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[[File:HW-Turret Progression.png|thumb|500px|The light model (left), medium model (middle), and heavy model (right) of the 2531 UNSC base turret.]]
[[File:HW-Turret Progression.png|thumb|500px|The light model (left), medium model (middle), and heavy model (right) of the 2531 UNSC base turret.]]


The '''base turret''' is a stationary weapons platform used by the [[United Nations Space Command]], particularly deployed in UNSC [[Firebase]]s. One of several automated turrets in UNSC service, the emplacement's standard armament is the [[M202 XP machine gun]].<ref name="cs">[http://www.halowars.com/GameInfo/firebase.aspx#Turret '''Official Halo Wars Community Site''': ''Game Info - UNSC Firebase''] ([[Halowars.com/UNSC#Turret|Archive)</ref>
The '''base turret''' is a stationary weapons platform used by the [[United Nations Space Command]], particularly deployed in UNSC [[Firebase]]s. One of several automated turrets in UNSC service, the emplacement's standard armament is the [[M202 XP machine gun]].{{Ref/Site|Id=cs|D=11|M=4|Y=2010|URL=http://www.halowars.com/GameInfo/firebase.aspx#Turret|Site=Official Halo Wars Community Site|Page=Game Info - UNSC Firebase|LocalArchive=Archive:Halowars.com/UNSC#Turret}}


==Design details==
==Design details==
[[File:HW2_BaseTurret.png|thumb|250px|right|The 2559-era base turret on [[Installation 00]].]]
[[File:HW2_BaseTurret.png|thumb|250px|right|The 2559-era base turret on [[Installation 00]].]]
Automated weapon towers are installed around UNSC firebases to deter attack. Most firebase facilities have power and control hookups prearranged for up to four Turrets. The base towers used by the {{UNSCShip|Spirit of Fire}} are relics of a defensive-in-depth tactical doctrine the UNSC was eventually forced to abandon as the [[Human-Covenant War|Covenant War]] ground down Humanity's armies and industrial centers<ref name="phoenix">'''[[Halo Wars 2]]''' - ''[[Phoenix Logs]], Turret''</ref>
Automated weapon towers are installed around UNSC firebases to deter attack. Most firebase facilities have power and control hookups prearranged for up to four Turrets. The base towers used by the {{UNSCShip|Spirit of Fire}} are relics of a defensive-in-depth tactical doctrine the UNSC was eventually forced to abandon as the [[Human-Covenant War|Covenant War]] ground down Humanity's armies and industrial centers.{{Ref/Game|Id=phoenix|HW2|Section=Phoenix Log#UNSC Buildings|SectionLinkText=Phoenix Log – "Turret"}}


==Variants==
==Variants==
===2531-era model===
===2531-era model===
This version of the base turret was in use by at least [[2531]]. It was used by the forces of the UNSC ''Spirit of Fire'' in the battles of [[Harvest]], [[Arcadia]] and the [[Etran Harborage]], wherein it was deployed in the "pod" [[Firebase]]s deployed by [[D20 Heron]]s.{{Ref/Reuse|HW}} These turrets were assembled in the underground section of the firebase before being deployed into one of the four available slots. Ammunition is stored under the turret, providing a steady supply for the weapon mounted on its 360-degree traversal mount. When a 2531-model base turret sustains too much damage, the structure explodes, but the turret slot remains intact, allowing the base to assemble and deploy another base turret.{{Ref/Reuse|cs}} These turrets were also employed by [[Unidentified insurrectionist group|unidentified]] [[Insurrectionist]] forces on Arcadia and Harvest. These turrets operated similarly to the light UNSC model, but possess maroon-colored plates over the UNSC green and have much weaker armor.<ref name="HW">'''[[Halo Wars]]'''</ref>
This version of the base turret was in use by at least [[2531]]. It was used by the forces of the UNSC ''Spirit of Fire'' in the battles of [[Harvest]], [[Arcadia]] and the [[Etran Harborage]], wherein it was deployed in the "pod" [[Firebase]]s deployed by [[D20 Heron]]s.{{Ref/Reuse|HW}} These turrets were assembled in the underground section of the firebase before being deployed into one of the four available slots. Ammunition is stored under the turret, providing a steady supply for the weapon mounted on its 360-degree traversal mount. When a 2531-model base turret sustains too much damage, the structure explodes, but the turret slot remains intact, allowing the base to assemble and deploy another base turret.{{Ref/Reuse|cs}} These turrets were also employed by [[Unidentified insurrectionist group|unidentified]] [[Insurrectionist]] forces on Arcadia and Harvest. These turrets operated similarly to the light UNSC model, but possess maroon-colored plates over the UNSC green and have much weaker armor.{{Ref/Game|Id=HW|Game=HW}}


Base turrets are also equipped on starships. The {{UNSCShip|Spirit of Fire}} features at least 15 base turrets on its hull, though their use is limited to repelling boarders rather than naval engagement.<ref>'''Halo Wars''', campaign level ''[[Cleansing]]''</ref> At least one of a weaker variant was mounted within the ''[[Pilgrims' Pride]]'', and was destroyed by Spartan-IV [[Anthony Madsen]] during the skirmish onboard.<ref>'''Halo: Escalation''', ''Issue #4''</ref>
Base turrets are also equipped on starships. The {{UNSCShip|Spirit of Fire}} features at least 15 base turrets on its hull, though their use is limited to repelling boarders rather than naval engagement.{{Ref/Level|HW|Cleansing}} At least one of a weaker variant was mounted within the ''[[Pilgrims' Pride]]'', and was destroyed by Spartan-IV [[Anthony Madsen]] during the skirmish onboard.{{Ref/Comic|Halo: Escalation|Issue=[[Halo: Escalation Issue 4|4]]}}


Three versions of this base turret are fielded, each of which has progressively heavier armor and armament. The light model features only one M202, whereas the medium variant mounts two M202s, and the heavy variant has four [[M41 Vulcan]]s.{{Ref/Reuse|cs}}
Three versions of this base turret are fielded, each of which has progressively heavier armor and armament. The light model features only one M202, whereas the medium variant mounts two M202s, and the heavy variant has four [[M41 Vulcan]]s.{{Ref/Reuse|cs}}
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===2559-era model===
===2559-era model===
The turrets deployed by the ''Spirit of Fire'' on [[Installation 00]] demonstrate a few minor aesthetic differences to their 2531 counterparts. These turrets can be deployed independently of Firebase deployments via [[D77-TC Pelican|Pelican]] airlift.<ref>'''[[Halo Wars 2]]''' level: [[One-Three-Zero]]</ref> Leaders such as [[Morgan Kinsano]] can use this ability to deploy a turret anywhere on the battlefield. [[Jerome-092]] also has the ability to call in a specialised variant known as the '''Victory Turret'''. When deployed, it inspires friendly units. Tier I of the ability can deploy one turret, while Tier II can deploy two.
The turrets deployed by the ''Spirit of Fire'' on [[Installation 00]] demonstrate a few minor aesthetic differences to their 2531 counterparts. These turrets can be deployed independently of Firebase deployments via [[D77-TC Pelican|Pelican]] airlift.{{Ref/Level|HW2|One Three Zero}} Leaders such as [[Morgan Kinsano]] can use this ability to deploy a turret anywhere on the battlefield. [[Jerome-092]] also has the ability to call in a specialised variant known as the '''Victory Turret'''. When deployed, it inspires friendly units. Tier I of the ability can deploy one turret, while Tier II can deploy two.


===Upgrades===
===Upgrades===
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In ''Halo Wars'', the base turret is the main defensive building, serving as the human equivalent of the [[Covenant automated plasma turret#Heavy model|Covenant automated plasma turret]]. Base turrets become available for construction at the UNSC firebase's turret sockets after purchasing the ''Station'' upgrade. The campaign levels ''[[Cleansing]]'' and ''[[Repairs]]'', both of which take place on the hull of the UNSC ''Spirit of Fire'', feature a number of individual turrets sockets (15 and 11, respectively) on the hull to repel enemies. On the Skirmish map ''[[Beasley's Plateau]]'', both UNSC and Covenant players have access to four individual turret sockets, each defending two building sites. On Skirmish, each [[rebel base]] features two to four base turrets, but they are considerably weaker than their UNSC counterparts.
In ''Halo Wars'', the base turret is the main defensive building, serving as the human equivalent of the [[Covenant automated plasma turret#Heavy model|Covenant automated plasma turret]]. Base turrets become available for construction at the UNSC firebase's turret sockets after purchasing the ''Station'' upgrade. The campaign levels ''[[Cleansing]]'' and ''[[Repairs]]'', both of which take place on the hull of the UNSC ''Spirit of Fire'', feature a number of individual turrets sockets (15 and 11, respectively) on the hull to repel enemies. On the Skirmish map ''[[Beasley's Plateau]]'', both UNSC and Covenant players have access to four individual turret sockets, each defending two building sites. On Skirmish, each [[rebel base]] features two to four base turrets, but they are considerably weaker than their UNSC counterparts.


For the specialised upgrades, the player may only use one upgrade at a time. Extra weapons do not affect the machine guns' operation. For example, a turret armed with an anti-air upgrade will still fire at infantry and vehicles. As well as weapon upgrades, base turrets can be further upgraded to medium turrets, and then large turrets at the [[UNSC Field Armory]]. The upgrade to a medium turret adds a third of the armor and another M202 XP machine gun. The upgrade to a large turret adds an additional 50% armor and two more machine guns.<ref>'''[[Halo Wars: Official Strategy Guide]]''', ''page 32''</ref>
For the specialised upgrades, the player may only use one upgrade at a time. Extra weapons do not affect the machine guns' operation. For example, a turret armed with an anti-air upgrade will still fire at infantry and vehicles. As well as weapon upgrades, base turrets can be further upgraded to medium turrets, and then large turrets at the [[UNSC Field Armory]]. The upgrade to a medium turret adds a third of the armor and another M202 XP machine gun. The upgrade to a large turret adds an additional 50% armor and two more machine guns.{{Ref/Book|Halo Wars: Official Strategy Guide|Page=32}}


On some maps with neutral turret building sites such as [[Beasley's Plateau]], the Covenant are able to build Base turrets as the sites do not support the construction of [[Covenant automated plasma turret|plasma turrets]]. In this case, the Covenant-constructed turret will have Covenant highlights such as purple.
On some maps with neutral turret building sites such as [[Beasley's Plateau]], the Covenant are able to build Base turrets as the sites do not support the construction of [[Covenant automated plasma turret|plasma turrets]]. In this case, the Covenant-constructed turret will have Covenant highlights such as purple.
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** R&D I, II and III (Leader Powers) Granting Base Turret with Energy Shield, the higher R&D Applies the higher Damage can be sustained.
** R&D I, II and III (Leader Powers) Granting Base Turret with Energy Shield, the higher R&D Applies the higher Damage can be sustained.


Like their ''Halo Wars'' counterparts the turrets in ''Halo Wars 2'' can be upgraded to anti-infanty, anti-vehicle, or anti-aircraft. Each of these upgrades cost 300 power and can only be built once the firebase has been upgraded into a Combat Station. The turret can be upgraded with [[energy shielding]] if the player applies a Leader Point into R&D Leader Powers and also can be upgraded with Fortify Base Upgrade to increase their health and attack power. The turrets can only be upgraded through the UNSC Armory.
Base turrets are one of the three buildings available on a turret slot, the others being the [[Watchtower]] and the [[Siege turret]]. Like their ''Halo Wars'' counterparts the turrets in ''Halo Wars 2'' can be upgraded to anti-infanty, anti-vehicle, or anti-aircraft. Each of these upgrades cost 300 power and can only be built once the firebase has been upgraded into a Combat Station. The turret can be upgraded with [[energy shielding]] if the player applies a Leader Point into R&D Leader Powers and also can be upgraded with Fortify Base Upgrade to increase their health and attack power. The turrets can only be upgraded through the UNSC Armory.


===Changes from ''Halo Wars'' to ''Halo Wars 2''===
===Changes from ''Halo Wars'' to ''Halo Wars 2''===
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==Trivia==
==Trivia==
*There is a Megablocks Turret, but this is depicted as being manually operated as opposed to the automated system that is seen in the games.
*The UNSC Turret Mega Bloks set depicted a UNSC turret as being manually operated as opposed to the automated system that is seen in the games.{{Ref/Site|URL=https://www.megaconstrux.com/en-us/halo/sets/unsc-turret|Site=Mega Construx|Page=Halo - UNSC Turret|D=5|M=11|Y=2021}}


==Gallery==
==Gallery==