User:Pilot/Sandbox/Redesign the Button Layout

From Halopedia, the Halo wiki

Those Control scheme pages really need a redesign, so I got many view options, whatever is the winner.

View Page Options

Note: These option pages are made up.

View Option 1
View Option 2
View Option 3 (Not by me)

Projects

HO:Control schemes Link
Vehicle Controls Link

Information on the Controls

The "Action" Category

You might have noticed I reformatted "Jump", "Fire" and more as part of the action category; the category name is based on Halo Online.[1]
Действия translates to actions; to be honest, it needs a better name or phrase. I'm not going to decide on a name or phrase.

A better name or phrase here.
N/A

Combination, Hold, Tap, and Toggle

In Halo: Combat Evolved (PC port), there's an action called "Exchange Weapon"; it does what it says. "Action" (E key) can do that, but not only is "Exchange Weapon" not used to enter a vehicle or do anything that "Action" (E key) normally does, but you don't have to hold it for a short second; instead, you can just press it, unlike "Action" (E key).

Controller Buttons Order

Below the table, they aren't in alphabetical order; instead, the order is based on the X-Input code; the D-pad isn't based on the code order; it's based on the Microsoft keyboard order and ; the D-pad looks better under the buttons.
The original Xbox controller isn't an X-Input controller, but because I couldn't find information about the code order and the OG controller design is similar to the Xbox 360 controller.
In Halo: Combat Evolved and Halo 2 on Xbox 360 with backwards compatibility, the "White Button" is "Left Bumper", and the "Black Button" is "Right Bumper".

Controller
Original Xbox Xbox 360
A
B
X
Y
White Button Left Bumper
Black Button Right Bumper
"Back" Button
"Start" Button
Left Analog Click
Right Analog Click
Left Trigger
Right Trigger
← D-Pad
↑ D-Pad
→ D-Pad
↓ D-Pad

And More

Still a work in progress.

Gallery