Neural interface: Difference between revisions
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== Functions == | == Functions == | ||
[[File: | [[File:Halo 2009-01-17 14-09-29-78.JPG|thumb|The Neural Interface, as seen on the [[Oddball]] in ''[[Halo: Combat Evolved]]''.]] | ||
The standard neural interface has basic functions. It acts as a "friend or foe" indicator, so that radar signatures will pick up the owner's signature and identify it as friendly. This way, the wearer appears as a "yellow" blip on the motion tracker of another soldier's [[HUD]] and friendly fire is less likely. It also shows the targeting reticule of the gun chosen. | The standard neural interface has basic functions. It acts as a "friend or foe" indicator, so that radar signatures will pick up the owner's signature and identify it as friendly. This way, the wearer appears as a "yellow" blip on the motion tracker of another soldier's [[HUD]] and friendly fire is less likely. It also shows the targeting reticule of the gun chosen. |