Sign up
Log in
Article
Discussion
Edit
History
Editing
List of Halo: Reach commendations
From Halopedia, the Halo wiki
You are not logged in
. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with
other benefits
.
Anti-spam check. Do
not
fill this in!
{{Status|Gameplay}} __NOTOC__ [[File:Service_record.jpg|thumb|Commendation progress.]] Prior to the shutdown of [[Xbox 360]] ''Halo'' online services on January 13, [[2022]], there were forty-five [[commendations]] in ''[[Halo: Reach]]''.{{Ref/Site|Id=shutdown2|D=23|M=1|Y=2022|URL=https://www.windowscentral.com/halo-xbox-360-servers-have-been-shut-down2021|Site=Windows Central|Page=Halo Xbox 360 servers have been shut down, ending an era}}{{Ref/Site|Id=shutdown1|D=01|M=6|Y=2020|URL=https://www.halowaypoint.com/en-us/news/sunsetting-halo-xbox-360-game-services-in-2021|Site=Halo Waypoint|Page=Sunsetting Halo Xbox 360 Game Services in 2021}} Players advanced commendations by playing in [[campaign]], [[multiplayer]], and (online) [[Firefight]] gameplay. Players earned [[credit]]s as they performed certain actions, many of which were [[medals]] in and of themselves. Commendations were also intended to serve as an indication of how a given player tended to operate.<ref>[http://halo.bungie.net/News/content.aspx?cid=25287 '''Bungie.net''': ''Bungie Weekly Update: 03.26.10'']</ref> Commendations in ''Halo: Reach'' were each represented by an icon plate. These commendations advanced through five levels: Iron, Bronze, Silver, Gold, and Onyx before becoming Maxed Out. Upon advancing a commendation to a new level, players received bonus credits. There were 16 campaign, 15 Firefight, and 14 multiplayer commendations. Commendations could not be advanced on the [[Easy]] difficulty. ==Levels== *Iron rank (1 bar): rewards 100 - 500 cR (Average = 200 cR) *Bronze rank (2 bars): rewards 200 - 1250 cR (Average = 700 cR) *Silver rank (3 bars): rewards 400 - 2000 cR (Average = 1000 cR) *Gold rank (4 bars): rewards 400 - 3000 cR (Average = 2400 cR) *Onyx rank (black bars): rewards 400 - 3000 cR (Average = 2400 cR) *Maxed out commendations looked the same as Onyx, but with flames if viewed on Bungie.net<ref>http://halo.bungie.net</ref> and Halo Waypoint. There was no cR reward for maxing any commendation. <div class="tabcontainer"> <div class="tabbox"> <div class="tab">Campaign</div> ===Cannon Fodder=== [[File:Cannon fodder.png|right|250px]] Kill any Infantry Class enemy in Campaign {| border="1" cellpadding="2" cellspacing="1" style="height: 189px; width: 217px;" | style="text-align: center"|'''Tier''' | style="text-align: center"|'''Required #''' | style="text-align: center"|'''Rewarded Cr''' |- |Iron | style="text-align: center"|250 | style="text-align: center"| 200 |- |Bronze | style="text-align: center"|750 | style="text-align: center"| 600 |- |Silver | style="text-align: center"|3,000 | style="text-align: center"| 1200 |- |Gold | style="text-align: center"|7,000 | style="text-align: center"| 2400 |- |Onyx | style="text-align: center"|12,000 | style="text-align: center"| 2400 |- |MAX | style="text-align: center"|20,000 | style="text-align: center"|0 |} ===Demon=== [[File:Demon.png|right|250px]] Complete a mission of Campaign (Noble Actual and Lone Wolf did not count) {| border="1" cellpadding="2" cellspacing="1" style="width: 217px; height: 189px;" ! scope="col"|Tier ! scope="col"|Required # | style="text-align: center;"|'''Rewarded Cr''' |- |Iron | style="text-align: center;"|9 | style="text-align: center;"| 400 |- |Bronze | style="text-align: center;"|18 | style="text-align: center;"|400 |- |Silver | style="text-align: center;"|81 | style="text-align: center;"| 400 |- |Gold | style="text-align: center;"|135 | style="text-align: center;"| 400 |- |Onyx | style="text-align: center;"|270 | style="text-align: center;"| 400 |- |MAX | style="text-align: center;"|540 | style="text-align: center;"|0 |} ===Flawless Cowboy=== [[File:Flawless cowboy.png|right|250px]] Complete a Campaign mission on Heroic or Legendary without dying. (Noble Actual and Lone Wolf did not count) {| border="1" cellpadding="2" cellspacing="1" style="width: 217px; height: 189px;" ! scope="col"|Tier ! scope="col"|Required # ! scope="col"|Rewarded Cr |- |Iron | style="text-align: center;"|5 | style="text-align: center;"| 450 |- |Bronze | style="text-align: center;"|10 | style="text-align: center;"| 450 |- |Silver | style="text-align: center;"|25 | style="text-align: center;"| 900 |- |Gold | style="text-align: center;"|50 | style="text-align: center;"| 1500 |- |Onyx | style="text-align: center;"|150 | style="text-align: center;"| 2000 |- |MAX | style="text-align: center;"|300 | style="text-align: center;"|0 |} ===Leadership Element=== [[File:Leadership element.png|right|250px]] Kill a leader-class enemy in Campaign. {| border="1" cellpadding="2" cellspacing="1" style="width: 217px; height: 189px;" ! scope="col"|Tier ! scope="col"|Required # ! scope="col"|Rewarded Cr |- |Iron | style="text-align: center;"|100 | style="text-align: center;"|400 |- |Bronze | style="text-align: center;"|375 | style="text-align: center;"| 750 |- |Silver | style="text-align: center;"|750 | style="text-align: center;"| 1250 |- |Gold | style="text-align: center;"|3,000 | style="text-align: center;"| 2500 |- |Onyx | style="text-align: center;"|6,000 | style="text-align: center;"| 2500 |- |MAX | style="text-align: center;"|10,000 | style="text-align: center;"|0 |} ===Nice Arm=== [[File:Nice arm.png|right|250px]] Kill an enemy with a Frag or Plasma Grenade in Campaign {| border="1" cellpadding="2" cellspacing="1" style="width: 217px; height: 189px;" ! scope="col"|Tier ! scope="col"|Required # ! scope="col"|Rewarded Cr |- |Iron | style="text-align: center;"|50 | style="text-align: center;"|200 |- |Bronze | style="text-align: center;"|250 | style="text-align: center;"| 750 |- |Silver | style="text-align: center;"|500 | style="text-align: center;"| 1000 |- |Gold | style="text-align: center;"|4,000 | style="text-align: center;"| 2000 |- |Onyx | style="text-align: center;"|8,000 | style="text-align: center;"| 2000 |- |MAX | style="text-align: center;"|13,000 | style="text-align: center;"|0 |} ===Pinpoint=== [[File:Pinpoint.png|right|250px]] Kill an enemy with a headshot during the Campaign. {| border="1" cellpadding="2" cellspacing="1" style="width: 217px; height: 189px;" ! scope="col"|Tier ! scope="col"|Required # ! scope="col"|Rewarded Cr |- |Iron | style="text-align: center;"|50 | style="text-align: center;"|100 |- |Bronze | style="text-align: center;"|250 | style="text-align: center;"| 750 |- |Silver | style="text-align: center;"|500 | style="text-align: center;"| 1000 |- |Gold | style="text-align: center;"|4,000 | style="text-align: center;"| 2000 |- |Onyx | style="text-align: center;"|8,000 | style="text-align: center;"| 2000 |- |MAX | style="text-align: center;"|20,000 | style="text-align: center;"|0 |} ===Precisely=== [[File:Precisely.png|right|250px]] Kill an enemy with a precision weapon in Campaign (DMR, Needle Rifle, Focus Rifle, Sniper Rifle) {| border="1" cellpadding="2" cellspacing="1" style="width: 217px; height: 189px;" ! scope="col"|Tier ! scope="col"|Required # ! scope="col"|Rewarded Cr |- |Iron | style="text-align: center;"|250 | style="text-align: center;"|500 |- |Bronze | style="text-align: center;"|750 | style="text-align: center;"| 750 |- |Silver | style="text-align: center;"|4,000 | style="text-align: center;"| 1000 |- |Gold | style="text-align: center;"|10,000 | style="text-align: center;"| 3000 |- |Onyx | style="text-align: center;"|20,000 | style="text-align: center;"| 3000 |- |MAX | style="text-align: center;"|32,000 | style="text-align: center;"|0 |} ===Right of Way=== [[File:Right of way.png|right|250px]] Kill an enemy vehicle in Campaign {| border="1" cellpadding="2" cellspacing="1" style="width: 217px; height: 189px;" ! scope="col"|Tier ! scope="col"|Required # ! scope="col"|Rewarded Cr |- |Iron | style="text-align: center;"|50 | style="text-align: center;"|250 |- |Bronze | style="text-align: center;"|200 | style="text-align: center;"| 400 |- |Silver | style="text-align: center;"|1,000 | style="text-align: center;"| 800 |- |Gold | style="text-align: center;"|2,400 | style="text-align: center;"| 1600 |- |Onyx | style="text-align: center;"|4,800 | style="text-align: center;"| 1600 |- |MAX | style="text-align: center;"|7,200 | style="text-align: center;"|0 |} ===Small Arms=== [[File:Small arms.png|right|250px]] Kill an enemy with a pistol in Campaign. (Magnum, Plasma Pistol) {| border="1" cellpadding="2" cellspacing="1" style="width: 217px; height: 189px;" ! scope="col"|Tier ! scope="col"|Required # ! scope="col"|Rewarded Cr |- |Iron | style="text-align: center;"|250 | style="text-align: center;"|250 |- |Bronze | style="text-align: center;"|750 | style="text-align: center;"| 375 |- |Silver | style="text-align: center;"|3,000 | style="text-align: center;"| 750 |- |Gold | style="text-align: center;"|6,000 | style="text-align: center;"| 1250 |- |Onyx | style="text-align: center;"|10,000 | style="text-align: center;"| 1250 |- |MAX | style="text-align: center;"|16,000 | style="text-align: center;"|0 |} ===SpecOps=== [[File:SpecOps.png|right|250px]] Kill a specialist-class enemy in Campaign. {| border="1" cellpadding="2" cellspacing="1" style="width: 217px; height: 189px;" ! scope="col"|Tier ! scope="col"|Required # ! scope="col"|Rewarded Cr |- |Iron | style="text-align: center;"|175 | style="text-align: center;"|200 |- |Bronze | style="text-align: center;"|525 | style="text-align: center;"| 600 |- |Silver | style="text-align: center;"|2,100 | style="text-align: center;"| 1200 |- |Gold | style="text-align: center;"|6,000 | style="text-align: center;"| 2400 |- |Onyx | style="text-align: center;"|10,000 | style="text-align: center;"| 2400 |- |MAX | style="text-align: center;"|14,000 | style="text-align: center;"|0 |} ===Splash Damage=== [[File:Splash damage.png|right|250px]] Kill an enemy with a heavy weapon during the Campaign (Rocket Launcher, Grenade Launcher, Plasma Launcher, Spartan Laser, Concussion Rifle, Fuel Rod Gun, Target Locator) {| border="1" cellpadding="2" cellspacing="1" style="height: 189px; width: 217px;" | style="text-align: center;"|'''Tier''' | style="text-align: center;"|'''Required #''' | style="text-align: center;"|'''Rewarded Cr''' |- |Iron | style="text-align: center;"|100 | style="text-align: center;"|200 |- |Bronze | style="text-align: center;"|375 | style="text-align: center;"| 750 |- |Silver | style="text-align: center;"|750 | style="text-align: center;"| 1500 |- |Gold | style="text-align: center;"|1,500 | style="text-align: center;"| 2000 |- |Onyx | style="text-align: center;"|3,000 | style="text-align: center;"| 2000 |- |MAX | style="text-align: center;"|6,000 | style="text-align: center;"|0 |} ===Standard Issue=== [[File:Standard issue.png|right|250px]] Kill an enemy with an automatic weapon during the Campaign. (Needler, Assault Rifle, Plasma Rifle, Plasma Repeater, Spiker) {| border="1" cellpadding="2" cellspacing="1" style="height: 189px; width: 217px;" | style="text-align: center;"|'''Tier''' | style="text-align: center;"|'''Required #''' | style="text-align: center;"|'''Rewarded Cr''' |- |Iron | style="text-align: center;"|250 | style="text-align: center;"|500 |- |Bronze | style="text-align: center;"|750 | style="text-align: center;"| 750 |- |Silver | style="text-align: center;"|3,000 | style="text-align: center;"| 1000 |- |Gold | style="text-align: center;"|6,000 | style="text-align: center;"| 3000 |- |Onyx | style="text-align: center;"|10,000 | style="text-align: center;"| 3000 |- |MAX | style="text-align: center;"|15,000 | style="text-align: center;"|0 |} ===Super Soldier=== [[File:Super soldier.png|right|250px]] Earn a spree of any type during the Campaign {| border="1" cellpadding="2" cellspacing="1" style="height: 189px; width: 217px;" | style="text-align: center;"|'''Tier''' | style="text-align: center;"|'''Required #''' | style="text-align: center;"|'''Rewarded Cr''' |- |Iron | style="text-align: center;"|25 | style="text-align: center;"|200 |- |Bronze | style="text-align: center;"|175 | style="text-align: center;"| 700 |- |Silver | style="text-align: center;"|500 | style="text-align: center;"| 1500 |- |Gold | style="text-align: center;"|2,000 | style="text-align: center;"| 2000 |- |Onyx | style="text-align: center;"|5,000 | style="text-align: center;"| 2000 |- |MAX | style="text-align: center;"|9,000 | style="text-align: center;"| 0 |} ===Support Role=== [[File:Support role.png|right|250px]] Earn an assist in Campaign {| border="1" cellpadding="2" cellspacing="1" style="width: 217px; height: 189px;" ! scope="col"|Tier ! scope="col"|Required # ! scope="col"|Rewarded Cr |- |Iron | style="text-align: center;"|100 | style="text-align: center;"|200 |- |Bronze | style="text-align: center;"|375 | style="text-align: center;"| 500 |- |Silver | style="text-align: center;"|750 | style="text-align: center;"| 1000 |- |Gold | style="text-align: center;"|1,500 | style="text-align: center;"| 1500 |- |Onyx | style="text-align: center;"|3,000 | style="text-align: center;"| 1500 |- |MAX | style="text-align: center;"|6,000 | style="text-align: center;"|0 |} ===Walking Tank=== [[File:Walking tank.png|right|250px]] Earn a multikill during the Campaign. {| border="1" cellpadding="2" cellspacing="1" style="height: 189px; width: 217px;" | style="text-align: center;"|'''Tier''' | style="text-align: center;"|'''Required #''' | style="text-align: center;"|'''Rewarded Cr''' |- |Iron | style="text-align: center;"|25 | style="text-align: center;"|200 |- |Bronze | style="text-align: center;"|175 | style="text-align: center;"| 700 |- |Silver | style="text-align: center;"|500 | style="text-align: center;"| 1500 |- |Gold | style="text-align: center;"|2,000 | style="text-align: center;"| 2000 |- |Onyx | style="text-align: center;"|5,000 | style="text-align: center;"| 2000 |- |MAX | style="text-align: center;"|9,000 | style="text-align: center;"|0 |} ===War Machine=== [[File:War machine.png|right|250px]] Kill an enemy with a vehicle in Campaign {| border="1" cellpadding="2" cellspacing="1" style="width: 217px; height: 189px;" ! scope="col"|Tier ! scope="col"|Required # ! scope="col"|Rewarded Cr |- |Iron | style="text-align: center;"|200 | style="text-align: center;"|250 |- |Bronze | style="text-align: center;"|500 | style="text-align: center;"| 700 |- |Silver | style="text-align: center;"|800 | style="text-align: center;"| 1400 |- |Gold | style="text-align: center;"|3,200 | style="text-align: center;"| 2000 |- |Onyx | style="text-align: center;"|6,400 | style="text-align: center;"| 2000 |- |MAX | style="text-align: center;"|14,000 | style="text-align: center;"|0 |} </div> <div class="tabbox"> <div class="tab">Firefight</div> ===Backup=== [[File:Backup.png|right|250px]] Earn an assist in Firefight Matchmaking. {| border="1" cellpadding="2" cellspacing="1" style="width: 217px; height: 189px;" ! scope="col"|Tier ! scope="col"|Required # ! scope="col"|Rewarded Cr |- |Iron | style="text-align: center;"|50 | style="text-align: center;"| 300 |- |Bronze | style="text-align: center;"|250 | style="text-align: center;"| 750 |- |Silver | style="text-align: center;"|750 | style="text-align: center;"| 1500 |- |Gold | style="text-align: center;"|1,500 | style="text-align: center;"| 2400 |- |Onyx | style="text-align: center;"|3,000 | style="text-align: center;"| 2400 |- |MAX | style="text-align: center;"|8,000 | style="text-align: center;"|0 |} ===Dome Inspector=== [[File:Dome inspector.png|right|250px]] Kill an enemy with a headshot in Firefight Matchmaking. {| border="1" cellpadding="2" cellspacing="1" style="width: 217px; height: 189px;" ! scope="col"|Tier ! scope="col"|Required # ! scope="col"|Rewarded Cr |- |Iron | style="text-align: center;"|50 | style="text-align: center;"|150 |- |Bronze | style="text-align: center;"|250 | style="text-align: center;"| 425 |- |Silver | style="text-align: center;"|500 | style="text-align: center;"| 1000 |- |Gold | style="text-align: center;"|4,000 | style="text-align: center;"| 2400 |- |Onyx | style="text-align: center;"|8,000 | style="text-align: center;"| 2400 |- |MAX | style="text-align: center;"|20,000 | style="text-align: center;"|0 |} ===Get Loud=== [[File:Get loud.png|right|250px]] Earn a kill with a heavy weapon in Firefight Matchmaking. (Rocket Launcher, Grenade Launcher, Plasma Launcher, Spartan Laser, Concussion Rifle, Fuel Rod Gun, Target Locator) {| border="1" cellpadding="2" cellspacing="1" style="width: 217px; height: 189px;" ! scope="col"|Tier ! scope="col"|Required # ! scope="col"|Rewarded Cr |- |Iron | style="text-align: center;"|100 | style="text-align: center;"|200 |- |Bronze | style="text-align: center;"|375 | style="text-align: center;"| 750 |- |Silver | style="text-align: center;"|750 | style="text-align: center;"| 1500 |- |Gold | style="text-align: center;"|2,000 | style="text-align: center;"| 2000 |- |Onyx | style="text-align: center;"|4,000 | style="text-align: center;"| 2000 |- |MAX | style="text-align: center;"|8,000 | style="text-align: center;"|0 |} ===Grounded=== [[File:Grounded.png|right|250px]] Kill an enemy vehicle in Firefight Matchmaking. {| border="1" cellpadding="2" cellspacing="1" style="width: 217px; height: 189px;" ! scope="col"|Tier ! scope="col"|Required # ! scope="col"|Rewarded Cr |- |Iron | style="text-align: center;"|50 | style="text-align: center;"|250 |- |Bronze | style="text-align: center;"|200 | style="text-align: center;"| 400 |- |Silver | style="text-align: center;"|400 | style="text-align: center;"| 800 |- |Gold | style="text-align: center;"|2,500 | style="text-align: center;"| 1600 |- |Onyx | style="text-align: center;"|6,000 | style="text-align: center;"| 1600 |- |MAX | style="text-align: center;"|12,000 | style="text-align: center;"|0 |} ===In Command=== [[File:In command.png|right|250px]] Kill a Leader-class enemy in Firefight Matchmaking. (Only Elites counted towards this commendation.) {| border="1" cellpadding="2" cellspacing="1" style="width: 217px; height: 189px;" ! scope="col"|Tier ! scope="col"|Required # ! scope="col"|Rewarded Cr |- |Iron | style="text-align: center;"|75 | style="text-align: center;"|250 |- |Bronze | style="text-align: center;"|375 | style="text-align: center;"|400 |- |Silver | style="text-align: center;"|750 | style="text-align: center;"| 800 |- |Gold | style="text-align: center;"|3,000 | style="text-align: center;"|1600 |- |Onyx | style="text-align: center;"|6,000 | style="text-align: center;"| 1600 |- |MAX | style="text-align: center;"|10,000 | style="text-align: center;"|0 |} ===Longshot=== [[File:Longshot.png|right|250px]] Kill an enemy with a precision weapon in Firefight Matchmaking. (DMR, Needle Rifle, Focus Rifle, Sniper Rifle) {| border="1" cellpadding="2" cellspacing="1" style="width: 217px; height: 189px;" ! scope="col"|Tier ! scope="col"|Required # ! scope="col"|Rewarded Cr |- |Iron | style="text-align: center;"|250 | style="text-align: center;"| 500 |- |Bronze | style="text-align: center;"|750 | style="text-align: center;"| 750 |- |Silver | style="text-align: center;"|4,000 | style="text-align: center;"| 1000 |- |Gold | style="text-align: center;"|10,000 | style="text-align: center;"| 3000 |- |Onyx | style="text-align: center;"|20,000 | style="text-align: center;"| 3000 |- |MAX | style="text-align: center;"|32,000 | style="text-align: center;"|0 |} ===Methodical=== [[File:Methodical.png|right|250px]] Earn a spree of any type in Firefight Matchmaking. {| border="1" cellpadding="2" cellspacing="1" style="height: 189px; width: 217px;" | style="text-align: center;"|'''Tier''' | style="text-align: center;"|'''Required #''' | style="text-align: center;"|'''Rewarded Cr''' |- |Iron | style="text-align: center;"|25 | style="text-align: center;"|200 |- |Bronze | style="text-align: center;"|175 | style="text-align: center;"| 700 |- |Silver | style="text-align: center;"|500 | style="text-align: center;"| 1500 |- |Gold | style="text-align: center;"|2,500 | style="text-align: center;"| 2000 |- |Onyx | style="text-align: center;"|5,000 | style="text-align: center;"| 2000 |- |MAX | style="text-align: center;"|10,000 | style="text-align: center;"|0 |} ===Numbers Game=== [[File:Numbers game.png|right|250px]] Earn any multikill in Firefight Matchmaking. {| border="1" cellpadding="2" cellspacing="1" style="width: 217px; height: 189px;" ! scope="col"|Tier ! scope="col"|Required # ! scope="col"|Rewarded Cr |- |Iron | style="text-align: center;"|25 | style="text-align: center;"|200 |- |Bronze | style="text-align: center;"|175 | style="text-align: center;"| 700 |- |Silver | style="text-align: center;"|500 | style="text-align: center;"| 1500 |- |Gold | style="text-align: center;"|2,500 | style="text-align: center;"| 2000 |- |Onyx | style="text-align: center;"|5,000 | style="text-align: center;"| 2000 |- |MAX | style="text-align: center;"|15,000 | style="text-align: center;"|0 |} ===Perfectionist=== [[File:Perfectionist.png|right|250px]] Complete a round without dying in Firefight Matchmaking. {| border="1" cellpadding="2" cellspacing="1" style="width: 217px; height: 189px;" ! scope="col"|Tier ! scope="col"|Required # ! scope="col"|Rewarded Cr |- |Iron | style="text-align: center;"|50 | style="text-align: center;"|250 |- |Bronze | style="text-align: center;"|250 | style="text-align: center;"| 1250 |- |Silver | style="text-align: center;"|500 | style="text-align: center;"| 2000 |- |Gold | style="text-align: center;"|2,000 | style="text-align: center;"| 2000 |- |Onyx | style="text-align: center;"|5,000 | style="text-align: center;"| 2000 |- |MAX | style="text-align: center;"|8,000 | style="text-align: center;"|0 |} ===Pull the Pin=== [[File:Pull the pin.png|right|250px]] Kill an enemy with a grenade in Firefight Matchmaking. {| border="1" cellpadding="2" cellspacing="1" style="width: 217px; height: 189px;" ! scope="col"|Tier ! scope="col"|Required # ! scope="col"|Rewarded Cr |- |Iron | style="text-align: center;"|50 | style="text-align: center;"|200 |- |Bronze | style="text-align: center;"|250 | style="text-align: center;"| 750 |- |Silver | style="text-align: center;"|500 | style="text-align: center;"|1000 |- |Gold | style="text-align: center;"|3,000 | style="text-align: center;"| 2000 |- |Onyx | style="text-align: center;"|5,000 | style="text-align: center;"| 2000 |- |MAX | style="text-align: center;"|9,000 | style="text-align: center;"|0 |} ===Riflin' Through=== [[File:Riflin' through.png|right|250px]] Kill an enemy with an automatic weapon in Firefight Matchmaking. (Needler, Assault Rifle, Plasma Rifle, Plasma Repeater, Spiker) {| border="1" cellpadding="2" cellspacing="1" style="width: 217px; height: 189px;" ! scope="col"|Tier ! scope="col"|Required # ! scope="col"|Rewarded Cr |- |Iron | style="text-align: center;"|250 | style="text-align: center;"|500 |- |Bronze | style="text-align: center;"|750 | style="text-align: center;"| 750 |- |Silver | style="text-align: center;"|3,000 | style="text-align: center;"| 1000 |- |Gold | style="text-align: center;"|10,000 | style="text-align: center;"| 2000 |- |Onyx | style="text-align: center;"|20,000 | style="text-align: center;"| 2000 |- |MAX | style="text-align: center;"|32,000 | style="text-align: center;"|0 |} ===Specialized=== [[File:Specialized.png|right|250px]] Kill a specialist-class enemy in Firefight Matchmaking. (Brutes, Jackals, Skirmishers, and Spec-Ops grunts counted towards this commendation, regardless of in-game class designation. Hunters may have fallen into this category as well.) {| border="1" cellpadding="2" cellspacing="1" style="width: 217px; height: 189px;" ! scope="col"|Tier ! scope="col"|Required # ! scope="col"|Rewarded Cr |- |Iron | style="text-align: center;"|175 | style="text-align: center;"|200 |- |Bronze | style="text-align: center;"|525 | style="text-align: center;"| 600 |- |Silver | style="text-align: center;"|2,000 | style="text-align: center;"| 1200 |- |Gold | style="text-align: center;"|6,000 | style="text-align: center;"| 2400 |- |Onyx | style="text-align: center;"|10,000 | style="text-align: center;"| 2400 |- |MAX | style="text-align: center;"|14,000 | style="text-align: center;"|0 |} ===Target Practice=== [[File:Target practice.png|right|250px]] Kill an infantry-class enemy in Firefight Matchmaking. (Grunts were the only enemies counted towards this commendation.) {| border="1" cellpadding="2" cellspacing="1" style="width: 217px; height: 189px;" ! scope="col"|Tier ! scope="col"|Required # ! scope="col"|Rewarded Cr |- |Iron | style="text-align: center;"|250 | style="text-align: center;"|200 |- |Bronze | style="text-align: center;"|750 | style="text-align: center;"| 600 |- |Silver | style="text-align: center;"|3,000 | style="text-align: center;"| 2000 |- |Gold | style="text-align: center;"|7,000 | style="text-align: center;"|2400 |- |Onyx | style="text-align: center;"|12,000 | style="text-align: center;"| 2400 |- |MAX | style="text-align: center;"|20,000 | style="text-align: center;"|0 |} ===Trigger Happy=== [[File:Trigger happy.png|right|250px]] Kill an enemy with a pistol in Firefight Matchmaking (Magnum, Plasma Pistol) {| border="1" cellpadding="2" cellspacing="1" style="width: 217px; height: 189px;" ! scope="col"|Tier ! scope="col"|Required # ! scope="col"|Rewarded Cr |- |Iron | style="text-align: center;"|250 | style="text-align: center;"| 500 |- |Bronze | style="text-align: center;"|750 | style="text-align: center;"| 750 |- |Silver | style="text-align: center;"|3,000 | style="text-align: center;"| 1500 |- |Gold | style="text-align: center;"|6,000 | style="text-align: center;"| 2000 |- |Onyx | style="text-align: center;"|10,000 | style="text-align: center;"| 2000 |- |MAX | style="text-align: center;"|16,000 | style="text-align: center;"|0 |} ===Vehicular=== [[File:Vehicular.png|right|250px]] Kill an enemy with a vehicle in Firefight Matchmaking. (Turrets fall under this Commendation.) {| border="1" cellpadding="2" cellspacing="1" style="width: 217px; height: 189px;" ! scope="col"|Tier ! scope="col"|Required # ! scope="col"|Rewarded