Halo Infinite Story & Intel: Difference between revisions

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If the end of the [[Human-Covenant War|Covenant War]] allowed us to run in the field of analyzing [[Forerunner]] technology, the awakening of [[Ur-Didact|the Didact]] in [[2557|'57]] and subsequent events concerning [[Requiem]] and the [[Created]] [[Created uprising|uprising]] pushed us to sprint.
If the end of the [[Human-Covenant War|Covenant War]] allowed us to run in the field of analyzing [[Forerunner]] technology, the awakening of [[Ur-Didact|the Didact]] in [[2557|'57]] and subsequent events concerning [[Requiem]] and the [[Created]] [[Created uprising|uprising]] pushed us to sprint.


Of particular interest to our ongoing efforts to unlock the potential of this ancient technology are [[Design seed|design seeds]]—machine cells encoded with data to assemble anything from advanced combat skin to entire starships.
Of particular interest to our ongoing efforts to unlock the potential of this ancient technology are [[Design seed|design seeds]]—machine cells encoded with data to assemble anything from advanced [[Combat skin|combat skin]] to entire starships.


Helmet footage from [[Blue Team]] [[Mission to Installation 03|engaging]] the Didact on [[Installation 03|Gamma Halo]] demonstrated the [[Promethean]]'s armor was adaptively capable of being attuned to weaponry used against him. If we could harness this capability for [[MJOLNIR Powered Assault Armor|Mjolnir]], it could be the biggest evolution for Spartan combat since [[Energy shielding|energy shielding]].
Helmet footage from [[Blue Team]] [[Mission to Installation 03|engaging]] the Didact on [[Installation 03|Gamma Halo]] demonstrated the [[Promethean]]'s armor was adaptively capable of being attuned to weaponry used against him. If we could harness this capability for [[MJOLNIR Powered Assault Armor|Mjolnir]], it could be the biggest evolution for Spartan combat since [[Energy shielding|energy shielding]].