower and splash damage are decreased.
Changes from Halo 2 to Halo 3 and Halo 3: ODST
- The weapon's missiles travel faster.
- The tubing has a metallic silver color rather than a synthetic black finish.
- It lacks the homing feature from Halo 2.
- It has a different firing sound effect.
- The weapon's melee attack and reload speeds are further decreased.
- The HUD ammunition indicator is again changed.
Changes from Halo 3 and Halo 3: ODST to Halo: Reach
- The grips of the weapon are enclosed in a thumbhole design.
- It can now lock on to aircraft, but not other types of vehicles.
- It has slightly different firing and rocket detonation sounds.
- Rockets travel noticeably faster.
- Splash damage is increased.
- Rockets are mildly affected by gravity.
Trivia
- The M41 SSR is aesthetically almost identical to the SPNKR-XP surface-to-surface missile launcher from Marathon 2 and Marathon Infinity. This weapon is also the source of the M41's "SPNKr" moniker.
- On the last level of Halo 3: ODST there are four rocket launchers with 1000 rockets each for use in Vidmaster Challenge: Deja Vu. These only appear on the Legendary difficulty when the Iron Skull is activated. If any player boards a Warthog, these rocket launchers will not spawn.
- If the player uses Emile-A239's voice in Firefight, he will occasionally say "Someone's gonna pay!" when he readies a rocket launcher. This is a reference to the level If I Had a Rocket Launcher, I'd Make Someone Pay from Marathon 2: Durandal, which, in turn, was named after the Bruce Cockburn song If I Had a Rocket Launcher.
Gallery
Arbiter Thel 'Vadamee using an M41.
- 1204275093 Spnkr mssile.jpg
An M19 HESC missile in flight.
- Reach M41 SSR MAV-AW.jpg
Concept art of the M41 SSR MAV/AW for Halo: Reach.
List of appearances
- Halo: Combat Evolved
- Halo 2
- Halo 3
- Halo Wars
- Halo 3: ODST
- Halo: Reach
- Halo: The Fall of Reach (First appearance)
- Halo: The Flood
- Halo: First Strike
- Halo: Ghosts of Onyx
- Halo: Evolutions - Essential Tales of the Halo Universe
- Halo: Uprising
- Halo: Helljumper
- Halo Legends
- Halo: Landfall