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From Halopedia, the Halo wiki

  • Halo 3 Beta (category Halo 3) (section Details of the Beta)
    The Halo 3 Beta was a phase in the development of Halo 3, produced by Bungie Studios and organized by Microsoft. It was the open beta of the video game
    9 KB (1,028 words) - 12:07, April 12, 2023
  • Cut Halo 3 levels (category Halo 3 multiplayer maps)
    Updates Halo 3 Beta Original script To check out cut content for other Halo games, see here! v • d • e During the development of Halo 3, a number of levels
    27 KB (3,600 words) - 08:50, July 20, 2023
  • Halo 3 (category Halo 3) (section Original Halo 3)
    in-game, in order of appearance. Main articles: Halo 3 Beta, Halo 3 Epsilon The Halo 3 Beta was a phase in the development of Halo 3, produced by Bungie
    62 KB (7,099 words) - 12:10, April 19, 2024
  • Halo 3 Title Updates (category Halo 3 DLC)
    is part of a series on Halo 3 cut content Cut content Cut enemies and NPCs Cut dialogue Cut levels Cut vehicles Cut weapons Development Halo 3 development
    5 KB (225 words) - 19:22, June 9, 2023
  • Cut Halo 3 weapons (category Halo 3 deleted material)
    is part of a series on Halo 3 cut content Cut content Cut enemies and NPCs Cut dialogue Cut levels Cut vehicles Cut weapons Development Halo 3 development
    8 KB (1,060 words) - 04:54, April 20, 2023
  • Cut Halo 3 vehicles (category Halo 3 deleted material)
    on Jul 18, 2022) [archive] Halo Encyclopedia (2011 edition), page 64 The Art of Halo 3, page 45 Halo 3 early script PDF Halo Encyclopedia (2009 edition)
    11 KB (1,527 words) - 16:19, May 26, 2023
  • Cut Halo 3 dialogue (category Halo 3 deleted material) (section Halo)
    following lines of dialogue are found in the map files for Halo. Halo 3, campaign level Sierra 117 Halo 3, campaign level The Covenant Halo 3, campaign level
    5 KB (151 words) - 21:33, March 3, 2024
  • The Art of Halo 3 (category Halo 3)
    Like the previous art book, The Art of Halo 3 focuses on the artistic development aspects of Halo 3. The Art of Halo 3 provides an inside look behind ideas
    4 KB (394 words) - 01:29, September 16, 2022
  • Cut Halo 3 enemies (category Halo 3 deleted material) (section Halo 2 leftover Elites)
    their logic utterly alien." Early Halo 3 concept art. Early Halo 3 concept art. Early Halo 3 concept art. Near-final Halo 3 concept art. The Guardian hologram
    16 KB (2,309 words) - 09:43, March 29, 2024
  • Development of Halo: Combat Evolved (category Development) (section Early development)
    aspects of development on. This terrain was rebuilt several times over the course of development, and was later used for early demonstrations of the game
    59 KB (8,156 words) - 12:05, February 21, 2024
  • Halo 3: ODST (category Halo 3: ODST) (section Halo 3: ODST Pre-mission Evaluation)
    " — Halo 3: ODST tagline. Halo 3: ODST (formerly Halo 3: Recon) is a first-person shooter video game developed by Bungie for the Xbox 360. Halo 3: ODST
    51 KB (5,834 words) - 21:34, April 21, 2024
  • Armor customization (Halo 3) (category Halo 3 multiplayer armor permutations) (section Halo 3 unlock requirements)
    Xbox 360 edition of Halo 3. The armor permutation menu for Sangheili in the Xbox 360 edition of Halo 3. The armor permutation menu for Halo 3 on The Master
    20 KB (2,450 words) - 22:35, April 19, 2023
  • Halo 3 storyboards (category Halo 3) (section Halo)
    twenty-six pages of storyboards for Halo 3 was included in the release of the Halo 3 Limited Edition. These boards were produced for the Halo 3 announcement
    8 KB (355 words) - 10:14, May 31, 2023
  • Terminal (Halo 3) (category Halo 3) (section The Didact and the Halos)
    article is about the Terminals in Halo 3. For other uses of "Terminal", see Terminal (disambiguation) The terminals in Halo 3 are Forerunner terminals that
    40 KB (12,372 words) - 18:42, November 24, 2023
  • Halo: Reach announcement trailer (category Halo: Reach trailers)
    of Halo: Reach. It premiered during the Microsoft press conference just after Halo 3: ODST's demo. FROM THE BEGINNING YOU KNOW THE END The surface of Reach
    3 KB (360 words) - 00:08, February 29, 2024
  • Halo Wars 3 (rejected pitch) (category Halo games) (section Development history)
    sequel to Halo Wars 2. This article is part of a series on Halo Wars 2 cut content Cut content Cut units Cut skulls Development Halo Wars 2 development Concept
    10 KB (1,226 words) - 05:53, April 8, 2022
  • Halo 2 E3 demo (category Halo 2 trailers)
    Bungie out of demand for material to show at E3 amidst the exceedingly hectic development process of Halo 2. The demo runs on an early development version
    25 KB (3,646 words) - 12:18, April 12, 2023
  • This is a list of ambient AI removed during the development of the Halo games. Main article: Antaeus Main article: Chaefka Main article: Arctic ice hound
    1 KB (88 words) - 09:11, December 9, 2023
  • Existed halo.bungie.org, New H2V content at HaloMaps (Retrieved on Sep 24, 2021) [archive] Halo 2, Behind the Scenes Making of Halo 2 The Art of Halo: Creating
    21 KB (2,865 words) - 21:11, March 7, 2024
  • Alpine (cut Halo 3 level) (category Halo 3 campaign)
    presence of 090 in Halo 3 remained a mystery within the Halo community for some time prior to the work posted by Rob Stokes. In the base Halo 3 file structure
    6 KB (775 words) - 21:08, June 10, 2023
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