Neural interface: Difference between revisions

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== Functions ==
== Functions ==
[[File:Neural Interface.jpg|thumb|The Neural Interface, as seen on the [[Oddball]] in ''[[Halo: Combat Evolved]]''.]]
[[File:Halo 2009-01-17 14-09-29-78.JPG|thumb|The Neural Interface, as seen on the [[Oddball]] in ''[[Halo: Combat Evolved]]''.]]


The standard neural interface has basic functions. It acts as a "friend or foe" indicator, so that radar signatures will pick up the owner's signature and identify it as friendly. This way, the wearer appears as a "yellow" blip on the motion tracker of another soldier's [[HUD]] and friendly fire is less likely. It also shows the targeting reticule of the gun chosen.   
The standard neural interface has basic functions. It acts as a "friend or foe" indicator, so that radar signatures will pick up the owner's signature and identify it as friendly. This way, the wearer appears as a "yellow" blip on the motion tracker of another soldier's [[HUD]] and friendly fire is less likely. It also shows the targeting reticule of the gun chosen.