Editing The Library
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*If there are any Flood corpses on the elevator during the cutscene, the corpse will start bouncing and it will keep going all the way down to the bottom until the elevator stops. | *If there are any Flood corpses on the elevator during the cutscene, the corpse will start bouncing and it will keep going all the way down to the bottom until the elevator stops. | ||
*In ''[[Halo: Combat Evolved Anniversary]]'', there is an error in the geometry of the remastered graphics on the top floor, with the yellow lighting. One specific part of the floor features a dead-end corridor with a health pack with two pillars sticking up, a common sight in the level. But the remastered graphics in this instance places a flat wall texture across at the part of the corridor where the pillars begin. This means the player can walk between the pillars and through the "wall" into what appears to be empty space, where they can see behind the walls of the level. | *In ''[[Halo: Combat Evolved Anniversary]]'', there is an error in the geometry of the remastered graphics on the top floor, with the yellow lighting. One specific part of the floor features a dead-end corridor with a health pack with two pillars sticking up, a common sight in the level. But the remastered graphics in this instance places a flat wall texture across at the part of the corridor where the pillars begin. This means the player can walk between the pillars and through the "wall" into what appears to be empty space, where they can see behind the walls of the level. | ||
===Mistakes=== | ===Mistakes=== |