Sandtrap: Difference between revisions

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*On several dunes to the side of the map where the sun is, you can easily see the whole area of the map. Set up here and you can dominate. A common tactic is to take the sniper and use a [[Mongoose]] to drive over to the area and snipe. Good secondary weapons are [[MA5C Individual Combat Weapon System|Assault Rifles]] to dispatch enemies that attack you at close range and [[Spartan Laser]]s so any incoming vehicles can be eliminated, and the sniper can continue wreaking havoc from afar.
*On several dunes to the side of the map where the sun is, you can easily see the whole area of the map. Set up here and you can dominate. A common tactic is to take the sniper and use a [[Mongoose]] to drive over to the area and snipe. Good secondary weapons are [[MA5C Individual Combat Weapon System|Assault Rifles]] to dispatch enemies that attack you at close range and [[Spartan Laser]]s so any incoming vehicles can be eliminated, and the sniper can continue wreaking havoc from afar.
*In CTF games, try to sneak up on the flag with a partner. Take the flag from the Elephant and steal the enemy's mongoose that spawns on the Elephant's lower level. Your opponents will think that when you steal a flag, you will be easy to kill. But you will be long gone by then.
*In CTF games, try to sneak up on the flag with a partner. Take the flag from the Elephant and steal the enemy's mongoose that spawns on the Elephant's lower level. Your opponents will think that when you steal a flag, you will be easy to kill. But you will be long gone by then.
*If you eliminate the enemy wielding the Spartan Laser, your team can temporaly claim it taking the biggest threat to your team's vehicles
*If you eliminate the enemy wielding the Spartan Laser, your team can temporarily claim it taking the biggest threat to your team's vehicles
*Upon picking up the [[Spartan Laser]] at the beginning of the match, be ready to destroy the opposing [[Banshee]], [[Chopper]], [[Warthog]] or [[Mongoose]], because more often than not, the enemy will most likely get it ahead of your teammates, and you can eliminate the threat immediately.
*Upon picking up the [[Spartan Laser]] at the beginning of the match, be ready to destroy the opposing [[Banshee]], [[Chopper]], [[Warthog]] or [[Mongoose]], because more often than not, the enemy will most likely get it ahead of your teammates, and you can eliminate the threat immediately.
*If you are good at sniping, get the [[Sniper Rifle]] and kill any enemy player that goes near the Banshee until one of your teammates gets it or it is destroyed.
*If you are good at sniping, get the [[Sniper Rifle]] and kill any enemy player that goes near the Banshee until one of your teammates gets it or it is destroyed.
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*The Mongoose is a great vehicle for getting to the combat zone fast. Coupled with a passenger on the back and the ability to drive in the mine field, it can be a fast moving offensive weapon.
*The Mongoose is a great vehicle for getting to the combat zone fast. Coupled with a passenger on the back and the ability to drive in the mine field, it can be a fast moving offensive weapon.
*On Sandtrap heavy tanks are strong weapons and should be used. Tanks will usually survive a spartan-laser hit so you are relatively safe inside. Just keep driving around the bases do not go into the middle of the map because A: Mines are usually planted there and B: Enemies could jump on the tank and hijack it or plant grenades on it.
*On Sandtrap heavy tanks are strong weapons and should be used. Tanks will usually survive a spartan-laser hit so you are relatively safe inside. Just keep driving around the bases do not go into the middle of the map because A: Mines are usually planted there and B: Enemies could jump on the tank and hijack it or plant grenades on it.
*An effective position for enemy sniper's is at the top of the tall towers (Phantom End).  They get there by ditching a Banshee aircraft just above the tower tops, landing safely on top.  The enemy will have prepared by gathering weapons and equipment such as Bubble Shields, Flares, Spartan Lasers and ofcourse the Sniper Rifle.  There is a 360 degree view of Sandtrap from the top of the towers and ground forces won't be looking up.  A good way to determine whether there is an enemy situated at the top of the towers is to look for a abandoned banshee near the Elephant or in the vicinity of the towers.  A wise enemy will, however, always destroy the Banshee once it has done it's job.
*An effective position for enemy sniper's is at the top of the tall towers (Phantom End). They get there by ditching a Banshee aircraft just above the tower tops, landing safely on top. The enemy will have prepared by gathering weapons and equipment such as Bubble Shields, Flares, Spartan Lasers and of course the Sniper Rifle. There is a 360 degree view of Sandtrap from the top of the towers and ground forces won't be looking up A good way to determine whether there is an enemy situated at the top of the towers is to look for a abandoned banshee near the Elephant or in the vicinity of the towers. A wise enemy will, however, always destroy the Banshee once it has done it's job.


==[[Forge]]==
==[[Forge]]==
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*Near the top of one of the temples there is an apparent "Black Hole" that absorbs any explosive attack, for example, if you shoot a rocket into it, it will go through the Black Hole and not explode. If the "Black hole" is looked through at a certain angle in Forge mode, the player can see what one of the opposing players sees, similar to the blue room in Avalanche and the freezer room on Longshore. (the black hole was thought to be a glitch by most players)
*Near the top of one of the temples there is an apparent "Black Hole" that absorbs any explosive attack, for example, if you shoot a rocket into it, it will go through the Black Hole and not explode. If the "Black hole" is looked through at a certain angle in Forge mode, the player can see what one of the opposing players sees, similar to the blue room in Avalanche and the freezer room on Longshore. (the black hole was thought to be a glitch by most players)
*A [[w:c:half-life:Crowbar|crowbar]] similar to [[w:c:half-life:Gordon_Freeman|Gordon Freeman's]] from the Half-Life series can be found. Coincidentally, [[w:c:half-life:Sandtraps|"Sandtraps"]] is also the name of the eighth chapter of Half-Life 2.
*A [[w:c:half-life:Crowbar|crowbar]] similar to [[w:c:half-life:Gordon_Freeman|Gordon Freeman's]] from the Half-Life series can be found. Coincidentally, [[w:c:half-life:Sandtraps|"Sandtraps"]] is also the name of the eighth chapter of Half-Life 2.
*Sandtrap is a unique map, having many differences the other maps do not have, most noticeably the Elephants. There are also a number of glitches and easter eggs on the map.
*Sandtrap is a unique map, having many differences the other maps do not have, most noticeably the Elephants. There are also a number of glitches and Easter Eggs on the map.
*This map has almost identical design style to [[Sandbox]], sharing the same textured sand and weather-beaten, orange-tan structures.
*This map has almost identical design style to [[Sandbox]], sharing the same textured sand and weather-beaten, orange-tan structures.
*The structure appears to have once been symmetrical, but nature has damaged many of the structures.
*The structure appears to have once been symmetrical, but nature has damaged many of the structures.