Jiralhanae: Difference between revisions

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|'''[[Jiralhanae Chieftain|Chieftain]]'''
|'''[[Jiralhanae Chieftain|Chieftain]]'''
|[[File:H3 Brute Chieftain Weapon.gif]]
|[[File:H3 Brute Chieftain Weapon.gif]]
|These Brute Chieftains are clad in crimson/black armor and wield close-ranged Melee weapons such as [[Gravity Hammer]]s. They use [[Invincibility]], a [[Power Drainer]], or a [[Flare]] and their [[Power Armor]] cannot be stuck by [[Plasma Grenade|Plasma]]/[[Type-2 Antipersonnel Fragmentation Grenade|Spike]] grenades or [[Needler]] needles. However, they can be stuck by [[Type-3 Antipersonnel/Antimaterial Incendiary Grenade|Incendiary]] Grenades. Also, their weapon can be stuck by any sticking grenade. Often on easy or normal difficulty these brutes aren't as accurate with there gravity hammers and often sloppy. When the difficulty is on heroic or legendary they are a lot more accurate and can easily crush their opponents. Identification: Black and Red Armor.
|These Brute Chieftains are clad in crimson/black armor and wield close-ranged Melee weapons such as [[Gravity Hammer]]s. They use [[Invincibility]], a [[Power Drainer]], or a [[Flare]] and their [[Power Armor]] cannot be stuck by [[Plasma Grenade|Plasma]]/[[Type-2 Antipersonnel Fragmentation Grenade|Spike]] grenades or [[Needler]] needles. However, they can be stuck by [[Type-3 Antipersonnel/Antimaterial Incendiary Grenade|Incendiary]] Grenades. Also, their weapon can be stuck by any sticking grenade. Often on easy or normal difficulty these brutes aren't as accurate with their gravity hammers and often sloppy. When the difficulty is on heroic or legendary they are a lot more accurate and can easily crush their opponents. Identification: Black and Red Armor.
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|colspan="3" | <center>'''Brute Leaders'''</center>
|colspan="3" | <center>'''Brute Leaders'''</center>