Damian Isla: Difference between revisions
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[[File:Damian Isla.jpg|thumb|Damian Isla]] | [[File:Damian Isla.jpg|thumb|Damian Isla]] | ||
'''Damian Isla''' is a video game programmer and video game engineer. Isla was hired at [[Bungie|Bungie Studios]] in [[2004]] to write the [[Artificial intelligence|AI]] script for ''[[Halo 2]]''.<ref>'''[[Halo 2 credits]]'''</ref> Thus, he was credited as an engineer on the Halo 2 project. He worked at Bungie for the duration of [[Halo 3]],<ref>'''[[Halo 3 credits]]'''</ref> and left the studio in late 2008 to move back to Boston where he founded the independent games company Moonshot Games. | '''Damian Isla''' is a video game programmer and video game engineer. Isla was hired at [[Bungie|Bungie Studios]] in [[2004]] to write the [[Artificial intelligence|AI]] script for ''[[Halo 2]]''.<ref>'''[[Halo 2 credits]]'''</ref> Thus, he was credited as an engineer on the Halo 2 project. He worked at Bungie for the duration of [[Halo 3]],<ref>'''[[Halo 3 credits]]'''</ref> and left the studio in late 2008 to move back to Boston where he founded the independent games company Moonshot Games. | ||
Revision as of 03:58, April 12, 2012
Damian Isla is a video game programmer and video game engineer. Isla was hired at Bungie Studios in 2004 to write the AI script for Halo 2.[1] Thus, he was credited as an engineer on the Halo 2 project. He worked at Bungie for the duration of Halo 3,[2] and left the studio in late 2008 to move back to Boston where he founded the independent games company Moonshot Games.