SRS99-AM sniper rifle: Difference between revisions

From Halopedia, the Halo wiki

m (Stop changing this. Go into a custom game and see for yourself.)
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*In-game, the scope shows the identity of the weapon's user as "[[SPARTAN-B312|ID-NOBLE6]]", regardless of who wields it.
*In-game, the scope shows the identity of the weapon's user as "[[SPARTAN-B312|ID-NOBLE6]]", regardless of who wields it.
*At the beginning of the level ''[[Nightfall]]'', the player receives fifty rounds instead of the default maximum of twenty. This is a tribute to the level ''[[The Truth and Reconciliation]]'' from ''Halo: Combat Evolved'', in which the player begins with a larger-than-normal number of sniper rifle rounds.
*At the beginning of the level ''[[Nightfall]]'', the player receives fifty rounds instead of the default maximum of twenty. This is a tribute to the level ''[[The Truth and Reconciliation]]'' from ''Halo: Combat Evolved'', in which the player begins with a larger-than-normal number of sniper rifle rounds.
*The weapon's reticule bloom has a very negligable effect on gameplay. However, its accuracy is not 100% perfect due to bloom. This can be proven by enabling the Bottomless Clip option in gametype settings and firing the rifle as fast as possible.
*The weapon's reticle bloom has almost no effect on gameplay. However, its accuracy is not 100% perfect due to bloom. This can be proven by enabling the Bottomless Clip option in gametype settings and firing the rifle as fast as possible. Eventually, the reticle will be fully expanded, proving that each shot is ''very slightly'' skewed.


==Gallery==
==Gallery==