Editing McFarlane Toys/Halo: Reach Series 4

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The second "zombie" player figure is a male Spartan-III equipped in a [[MJOLNIR Powered Assault Armor/Mark V/HAZOP|HAZOP]] helmet with black visor, [[MJOLNIR Powered Assault Armor/Tactical#MJOLNIR Powered Assault Armor/Tactical|Tactical/Patrol]] chest armor, [[Asymmetrical Action Group Operator armor|Operator]] right shoulder pad, and FJ/PARA knee guards.  
The second "zombie" player figure is a male Spartan-III equipped in a [[MJOLNIR Powered Assault Armor/Mark V/HAZOP|HAZOP]] helmet with black visor, [[MJOLNIR Powered Assault Armor/Tactical#MJOLNIR Powered Assault Armor/Tactical|Tactical/Patrol]] chest armor, [[Asymmetrical Action Group Operator armor|Operator]] right shoulder pad, and FJ/PARA knee guards.  


The only "human" player figure is a male Spartan-III, colored blue in primary color and gold in secondary color. It is equipped in ODST helmet, [[UA-class_Mjolnir#UA.2FMulti-Threat_.5BW.5D|UA/Multi-Threat[W]]] chest armor, Sniper right shoulder pad, FJ/PARA left shoulder pad, Trauma Kit utility and FJ/PARA knee guards. Unlike in most Infection games, however, the "human" player is armed with an M392 Designated Marksman Rifle.  
The only "human" player figure is a male Spartan-III, colored blue in primary color and gold in secondary color. It is equipped in ODST helmet, [[MJOLNIR Powered Assault Armor/UA|UA]][[MJOLNIR Powered Assault Armor/W variant|/Multi-Threat]] chest armor, Sniper right shoulder pad, FJ/PARA left shoulder pad, Trauma Kit utility and FJ/PARA knee guards. Unlike in most Infection games, however, the "human" player is armed with an M392 Designated Marksman Rifle.  


All of these figures are customizable.
All of these figures are customizable.

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