Siege turret: Difference between revisions

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*'''Cost:''' Population 0, Supplies 800, Power 50
*'''Cost:''' Population 0, Supplies 800, Power 50


Siege turrets are effective at engaging enemy ground units at range, but cannot fire at units nearby or aircraft. [[Avery Johnson]] is able to call in a siege turret anywhere on the battlefield. [[Ellen Anders]]' siege turrets are able to spawn swarms of [[Aggressor Sentinel]]s. [[Serina]]'s siege turrets are able to [[Cryo|freeze]] enemy ground units. Due to enemies largely ignoring players' firebases (notably main base) in [[Terminus Firefight]] siege turrets are a popular choice in place of standard [[base turret]]s. Siege turret has the base function and similar to [[M400 Kodiak]]'s artillery turret complement where it cannot attack close range but it deals high damage to all units albeit unable to attack air units.
Siege turrets are effective at engaging enemy ground units at range, but cannot fire at units nearby or aircraft. [[Avery Johnson]] is able to call in a siege turret anywhere on the battlefield. [[Ellen Anders]]' siege turrets are able to spawn swarms of [[Aggressor Sentinel]]s. [[Serina]]'s siege turrets are able to [[Cryo|freeze]] enemy ground units. Due to enemies largely ignoring players' firebases in [[Terminus Firefight]], siege turrets are a popular choice in place of standard [[base turret]]s. The siege turret's base function is similar to the [[M400 Kodiak]]'s artillery turret complement, where it cannot attack at close range but it deals high damage to all units except air units.


==List of appearances==
==List of appearances==