Halo: Combat Evolved (PC port): Difference between revisions
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*Weapons | *Weapons | ||
**[[ | **[[Fuel Rod Gun]] (added in multiplayer, but was in the campaign before as a non-wieldable weapon.) | ||
**[[Flamethrower]] (COMPLETELY NEW, but was originally planned to be in the Xbox version.) | **[[Flamethrower]] (COMPLETELY NEW, but was originally planned to be in the Xbox version.) | ||
Revision as of 11:25, May 31, 2007
Halo: Combat Evolved was originally going to be made for the PC & Mac platforms. Bungie changed platforms to the upcoming Xbox after being bought by Microsoft. Then, on 09/30/03, Gearbox Software created Halo for the PC and added a few extra features, too. (It should be noted, however, that in the process of developing the port, the ability to play co-op in multiplayer mode was lost entirely.) Later, a Halo Mac was made.
What's New
Campaign mode is the exact same as on the Xbox, but here's what's new in Halo Combat Evolved multiplayer for the PC/Mac version.
- Weapons
- Fuel Rod Gun (added in multiplayer, but was in the campaign before as a non-wieldable weapon.)
- Flamethrower (COMPLETELY NEW, but was originally planned to be in the Xbox version.)
- Vehicles
- Rocket Warthog (COMPLETELY NEW)
- Banshees (added in Multiplayer, but was in the campaign before.)
- Shades (added in Multiplayer, but was in the campaign before.)