Editing OPERATOR-class Mjolnir
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{{ | {{Era|HCW|Post}} | ||
{{Disambig header|the MJOLNIR armor variant|the fragment of the [[Artificial intelligence|AI]] [[Melissa (AI)|Melissa]]|Operator}} | {{Disambig header|the MJOLNIR armor variant|the fragment of the [[Artificial intelligence|AI]] [[Melissa (AI)|Melissa]]|Operator}} | ||
{{Armor infobox | {{Armor infobox | ||
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|manufacturer=[[Chalybs Defense Solutions]] (GEN1){{Ref/Book|Id=EVG|[[Halo: The Essential Visual Guide]]|Page=133}}<br> | |manufacturer=[[Chalybs Defense Solutions]] (GEN1){{Ref/Book|Id=EVG|[[Halo: The Essential Visual Guide]]|Page=133}}<br> | ||
[[Naphtali Contractor Corporation]] (GEN2){{Ref/Book|Id=H4EVG|[[Halo 4: The Essential Visual Guide]]|Page=22, 172}} | [[Naphtali Contractor Corporation]] (GEN2){{Ref/Book|Id=H4EVG|[[Halo 4: The Essential Visual Guide]]|Page=22, 172}} | ||
|testsite=[[Beta-5 Division Ordnance Testing Facility]] (GEN1) (Development){{Ref/Game|Id=Armory|HR|Armor permutations (Halo: Reach)|Armory|Detail=Operator - Helmet Description}}<br> | |testsite=[[Beta-5 Division Ordnance Testing Facility]] (GEN1) (Development){{Ref/Game|Id=Armory|Game=HR|Section=Armor permutations (Halo: Reach)|SectionLinkText=Armory|Detail=Operator - Helmet Description}}<br> | ||
[[Chalybs Testing Preserve]] (GEN1){{Ref/Reuse|Id=EVG}}<br> | [[Chalybs Testing Preserve]] (GEN1){{Ref/Reuse|Id=EVG}}<br> | ||
[[Buffalo Breaker Yards]] (GEN2){{Ref/Reuse|Id=H4EVG}} | [[Buffalo Breaker Yards]] (GEN2){{Ref/Reuse|Id=H4EVG}} | ||
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|role=*Special operations (GEN1) | |role=*Special operations (GEN1) | ||
*Vehicle operation (GEN2) | *Vehicle operation (GEN2) | ||
|hideb=yes | |||
}} | }} | ||
'''OPERATOR | '''OPERATOR''' refers to two distinct variants of [[MJOLNIR Powered Assault Armor|Mjolnir armor]]. The GEN1 Operator variant, originally designed by [[Chalybs Defense Solutions]],{{Ref/Reuse|Id=EVG}} was designed for special forces within [[Beta-5 Division]]'s [[Asymmetrical Action Group]]; while the [[MJOLNIR Powered Assault Armor (GEN2)|GEN2]] permutation designated Operator, manufactured by the [[Naphtali Contractor Corporation]], is optimized for the operation of vehicles.{{Ref/Game|Id=H4|Game=H4|Section=Armor permutations (Halo 4)|SectionLinkText=Spartan Armor Customization|Detail=Operator Description}} | ||
==GEN1 overview== | ==GEN1 overview== | ||
=== | ===Specifications=== | ||
The [[MJOLNIR Powered Assault Armor/Mark V|Mark V]] variant of the armor was designed for use by [[Spartan]] operators within the [[Office of Naval Intelligence|ONI]] [[Beta-5 Division]]'s [[Asymmetrical Action Group]] (AAG).{{Ref/Reuse|Id=EVG}}{{Ref/Reuse|Id=Armory}} The standard version of the helmet features a B5D-O/Optics suite,{{Ref/Reuse|Id=EVG}} which is mounted on the forehead. The UA/HUL variant replaces the standard optics suite with an [[Armor accessories/UA|up-armor plate]] featuring a [[Hardened Uplink|Hardened Uplink Module]] on the left side. Another variant, which is issued to unit commanders,{{Ref/Reuse|Id=Armory}} features [[Command Network Module|Command Network Module-Improved]] on the right side. The Operator systems's shoulder pauldrons are simply armored bands mounted on the user's base shoulder guards, with two string-like attachments descending from the bottom. There is a geometrical pattern emblazoned on the plate as well. | The [[MJOLNIR Powered Assault Armor/Mark V|Mark V]] variant of the armor was designed for use by [[Spartan]] operators within the [[Office of Naval Intelligence|ONI]] [[Beta-5 Division]]'s [[Asymmetrical Action Group]] (AAG).{{Ref/Reuse|Id=EVG}}{{Ref/Reuse|Id=Armory}} The standard version of the helmet features a B5D-O/Optics suite,{{Ref/Reuse|Id=EVG}} which is mounted on the forehead. The UA/HUL variant replaces the standard optics suite with an [[Armor accessories/UA|up-armor plate]] featuring a [[External Hardened Uplink|Hardened Uplink Module]] on the left side. Another variant, which is issued to unit commanders,{{Ref/Reuse|Id=Armory}} features [[External Command Network Module|Command Network Module-Improved]] on the right side. The Operator systems's shoulder pauldrons are simply armored bands mounted on the user's base shoulder guards, with two string-like attachments descending from the bottom. There is a geometrical pattern emblazoned on the plate as well. | ||
After the first wave of [[MJOLNIR Powered Assault Armor (GEN2)|GEN2]] systems, based on requests of veteran [[Spartan-II]] and [[Spartan-III]] operatives, the [[UNSC Ordnance Commission]] considered reassessing a refined and upgraded version of the Mark V [[EVA-class Mjolnir]], specifically the customized suit worn by [[Emile-A239]] complete with the death's head engraving on the visor. This led to the creation of the [[WRATH-class Mjolnir]] with the left shoulder pad based off the Mark V Operator's shoulders.{{Ref/Site|Id=CF:Noble|D=01|M=6|Y=2020|URL=https://www.halowaypoint.com/en-us/ | After the first wave of [[MJOLNIR Powered Assault Armor (GEN2)|GEN2]] systems, based on requests of veteran [[Spartan-II]] and [[Spartan-III]] operatives, the [[UNSC Ordnance Commission]] considered reassessing a refined and upgraded version of the Mark V [[EVA-class Mjolnir]], specifically the customized suit worn by [[Emile-A239]] complete with the death's head engraving on the visor. This led to the creation of the [[WRATH-class Mjolnir]] with the left shoulder pad based off the Mark V Operator's shoulders.{{Ref/Site|Id=CF:Noble|D=01|M=6|Y=2020|URL=https://www.halowaypoint.com/en-us/community/blog-posts/canon-fodder-noble-intentions|Site=Halo Waypoint|Page=Canon Fodder 5/6/2016: Noble Intentions}} | ||
<center> | <center> | ||
<gallery> | <gallery> | ||
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===Development history=== | ===Development history=== | ||
While the non-Spartan members of the Asymmetrical Action Group wear their own standard-issue armor, the Beta-5 Division contracted [[Chalybs Defense Solutions]] to develop a MJOLNIR variant designed to improve the performance of the AAG's Spartan personnel. The armor, which was jointly developed at the [[Beta-5 Division Ordnance Testing Facility]] and tested at [[Chalybs Testing Preserve]], | While the non-Spartan members of the Asymmetrical Action Group wear their own standard-issue armor, the Beta-5 Division contracted [[Chalybs Defense Solutions]] to develop a MJOLNIR variant designed to improve the performance of the AAG's Spartan personnel. The armor, which was jointly developed at the [[Beta-5 Division Ordnance Testing Facility]] and tested at [[Chalybs Testing Preserve]],<ref group="note">According to the Armory in ''Halo: Reach'', the Operator armor was developed at the Beta-5 Division Ordnance Testing Facility. According to ''Halo: The Essential Visual Guide'', the armor was developed by Chalybs Defense Solutions and was tested at Chalybs' Testing Preserve. The article assumes that the two organizations jointly developed the armor.</ref> can provide the wearer with detailed, on-the-fly intelligence through secure transmissions that can bypass most [[Covenant]] security networks.{{Ref/Reuse|Id=EVG}} | ||
Following the Human-Covenant War, the GEN1 Operator helmet has been forced out of its former secrecy within Beta-5. Available in limited numbers with [[Spartan Operations]] personnel, the helmet | ===GEN2 compatibility=== | ||
Following the Human-Covenant War, the GEN1 Operator helmet has been forced out of its former secrecy within Beta-5. Available in limited numbers with [[Spartan Operations]] personnel, the helmet can be requisitioned for use with the Spartans' GEN2 armor.{{Ref/Game|Game=H5G|Section=Armor permutations (Halo 5: Guardians)|SectionLinkText=Spartan Appearance Customization|Detail=Operator [GEN1] Description}} | |||
===Usage=== | ===Usage=== | ||
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==GEN2 overview== | ==GEN2 overview== | ||
=== | ===Specifications=== | ||
The reactor of the GEN2 version of the OPERATOR armor is a low-set reactor pack. The helmet has a PV-20, which is a set of dual-locked rebreathers generally worn by [[pilot]]s.{{Ref/Reuse|Id=H4EVG}} The visor has an open visor view-plate for increased range of spectrum, with sensor fusion software that ties the info into the visor to be finalised.{{Ref/Game|Id=H5G|H5G|Armor permutations (Halo 5: Guardians)|Spartan Appearance Customization|Detail=Operator Description}} The chest has external harness bracers. Twin-release cables on the chest route energy expenditure to reserve systems.{{Ref/Reuse|Id=H4EVG}} | The reactor of the GEN2 version of the OPERATOR armor is a low-set reactor pack. The helmet has a PV-20, which is a set of dual-locked rebreathers generally worn by [[pilot]]s.{{Ref/Reuse|Id=H4EVG}} The visor has an open visor view-plate for increased range of spectrum, with sensor fusion software that ties the info into the visor to be finalised.{{Ref/Game|Id=H5G|Game=H5G|Section=Armor permutations (Halo 5: Guardians)|SectionLinkText=Spartan Appearance Customization|Detail=Operator Description}} The chest has external harness bracers. Twin-release cables on the chest route energy expenditure to reserve systems.{{Ref/Reuse|Id=H4EVG}} | ||
===Development history=== | ===Development history=== | ||
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===Usage=== | ===Usage=== | ||
Operator armor has proven itself an adaptable combat ensemble in Spartan service, utilized by both pilots and force reconnaissance operatives.{{Ref/Reuse|Id=H5G}} | Operator armor has proven itself an adaptable combat ensemble in Spartan service, utilized by both pilots and force reconnaissance operatives.{{Ref/Reuse|Id=H5G}} Spartan-IV [[Carlo Hoya]] of [[Fireteam Majestic]] wore the Operator armor during [[Requiem campaign]].{{Ref/Game|H4}} | ||
==In-game information== | |||
===''Halo 3''=== | |||
In the ''[[Halo: The Master Chief Collection]]'' version of ''Halo 3'', the Operator variant will be added as part of an upcoming [[season]]'s content. The set originates as one of a [[Armor permutations (Halo Online)|number of]] cut permuations from the cancelled ''[[Halo Online]]''. During the original ''Halo Online'' game, Operator was known "Pilot" in an early build. | |||
Despite being introduced in an upcoming season, the armor was first shown off in the [[Halo: The Master Chief Collection - Season 5 Trailer|Season 5 Trailer]].<br> | |||
<!--Just here so we can unhide the table once officially announced | |||
{| class="wikitable" style="width: 75%;" | |||
! style="width: 15%"|Piece | |||
! style="width: 40%"|Description | |||
! style="width: 15%"|Unlock requirements (''Halo 3'') | |||
! style="width: 30%"|Unlock requirements (''Halo: MCC'') | |||
|- align="center" | |||
|[[File:HTMCC H3 Operator Helmet Icon.png|75px]]<br/>Helmet | |||
|align="center" rowspan=5|Experimental intrusion suites developed by ANVIL collaboration teams can be quickly applied to cross-generational platforms. | |||
|rowspan=5|N/A {{C|''MCC''-exclusive}} | |||
|[[Season 6: Raven|Season 6]] | |||
|- align="center" | |||
|[[File:HTMCC H3 Operator Chest Icon.png|75px]]<br/>Chest | |||
|[[Season 6: Raven|Season 6]] | |||
|- align="center" | |||
|[[File:HTMCC H3 Operator LShoulder Icon.png|75px]][[File:HTMCC H3 Infiltrator RShoulder Icon.png|75px]]<br/>Shoulders | |||
|[[Season 6: Raven|Season 6]] | |||
|- align="center" | |||
|[[File:HTMCC H3 Operator Forearms Icon.png|75px]]<br/>Forearms | |||
|[[Season 6: Raven|Season 6]] | |||
|- align="center" | |||
|[[File:HTMCC H3 Operator Legs Icon.png|75px]]<br/>Legs | |||
|[[Season 6: Raven|Season 6]] | |||
|} | |||
--> | |||
===''Halo: Reach''=== | |||
===''Halo: Reach'' | |||
{{Quote|Developed exclusively for the ONI's Beta-5 Asymmetrical Action Group.}} | {{Quote|Developed exclusively for the ONI's Beta-5 Asymmetrical Action Group.}} | ||
All Operator armor types are unlockable in the game's purchase system via the use of [[Credits|cR]]. In ''Halo: The Master Chief Collection'', the Operator set is attainable in the [[Season 1: Noble]] progression system. | All Operator armor types are unlockable in the game's purchase system via the use of [[Credits|cR]]. In ''Halo: The Master Chief Collection'', the Operator set is attainable in the [[Season 1: Noble]] progression system. | ||
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|align="left"|The B5D Facility has been the site of many unique development programs | |align="left"|The B5D Facility has been the site of many unique development programs | ||
|{{Rank/HR|sgt|link=yes}}, 7,000 cR | |{{Rank/HR|sgt|link=yes}}, 7,000 cR | ||
|[[ | |[[Season 1: Noble|Season 1]], Tier 30 ({{SeasonPoint|1}}) | ||
|- align="center" | |- align="center" | ||
|[[File:HR Operator UAHUL Helmet Icon.png|75px]]<br/>Operator ([[Armor accessories/UA|UA]]/[[Hardened Uplink|HUL]]) | |[[File:HR Operator UAHUL Helmet Icon.png|75px]]<br/>Operator ([[Armor accessories/UA|UA]]/[[External Hardened Uplink|HUL]]) | ||
|align="left"|Up-armored varient with hardened uplink module for MILINT acquisition. | |align="left"|Up-armored varient with hardened uplink module for MILINT acquisition. | ||
|{{Rank/HR|sgt|link=yes}}, 2,500 cR | |{{Rank/HR|sgt|link=yes}}, 2,500 cR | ||
|[[ | |[[Season 1: Noble|Season 1]], Tier 30 ({{SeasonPoint|1}}) | ||
|- align="center" | |- align="center" | ||
|[[File:HR Operator CNM Helmet Icon.png|75px]]<br/>Operator ([[Command Network Module|CNM]]) | |[[File:HR Operator CNM Helmet Icon.png|75px]]<br/>Operator ([[External Command Network Module|CNM]]) | ||
|align="left"|Command network module; standard issue to UNSC Special Forces unit commanders. | |align="left"|Command network module; standard issue to UNSC Special Forces unit commanders. | ||
|{{Rank/HR|sgt|link=yes}}, 1,000 cR | |{{Rank/HR|sgt|link=yes}}, 1,000 cR | ||
|[[ | |[[Season 1: Noble|Season 1]], Tier 30 ({{SeasonPoint|1}}) | ||
|- align="center" | |- align="center" | ||
|[[File:HR Operator RShoulder Icon.png|75px]][[File:HR Operator LShoulder Icon.png|75px]]<br/>Operator shoulders | |[[File:HR Operator RShoulder Icon.png|75px]][[File:HR Operator LShoulder Icon.png|75px]]<br/>Operator shoulders | ||
|align="left"|Developed for the Beta-5 Asymmetrical Action Group at ONI's Ordnance Testing Facility. | |align="left"|Developed for the Beta-5 Asymmetrical Action Group at ONI's Ordnance Testing Facility. | ||
|{{Rank/HR|cmdr|link=yes}}, 28,000 cR | |{{Rank/HR|cmdr|link=yes}}, 28,000 cR | ||
|[[ | |[[Season 1: Noble|Season 1]], Tier 72 ({{SeasonPoint|1}}) | ||
|} | |} | ||
===''Halo 4'' | ===''Halo 4''=== | ||
Operator was one of the [[Armor | Operator was one of the [[Armor permutations (Halo 4)|armor permutations]] to return, albeit completely redesigned for [[GEN2]], in ''[[Halo 4]]''. Players need to first reach [[Rank (Halo 4)|SR-50]] to unlock Operator and seven other Specializations. Progression through the Operator Specialization ranks grant players with the Operator armor permutations, Operator [[multiplayer emblems|multiplayer emblems (foregrounds and background)]], the [[Tactical packages#List of packages|Wheelman tactical package]], and the [[M6H magnum|Magnum]] STATIC (STC) weapon skin. In ''The Master Chief Collection'', the Operator set, its Surface (SRFC) skin, and associated customizations are available by default. | ||
{| class="wikitable" style="width: 75%;" | {| class="wikitable" style="width: 75%;" | ||
! style="width: 15%"|Armor | ! style="width: 15%"|Armor | ||
! style="width: 55%"|Description | ! style="width: 55%"|Description | ||
! style="width: 15%"|Unlock requirements | ! style="width: 15%"|Unlock requirements (''Halo 4'') | ||
! style="width: 15%"|Unlock requirements | ! style="width: 15%"|Unlock requirements (''Halo: MCC'') | ||
|- align="center" | |- align="center" | ||
|rowspan="5"|[[File: | |rowspan="5"|[[File:H4-Specialization-Operator.png|75px]]<br/>Operator | ||
|align="left"|'''Description (H4):''' Tested in the NCC's abandoned shipyards on the outskirts of Abilene. | |align="left"|'''Description (H4):''' Tested in the NCC's abandoned shipyards on the outskirts of Abilene. | ||
|rowspan="1"|Reach SR-50 to unlock [[Specializations]]. | |rowspan="1"|Reach SR-50 to unlock [[Specializations]]. | ||
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|rowspan="1"|Achieve Spartan Rank OP-10 | |rowspan="1"|Achieve Spartan Rank OP-10 | ||
|- align="center" | |- align="center" | ||
|rowspan="4"| | |rowspan="4"|N/A<br/>Operator Surface (SRFC) skin | ||
|align="left"|'''Description (H4):''' Customized with SURFACE armor skin. | |align="left"|'''Description (H4):''' Customized with SURFACE armor skin. | ||
|rowspan="1"|N/A | |rowspan="1"|N/A | ||
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|} | |} | ||
===''Halo 5: Guardians'' | ===''Halo 5: Guardians''=== | ||
The ''Halo 4'' design of Operator returns in ''[[Halo 5: Guardians]]''. The helmet and body armor are unlockable through the [[Requisition system]]. The body armor includes the Operator chest and shoulders, the [[GV-09 Locking]] forearms and [[Contoured]] legs. The | The ''Halo 4'' design of Operator returns in ''[[Halo 5: Guardians]]''. The helmet and body armor are unlockable through the [[Requisition system]]. The body armor includes the Operator chest and shoulders, the [[GV-09 Locking]] forearms and [[Contoured]] legs. The [[Memories of Reach]] update saw the addition of the Operator [GEN1] helmet, based on the design seen in ''Halo: Reach''. | ||
{| class="wikitable" style="width: 75%;" | {| class="wikitable" style="width: 75%;" | ||
! style="width: 15%"|Helmet | ! style="width: 15%"|Helmet | ||
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|align="left"| | |align="left"| | ||
*Rare [[List of REQ cards|REQ card]] | *Rare [[List of REQ cards|REQ card]] | ||
*Unlock the limited-time | *Unlock the limited-time Memories of Reach helmet pack for {{RP|120,000}} | ||
|- align="center" | |- align="center" | ||
|[[File:H5G REQ Helmets Operator Rare.png|100px]]<br/>Operator GEN2 (helmet) | |[[File:H5G REQ Helmets Operator Rare.png|100px]]<br/>Operator GEN2 (helmet) | ||
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|align="left"|OPERATOR armor has proven itself an adaptable combat ensemble in Spartan service, utilized by both pilots and force reconnaissance operatives. | |align="left"|OPERATOR armor has proven itself an adaptable combat ensemble in Spartan service, utilized by both pilots and force reconnaissance operatives. | ||
|align="left"|Rare [[REQ]] card | |align="left"|Rare [[REQ]] card | ||
|} | |} | ||
==Production notes== | ==Production notes== | ||
*The GEN1 Operator helmet without its base attachment looks very similar to [[:File:H2 Master Chief concept art.jpg|an updated concept art of the MJOLNIR armor]] drawn by [[Eddie Smith]] which is featured in ''[[The Art of Halo]]''. | *The GEN1 Operator helmet without its base attachment looks very similar to [[:File:H2 Master Chief concept art.jpg|an updated concept art of the MJOLNIR armor]] drawn by [[Eddie Smith]] which is featured in ''[[The Art of Halo]]''. | ||
*In ''[[Halo Online]]''{{'}}s pre-alpha build, the GEN2 Operator was named [[Armor | *In ''[[Halo Online]]''{{'}}s pre-alpha build, the GEN2 Operator was named [[Armor permutations (Halo Online)|PILOT-class Mjolnir]]. | ||
==Gallery== | ==Gallery== | ||
{{Linkbox|gallery=yes|gallerypage=Images of MJOLNIR Operator}} | {{Linkbox|gallery=yes|gallerypage=Images of MJOLNIR Operator}} | ||
<gallery> | <gallery> | ||
File:Mark V Operator.png|The Mark V Operator helmet without any attachments. | |||
File:Mark V Operator.png|The Mark V Operator helmet without any attachments | |||
File:HR Operator.png|Mark V Operator armor in ''Halo: Reach'' Armory. | File:HR Operator.png|Mark V Operator armor in ''Halo: Reach'' Armory. | ||
File:HR OPERATOR Helmet.jpg|Mark V Operator helmet in ''[[Halo: The Master Chief Collection]]''. | File:HR OPERATOR Helmet.jpg|Mark V Operator helmet in ''[[Halo: The Master Chief Collection]]''. | ||
File:HR OPERATOR UA HUL.jpg|Up-armored Operator helmet with HUL attachment in ''Halo: The Master Chief Collection''. | File:HR OPERATOR UA HUL.jpg|Up-armored Operator helmet with HUL attachment in ''[[Halo: The Master Chief Collection]]''. | ||
File:HR OPERATOR CNM.jpg|Operator helmet with CNM attachment in ''Halo: The Master Chief Collection''. | File:HR OPERATOR CNM.jpg|Operator helmet with CNM attachment in ''[[Halo: The Master Chief Collection]]''. | ||
File:HR OPERATOR Shoulder.jpg|The Operator shoulder plate in ''Halo: The Master Chief Collection | File:HR OPERATOR Shoulder.jpg|The Operator shoulder plate in ''[[Halo: The Master Chief Collection]]''. | ||
File:HTMCC H3 S5Trailer Operator.jpg|thumb|Operator's appearance in the trailer for [[Season 5: Anvil]]. | |||
File:H4 MJOLNIR Operator.png|The GEN2 Operator armor with default visor color in ''[[Halo 4]]''. | |||
File: | |||
File:H4 MJOLNIR Operator.png|The GEN2 Operator armor with default visor color in ''Halo 4 | |||
File:Operator chart.png|All unlockable Operator customization options in ''Halo 4''. | File:Operator chart.png|All unlockable Operator customization options in ''Halo 4''. | ||
File:Hoya - Operator.png|[[Hoya]] wearing the GEN2 Operator armor. | File:Hoya - Operator.png|[[Hoya]] wearing the GEN2 Operator armor. | ||
File:Operator Hud.png|GEN2 Operator Heads-up display. | File:Operator Hud.png|GEN2 Operator Heads-up display. | ||
File:H5-Waypoint-Operator.png|Default skin in ''Halo 5: Guardians''. | |||
File:H5-Waypoint-Operator.png|Default skin | |||
</gallery> | </gallery> | ||
==List of appearances== | ==List of appearances== | ||
*''[[Halo 3]]'' {{C|''Halo: The Master Chief Collection'' only}} | |||
*''[[Halo: Reach]]'' {{1st}} | *''[[Halo: Reach]]'' {{1st}} | ||
*''[[Halo 4]]'' | *''[[Halo 4]]'' | ||
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*''[[Halo 5: Guardians]]'' | *''[[Halo 5: Guardians]]'' | ||
*''[[Halo Mythos]]'' | *''[[Halo Mythos]]'' | ||
== | ==Note== | ||
{{Ref/Notes}} | {{Ref/Notes}} | ||
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{{Ref/Sources}} | {{Ref/Sources}} | ||
{{Armor/Permutation | {{Armor/Permutation|H5G}} | ||
{{ | {{Mjolnir|GEN2}} | ||
[[Category:MJOLNIR armor]] | [[Category:MJOLNIR armor]] | ||
[[Category:Halo: Reach multiplayer armor permutations]] | [[Category:Halo: Reach multiplayer armor permutations]] | ||
[[Category:Halo 4 multiplayer armor permutations]] | [[Category:Halo 4 multiplayer armor permutations]] | ||
[[Category:Halo 5: Guardians multiplayer armor permutations]] | [[Category:Halo 5: Guardians multiplayer armor permutations]] | ||