Unidentified ancilla (Installation 05): Difference between revisions

From Halopedia, the Halo wiki

(→‎Trivia: Provided links, minor cleanup)
mNo edit summary
Line 1: Line 1:
{{era|H3}}
{{era|H3}}
[[Image:Cold Storage Monitor.jpg|thumb|right|The Cold Storage Monitor]]
[[Image:Cold Storage Monitor.jpg|thumb|right|The Cold Storage Monitor]]
The '''Cold Storage Monitor''' is the [[Monitor]] on the ceiling of [[Cold Storage]]. The "Monitor" follows your movements if you stare at it for a while, but will stop once you leave the room. It should be noted that the Monitor on the ceiling can't be [[2401 Penitent Tangent]], for it's far too large, in fact it is several times the size of an average Monitor, such as the player's model whilst in [[Forge]]. It has been speculated to be a "local caretaker," designated to watch over the facility like a prison guard, similar to a "dumb" [[UNSC]] [[AI]]. This Monitor is also invincible, and cannot be harmed by grenades, [[Human]] weapons or [[Plasma]] weapons.
The '''Cold Storage Monitor''' is the [[Monitor]] on the ceiling of [[Cold Storage]]. The "Monitor" follows your movements if you stare at it for a while, but will stop once you leave the room. It should be noted that the Monitor on the ceiling can't be [[2401 Penitent Tangent]], for it's far too large, in fact it is several times the size of an average Monitor, such as the player's model whilst in [[Forge]]. It has been speculated to be a "local caretaker," designated to watch over the facility like a prison guard, similar to a "dumb" [[UNSC]] [[AI]]. This Monitor is also invincible, and cannot be harmed by [[grenades]], [[Human]] [[weapons]] or [[Plasma]] weapons.
[[Image:1215439011 Untitled.jpg|thumb|left|The Cold Storage Monitor compared to a [[Forge]] [[Monitor]].]]
[[Image:1215439011 Untitled.jpg|thumb|left|The Cold Storage Monitor compared to a [[Forge]] [[Monitor]].]]
{{clear}}
{{clear}}
==Trivia==
==Trivia==
*This Monitor has been compared to GLaDOS, the main antagonist and guide from the video game Portal.
*This Monitor has been compared to GLaDOS, the main antagonist and guide from the video game Portal.
*This Monitor cannot move freely, because it is embedded in the ceiling.
*This Monitor cannot move freely, because it is embedded in the ceiling.
*The Cold Storage Monitor will not follow a player in Monitor mode in [[Forge]] unless it sees the player before he/she becomes a Monitor.
*The Cold Storage Monitor will not follow a player in Monitor mode in Forge unless it sees the player before he/she becomes a Monitor.
*The Monitor will follow a new person that walks into the room its in, even if someone else is in there. This can be useful in [[Multiplayer]].
*The Monitor will follow a new person that walks into the room its in, even if someone else is in there. This can be useful in [[Multiplayer]].
*The Monitor can see everyone, even those wearing [[Active Camo]].
*The Monitor can see everyone, even those wearing [[Active Camo]].


[[Category:Forerunner A.I.]]
[[Category:Forerunner A.I.]]

Revision as of 20:31, August 11, 2008

The Cold Storage Monitor

The Cold Storage Monitor is the Monitor on the ceiling of Cold Storage. The "Monitor" follows your movements if you stare at it for a while, but will stop once you leave the room. It should be noted that the Monitor on the ceiling can't be 2401 Penitent Tangent, for it's far too large, in fact it is several times the size of an average Monitor, such as the player's model whilst in Forge. It has been speculated to be a "local caretaker," designated to watch over the facility like a prison guard, similar to a "dumb" UNSC AI. This Monitor is also invincible, and cannot be harmed by grenades, Human weapons or Plasma weapons.

File:1215439011 Untitled.jpg
The Cold Storage Monitor compared to a Forge Monitor.

Trivia

  • This Monitor has been compared to GLaDOS, the main antagonist and guide from the video game Portal.
  • This Monitor cannot move freely, because it is embedded in the ceiling.
  • The Cold Storage Monitor will not follow a player in Monitor mode in Forge unless it sees the player before he/she becomes a Monitor.
  • The Monitor will follow a new person that walks into the room its in, even if someone else is in there. This can be useful in Multiplayer.
  • The Monitor can see everyone, even those wearing Active Camo.