UNSC Marine Corps/Gameplay: Difference between revisions
From Halopedia, the Halo wiki
(→Halo 3) |
|||
Line 5: | Line 5: | ||
==''Halo: Combat Evolved''== | ==''Halo: Combat Evolved''== | ||
[[File:Marines on the Battlefield.jpg|thumb|Several Marines fighting along side the [[John-117|Master Chief]] to take the [[Control Room]] of [[Installation 04]].]] | [[File:Marines on the Battlefield.jpg|thumb|Several Marines fighting along side the [[John-117|Master Chief]] to take the [[Control Room]] of [[Installation 04]].]] | ||
In ''[[Halo: Combat Evolved]]'', almost all Marines carry [[MA5B assault rifle]]s, though occasionally they can be seen with a [[Sniper Rifle]] (as seen in the level 'Assault on the Control Room' and 'Halo') or the [[Shotgun]] (as seen in the level '343 Guilty Spark'), and very rarely the Covenant [[Needler]] or {{Pattern|Okarda'phaa|plasma rifle}} (as seen in the levels 'Assault on the Control Room' and 'Truth and Reconciliation') | In ''[[Halo: Combat Evolved]]'', almost all Marines carry [[MA5B assault rifle]]s, though occasionally they can be seen with a [[Sniper Rifle]] (as seen in the level 'Assault on the Control Room' and 'Halo') or the [[Shotgun]] (as seen in the level '343 Guilty Spark'), and very rarely the Covenant [[Needler]] or {{Pattern|Okarda'phaa|plasma rifle}} (as seen in the levels 'Assault on the Control Room' and 'Truth and Reconciliation') to give them an advantage against shielded enemies. | ||
They are relatively accurate with these weapons, with a hit percentage upwards of 50%, often firing in short bursts with the Assault Rifle, killing a [[Grunt]] in one or two bursts, knocking a [[Kig-yar|Jackal]]'s shield off position with repeated bursts, or cooperatively working with other Marines to take down an [[Elite]]. Marines also often utilize [[Fragmentation Grenade]]s (mainly when Ghosts get near or on a group of elites) in combat. They don't seem to be able to use rocket launchers even though there are often rocket launchers around the bodies of their dead. | They are relatively accurate with these weapons, with a hit percentage upwards of 50%, often firing in short bursts with the Assault Rifle, killing a [[Grunt]] in one or two bursts, knocking a [[Kig-yar|Jackal]]'s shield off position with repeated bursts, or cooperatively working with other Marines to take down an [[Elite]]. Marines also often utilize [[Fragmentation Grenade]]s (mainly when Ghosts get near or on a group of elites) in combat. They don't seem to be able to use rocket launchers even though there are often rocket launchers around the bodies of their dead. |