Halo Wars 3 (rejected pitch): Difference between revisions

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==Overview==
==Overview==
{{Series/Cut/HW2}}
Most concept art for the pitch revolved around space combat, a style of gameplay that would have been new to the ''Halo Wars'' series. In this mode, a capital ship would have served as the player's home base, from which the player would prepare and deploy their ground forces. This ship would have been customisable and upgradeable, with various rooms providing different stat boosts and some even buffing the ship itself in ship-to-ship combat.{{Ref/Reuse|Kotaku}} These buffs would affect aspects of the ship such as [[Energy shielding|shields]] and thrusters.{{Ref/Reuse|AotF}}
Most concept art for the pitch revolved around space combat, a style of gameplay that would have been new to the ''Halo Wars'' series. In this mode, a capital ship would have served as the player's home base, from which the player would prepare and deploy their ground forces. This ship would have been customisable and upgradeable, with various rooms providing different stat boosts and some even buffing the ship itself in ship-to-ship combat.{{Ref/Reuse|Kotaku}} These buffs would affect aspects of the ship such as [[Energy shielding|shields]] and thrusters.{{Ref/Reuse|AotF}}