M6 Spartan Laser: Difference between revisions

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(→‎Laser: added an citation for a bit of info i missed)
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== Gameplay ==
== Gameplay ==
{{Quote|It's not overpowered. It's an elegant weapon from a more civilized age.|[[Luke Smith]]}}
{{Quote|It's not overpowered. It's an elegant weapon from a more civilized age.|[[Luke Smith]]}}
Laser beam
[[File:Spartan laser many beams.jpg|The Laser beam is devastating to infantry at any range.|thumb|300px|right]]
[[File:Spartan laser many beams.jpg|The Laser beam is devastating to infantry at any range.|thumb|300px|right]]
Contrary to popular belief, the Spartan Laser is not a one-hit, one-kill weapon. In gameplay, damage is inflicted on a target by means of multiple, precision strikes from the laser. Instead of what appears to be one intense, uninterrupted beam of energy, the laser is actually multiple, but smaller, charges of energy, sent downrange in rapid succession, giving the appearance of a continuous beam. As the laser is light, there is little chance for escape or evasion before imminent doom. However, it is possible to avoid complete annihilation by traveling at high speeds or quickly finding some cover, thus avoiding the rest of the devastating beam, which allows for targets to be "clipped" but survive. Once the main laser is discharged downrange, the target receives the intense increase in energy as thermal energy, which then proceeds to impart physical changes upon the target. With each passing millisecond the target is hit by the main laser, the energy levels rise until they become intolerable and result in combustion, in the case of vehicles, or death.
Contrary to popular belief, the Spartan Laser is not a one-hit, one-kill weapon. In gameplay, damage is inflicted on a target by means of multiple, precision strikes from the laser. Instead of what appears to be one intense, uninterrupted beam of energy, the laser is actually multiple, but smaller, charges of energy, sent downrange in rapid succession, giving the appearance of a continuous beam. As the laser is light, there is little chance for escape or evasion before imminent doom. However, it is possible to avoid complete annihilation by traveling at high speeds or quickly finding some cover, thus avoiding the rest of the devastating beam, which allows for targets to be "clipped" but survive. Once the main laser is discharged downrange, the target receives the intense increase in energy as thermal energy, which then proceeds to impart physical changes upon the target. With each passing millisecond the target is hit by the main laser, the energy levels rise until they become intolerable and result in combustion, in the case of vehicles, or death.