Halo Wars 2 Open Beta: Difference between revisions
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*[[Type-25 Spirit|Spirit]]: Drops off Banished buildings and is usable to transport troops. | *[[Type-25 Spirit|Spirit]]: Drops off Banished buildings and is usable to transport troops. | ||
*Spirit Gunship | *Spirit Gunship | ||
==Differences== | |||
===General=== | |||
*When it comes to leader powers, the leader powers was a tree-base system where the player is granted 3 leader power points at the start and 3 again when the progress, this system was later changed to a wheel-base system and the player is now granted a single leader every time. | |||
*Many units had different visual projectiles. | |||
===Leader powers=== | |||
====UNSC==== | |||
*UNSC Raid I: In the beta, the infantry units capturing power points and also making the infantry mov faster were two separate leader powers. There was a leader power absent from the launch titled "Adrenaline" that was in charge of making the infantry moving fast. | |||
*Close Air Support: Only just a visual difference, when the Pelican Gunships arrive they turn all their wings 90 degrees down. | |||
*Every unit and buildings had a red small hp bar with no segments. | |||
====Banished==== | |||
*Eradication: The leader power can friendly fire. | |||
===Infantry=== | |||
====UNSC==== | |||
*The Marines had a extra Assault Rifle member in their unit, when fully upgraded the unit had 6 total marines (5 Assault Rifle marines and a rocket launcher Marine). | |||
====Banished==== | |||
*The Jumpback Brute had a extra member. | |||
*The Hunters' upgrade had a fuel rod gun icon in them. | |||
*The Warlord had a separate model that was later turn into the Chosen. | |||
==Trivia== | ==Trivia== |