Assembly: Difference between revisions
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It is said to be nearly perfectly symmetrical, with the mid section being higher than the rest of the map. It is also said that it based outside with "some excellent line of sight and well thought-out vertical problems and opportunities<ref>http://www.bungie.net/News/content.aspx?type=topnews&cid=13174</ref>. | It is said to be nearly perfectly symmetrical, with the mid section being higher than the rest of the map. It is also said that it based outside with "some excellent line of sight and well thought-out vertical problems and opportunities<ref>http://www.bungie.net/News/content.aspx?type=topnews&cid=13174</ref>. | ||
The map is focused on competitive playing, as it is multi-story arena-style map. It features two "somewhat enclosed" bases, with one-way mirrors on the second floor (like those in interrogation rooms), where players will be able to look out, but players outside will be unable to see | The map is focused on competitive playing, as it is multi-story arena-style map. It features two "somewhat enclosed" bases, with one-way mirrors on the second floor (like those in interrogation rooms), where players will be able to look out, but players outside will be unable to see in<ref>http://www.bungie.net/News/content.aspx?type=topnews&cid=13174</ref>. | ||
The arena is designed like a bowl, with the floor slightly concave and dotted with columns for cover. Four elevated walkways converge in a small bi-level center structure that sports a cache of important items. | The arena is designed like a bowl, with the floor slightly concave and dotted with columns for cover. Four elevated walkways converge in a small bi-level center structure that sports a cache of important items. | ||
The map | The map wasoriginally intended for Slayer based games, but objective games are described as playable and frantic. | ||
===Mystery=== | ===Mystery=== |