The Silent Cartographer: Difference between revisions

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*When entering the chamber of the unlocked door in the Cartographer building, there is a large locked vent-like installation in the wall of the first room with sleeping Grunts. This vent-like component may be some sort of inactive [[Sentinel launcher]].
*When entering the chamber of the unlocked door in the Cartographer building, there is a large locked vent-like installation in the wall of the first room with sleeping Grunts. This vent-like component may be some sort of inactive [[Sentinel launcher]].
* In ''Anniversary'', the beginning of the level (during the ride on a Pelican) is treated as a cutscene. On [[cooperative play]], the screen will remain as one HUD until the Pelicans land. This is similar to the ''[[Halo: Reach]]'' campaign level ''[[The Package (level)|The Package]]'', though the second player has no control of the HUD in this case.
* In ''Anniversary'', the beginning of the level (during the ride on a Pelican) is treated as a cutscene. On [[cooperative play]], the screen will remain as one HUD until the Pelicans land. This is similar to the ''[[Halo: Reach]]'' campaign level ''[[The Package (level)|The Package]]'', though the second player has no control of the HUD in this case.
*In the game files for Halo PC, this level is labeled to as B30.


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