Talk:Joseph Staten

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Halo3?[edit]

Does anyone know why Joe Staten didn't write the storyline for Halo 3?

It's probably because of that that the Halo 3 story sucks. Baryon15 17:25, 24 August 2009 (UTC)
How does Halo 3's storyline suck?--<SCROTE> 18:03, November 4, 2009 (UTC)
Halo 3's storyline was considered the weakest in the Halo Trilogy as the game itself focused more on multiplayer than the campaign.- 5əb'7aŋk(7alk) 18:05, November 4, 2009 (UTC)
I haven't played Halo 2, and I haven't gotten around to Halo PC's campaign... But if Halo 3 had the weakest Campaign, then I'm gonna boot HPC up right now!
...Just have some things to check first. :P File:DavidJCobb_Emblem.svg|16px]] DavidJCobb  02:16, November 5, 2009 (UTC)
Wait, I just remembered. I have no speakers for my computer. D: File:DavidJCobb_Emblem.svg|16px]] DavidJCobb  02:19, November 5, 2009 (UTC)

I thought Halo 2's story was considered the weakest. Well at least thats what I think.--<SCROTE> 20:36, November 4, 2009 (UTC)

Halo 2 has several plot-twists (not to mention one of greatest cliffhangers ending with a quote: "Sir, finishing this fight") and interesting themes as well as introducing major characters such as the Gravemind and some information on the Forerunners whereas Halo 3 only explores the history of the Forerunners. Here's what I suggest in order to find out which one has the best: Play all three games (through Easy difficulty) to understand the story and compare.- 5əb'7aŋk(7alk) 20:43, November 4, 2009 (UTC)
My two cents. Halo 2 campaign was weak and lack any entertainment for me. But Halo 3 did gave me what I'd wanted and to fight on Earth Longer. But the game dialogue was weak.--JacktheBlackFile:AoTM star.jpg|20px 20:48, November 4, 2009 (UTC)
In fact, according to Urk, Staten did write Halo 3. But i agree that its story was the weakest; Despite the interesting story in the Terminals, the main story was too simplistic, likely because it was targeted to a wider audience, including newcomers who hadn't played the earlier Halo games. --Jugus 20:52, November 4, 2009 (UTC)
As for your latter point, Jugus... If it weren't for that, I wouldn't even be here :P File:DavidJCobb_Emblem.svg|16px]] DavidJCobb  02:16, November 5, 2009 (UTC)

In terms of my personal opinions, I believe that Halo 2 had the better storyline, but was let down by the poor execution of it. Its story was masterful - the beginnings of the Great Schism, the impending fall of Earth, the revelation of the Ark - half of the events in Halo 3 were meant to be a part of Halo 2. But it was let down by several factors - unbalanced weapons, poor AI for the Brutes, glitches, and having the last few levels of the game cut leaving us with a cliffhanger. Halo 3, on the other hand, is presented beautifully. Most of the gameplay is excellent, and the balance has certainly been fixed. But the story feels forced to me - like they set out to make the token Halo 3 sequel. There wasn't very much that wasn't expected, or that pushed boundaries. It wasn't a problem with the presentation, or quality - it was the core idea that was the problem. -- Administrator Specops306 - Qur'a 'Morhek 00:03, November 5, 2009 (UTC)

Halo 2's storyline is to fast for my liking. It introduced two brilliant characters Thel Vadam and the Gravemind badly through eight minute cinematics. But it does introduce the most content to the Halo Universe than any other Halo games. I think Halo 1 and 3's storylines are much better in my opinion. Don't get me wrong I still really like Halo 2's plot. I just think of it's storyline as a fantastic direction/story told poorly throughout the campaign. I still wouldn't change it's story in any other way. --<SCROTE> 00:43, November 5, 2009 (UTC)