M90 shotgun: Difference between revisions

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===M90 Mk II===
===M90 Mk II===
The second model, the '''M90 Mk II''', used in ''[[Halo 2]]'' changed significantly from the Mk I. The only difference in appearance, with this model is the green [[Iron Sights]] instead of blue and the stock's shape. The melee is much faster than the Mk I's, swinging the Shotgun horizontally instead. Its performance is also drastically different as it can not kill targets at more than a few feet away, though a quick shoot-[[melee]] combo would usually kill an enemy very quickly. The player can only carry 36 spare shells for a total of 48 shells. Unlike the previous version, it has almost no stopping power when used against vehicles, and like before, with the range decrease, its effectiveness against the Flood was reduced slightly. It probably took this change as [[Bungie]] introduced the [[Energy Sword]] as a usable weapon, and wanted to "even the odds". And unlike the previous game, the gun doesn't cock after reloading
The second model, the '''M90 Mk II''', used in ''[[Halo 2]]'' changed significantly from the Mk I. The only difference in appearance, with this model is the green [[Iron Sights]] instead of blue and the stock's shape. The melee is much faster than the Mk I's, swinging the Shotgun horizontally instead. Its performance is also drastically different as it can not kill targets at more than a few feet away, though a quick shoot-[[melee]] combo would usually kill an enemy very quickly. The player can only carry 36 spare shells for a total of 48 shells. Unlike the previous version, it has almost no stopping power when used against vehicles, and like before, with the range decrease, its effectiveness against the Flood was reduced slightly. It probably took this change as [[Bungie]] introduced the [[Energy Sword]] as a usable weapon, and wanted to "even the odds". The weapon's action does not cycle after reloading, unlike the previous iteration of the M90.


===M90A===
===M90A===