Halo: Combat Evolved: Difference between revisions
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'''''Halo: Combat Evolved''''' is a [[first-person shooter|first person shooter]] science-fiction video game created by [[Bungie|Bungie Studios]], which was a subsidiary of [[Microsoft Game Studios]] at that time. It was released for the original [[Xbox]] game console on November 15, 2001, and is backwards compatible with the [[Xbox 360]] by downloading a free code patch on [[Xbox LIVE]]. It was also released for PC and Mac and it is one of the most popular video games for the Xbox with eight million copies sold. Its sales are rivaled only by its sequels, ''[[Halo 2]]'' and ''[[Halo 3]]''. This game is considered a classic even though it was released in 2001. | '''''Halo: Combat Evolved''''' is a [[first-person shooter|first person shooter]] science-fiction video game created by [[Bungie|Bungie Studios]], which was a subsidiary of [[Microsoft Game Studios]] at that time. It was released for the original [[Xbox]] game console on November 15, 2001, and is backwards compatible with the [[Xbox 360]] by downloading a free code patch on [[Xbox LIVE]]. It was also released for PC and Mac and it is one of the most popular video games for the Xbox with eight million copies sold. Its sales are rivaled only by its sequels, ''[[Halo 2]]'' and ''[[Halo 3]]''. This game is considered a classic even though it was released in 2001. | ||
''Halo: Combat Evolved'' has been made available as an Xbox Original game title for Xbox 360 since December 4, 2007 for download on [[Xbox LIVE|Xbox Live Marketplace]] for 1200 Microsoft Points.<ref>[http://marketplace.xbox.com/en-US/games/media/66acd000-77fe-1000-9115-d8024d53084c/ '''Xbox Marketplace''': ''Halo: Combat Evolved'']</ref> | ''Halo: Combat Evolved'' has been made available as an Xbox Original game title for Xbox 360 since December 4, 2007 for download on [[Xbox LIVE|Xbox Live Marketplace]] for 1200 Microsoft Points.<ref>[http://marketplace.xbox.com/en-US/games/media/66acd000-77fe-1000-9115-d8024d53084c/ '''Xbox Marketplace''': ''Halo: Combat Evolved'']</ref> The game was remastered as ''[[Halo: Combat Evolved Anniversary]]'' and was released on the original game's tenth anniversary on November 15, 2011. | ||
== Synopsis == | == Synopsis == | ||
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=== Player damage system === | === Player damage system === | ||
In ''Halo: Combat Evolved'', the player has a limited, non-regenerating [[health]], which can be fully restored by picking up [[health pack]]s. Running completely out of health will result in death, but having lower health does not impede player actions. A player's health can be reduced only if his shields have been depleted. If the player's health is at minimal levels they will faintly hear John-117's heartbeat | In ''Halo: Combat Evolved'', the player has a limited, non-regenerating [[health]], which can be fully restored by picking up [[health pack]]s. Running completely out of health will result in death, but having lower health does not impede player actions. A player's health can be reduced only if his shields have been depleted. If the player's health is at minimal levels they will faintly hear John-117's heartbeat. | ||
Serving as the second layer of protection is the shielding system specially built for the [[MJOLNIR Powered Assault Armor|MJOLNIR Mk. V armor]]. The shield will decrease in strength every time it is hit by a weapon and will fail after taking too many hits. The amount of shield drain depends on the attacker's weapon but will quickly regenerate if it is not hit for a brief period of time. The shield represents a marked departure from most first-person shooters, in which one's health bar is basically augmented by picking up "armor". | Serving as the second layer of protection is the shielding system specially built for the [[MJOLNIR Powered Assault Armor|MJOLNIR Mk. V armor]]. The shield will decrease in strength every time it is hit by a weapon and will fail after taking too many hits. The amount of shield drain depends on the attacker's weapon but will quickly regenerate if it is not hit for a brief period of time. The shield represents a marked departure from most first-person shooters, in which one's health bar is basically augmented by picking up "armor". | ||
=== Campaign === | === Campaign === | ||
The campaign in ''Halo: Combat Evolved'' can be played by single-player or cooperatively. In [[cooperative play]], the second player takes control of an identical copy of the Master Chief. This player, however, will not appear in any cutscene in the game. | The campaign in ''Halo: Combat Evolved'' can be played by single-player or cooperatively. In [[cooperative play]], the second player takes control of an identical copy of the Master Chief. This second player, however, will not appear in any cutscene in the game. | ||
The game's campaign consists of ten levels: | The game's campaign consists of ten levels: | ||
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{{Col-begin}} | {{Col-begin}} | ||
{{col-2}} | {{col-2}} | ||
=== | ===Characters=== | ||
;Main characters | |||
*[[John-117]] | *[[John-117]] | ||
*[[Cortana]] | *[[Cortana]] | ||
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*[[Avery Junior Johnson]] | *[[Avery Junior Johnson]] | ||
;Minor characters | |||
*[[Wallace A. Jenkins]] | *[[Wallace A. Jenkins]] | ||
*[[Manuel Mendoza]] {{1st}} | *[[Manuel Mendoza]] {{1st}} | ||
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*[[Samuel N. Marcus]] | *[[Samuel N. Marcus]] | ||
*[[Thom Shepard]] | *[[Thom Shepard]] | ||
=== | === Technology === | ||
*[[ | *[[Active camouflage]] | ||
*[[ | *[[MJOLNIR Powered Assault Armor/Mark V|MJOLNIR Mk. V]] | ||
*[[Overshield]] | |||
*[[ | *[[Spoofer]] | ||
*[[ | *[[Data crystal chip]] | ||
*[[ | *[[M4 field disk]] | ||
*[[ | |||
{{col-2}} | {{col-2}} | ||
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*[[Type-33 Guided Munitions Launcher|Type-33 Needler]] | *[[Type-33 Guided Munitions Launcher|Type-33 Needler]] | ||
*[[Type-33 Light Anti-Armor Weapon|Type-33 Fuel Rod Gun]] | *[[Type-33 Light Anti-Armor Weapon|Type-33 Fuel Rod Gun]] | ||
{{col-end}} | {{col-end}} | ||
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=== Design === | === Design === | ||
{{Main|Pre-Xbox Halo}} | {{Main|Pre-Xbox Halo}} | ||
[[File:Halo 072199.jpg|thumb| | [[File:Halo 072199.jpg|thumb|200px|left|The first official screenshot of Halo.]] | ||
[[File:Oldhalo.jpg|thumb|right|The old heads-up display and a Halo that has fallen under disrepair. This design was eventually [[Installation 04B|incorporated]] into [[Halo 3]].]] | [[File:Oldhalo.jpg|thumb|200px|right|The old heads-up display and a Halo that has fallen under disrepair. This design was eventually [[Installation 04B|incorporated]] into [[Halo 3]].]] | ||
On July 21, 1999, during the Macworld Conference & Expo, Steve Jobs announced that ''Halo'' would be released for Mac OS and Windows simultaneously.<ref>[http://pc.ign.com/articles/068/068975p1.html "IGN": Heavenly ''Halo'']</ref> Before this public announcement, game industry journalists under a non-disclosure agreement had previewed the game in a private showing during [[Electronic Entertainment Expo|E3 1999]], and were reportedly amazed.<ref>[http://halo.bungie.org/pressscans/display.html?scan=pcgamerusoct99 PC Gamer: Your first look at... ''Halo'']</ref> Bungie Studios later stated an even earlier development build of the game centered on [[real-time strategy]] and was "basically ''[[Myth]]'' in a sci-fi universe."<ref>[http://bungie.net/Inside/CustomPage.aspx?section=History&subsection=Main&page=6 Bungie.net: Inside Bungie: History]</ref> | On July 21, 1999, during the Macworld Conference & Expo, Steve Jobs announced that ''Halo'' would be released for Mac OS and Windows simultaneously.<ref>[http://pc.ign.com/articles/068/068975p1.html "IGN": Heavenly ''Halo'']</ref> Before this public announcement, game industry journalists under a non-disclosure agreement had previewed the game in a private showing during [[Electronic Entertainment Expo|E3 1999]], and were reportedly amazed.<ref>[http://halo.bungie.org/pressscans/display.html?scan=pcgamerusoct99 PC Gamer: Your first look at... ''Halo'']</ref> Bungie Studios later stated an even earlier development build of the game centered on [[real-time strategy]] and was "basically ''[[Myth]]'' in a sci-fi universe."<ref>[http://bungie.net/Inside/CustomPage.aspx?section=History&subsection=Main&page=6 Bungie.net: Inside Bungie: History]</ref> | ||
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=== Reception === | === Reception === | ||
''Halo'' was the main launch title for Xbox and is said to be the game that made the Xbox what it is today. It was widely renowned for saving the fledgling Xbox platform, as the Xbox lacked any titles to compete with Sony's PlayStation 2 or Nintendo's GameCube. ''Halo'' became an overnight success and managed to drive the platform from the brink of an early death. It went on to sell 6.43 million copies; in other words, 26% of all Xbox owners also owned ''Halo''.<ref>[http://www.vgchartz.com/game/939/halo-combat-evolved/ '''VG Chartz''': ''Halo: Combat Evolved'']</ref><ref>[http://www.vgchartz.com/platforms/ '''VG Chartz''': ''Platforms'']</ref> | ''Halo'' was the main launch title for Xbox and is said to be the game that made the Xbox what it is today. It was widely renowned for saving the fledgling Xbox platform, as the Xbox lacked any titles to compete with Sony's PlayStation 2 or Nintendo's GameCube. ''Halo'' became an overnight success and managed to drive the platform from the brink of an early death. It went on to sell 6.43 million copies; in other words, 26% of all Xbox owners also owned ''Halo''.<ref>[http://www.vgchartz.com/game/939/halo-combat-evolved/ '''VG Chartz''': ''Halo: Combat Evolved'']</ref><ref>[http://www.vgchartz.com/platforms/ '''VG Chartz''': ''Platforms'']</ref> | ||
It was also critically acclaimed. IGN gave the game a 9.7 out of 10 and stated it to be the best Xbox game of all time. X-Play gave it a perfect 5 out of 5. The game got a perfect ten from EGM, and was 2002 Game of the Year for IGN, EGM, OXM, and AIAS. It got a 9.5 out of 10 from Game Informer, and an average meta-score of 97 out of 100, making it the most highly rated Xbox game of all time. It Also got a score of 9.0 for the PC version and 9.7 for the Xbox version from Gamespot. It was also called the game that reinvented a genre. OXM rated ''Halo: CE'' Number 1 in a list of the 100 best games of recent memory, saying "''The Xbox did not create Halo, Halo made the Xbox''". | It was also critically acclaimed. IGN gave the game a 9.7 out of 10 and stated it to be the best Xbox game of all time. X-Play gave it a perfect 5 out of 5. The game got a perfect ten from EGM, and was 2002 Game of the Year for IGN, EGM, OXM, and AIAS. It got a 9.5 out of 10 from Game Informer, and an average meta-score of 97 out of 100, making it the most highly rated Xbox game of all time. It Also got a score of 9.0 for the PC version and 9.7 for the Xbox version from Gamespot. It was also called the game that reinvented a genre. OXM rated ''Halo: CE'' Number 1 in a list of the 100 best games of recent memory, saying "''The Xbox did not create Halo, Halo made the Xbox''". | ||
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==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
File:Halo - Combat Evolved Logo Huge.png|Title art. | |||
File:Halo_Combat_Evolved_(Xbox)_Platinum_Hits_box_art.JPG|The "Platinum Hits" cover for the game. | File:Halo_Combat_Evolved_(Xbox)_Platinum_Hits_box_art.JPG|The "Platinum Hits" cover for the game. | ||
File:Halo-combat-evolved.jpg|A promotional image for the game. | File:Halo-combat-evolved.jpg|A promotional image for the game. | ||
File:4wiki.jpg|This image shows vehicle-on-vehicle combat a tactic that is repeated throughout the game. | File:4wiki.jpg|This image shows vehicle-on-vehicle combat a tactic that is repeated throughout the game. | ||
</gallery> | </gallery> | ||
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*[[Blam!]] | *[[Blam!]] | ||
*[[Halo: Combat Evolved credits|Halo: Combat Evolved Credits]] | *[[Halo: Combat Evolved credits|Halo: Combat Evolved Credits]] | ||
*[[Xbox.com/Halo|Archived Xbox.com portal page for ''Halo: Combat Evolved'']] | *[[Xbox.com/Halo|Archived Xbox.com portal page for ''Halo: Combat Evolved'']] | ||