Editing Kig-Yar/Gameplay

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*The second way is to overcharge a Plasma Pistol and fire it at their shielding, deactivating it, giving the player the time to fire at them or melee them. Jackals will usually flee when their shield is down, and if left alone, they will reactivate it.
*The second way is to overcharge a Plasma Pistol and fire it at their shielding, deactivating it, giving the player the time to fire at them or melee them. Jackals will usually flee when their shield is down, and if left alone, they will reactivate it.
*Meleeing the Jackal will end up deactivating the shield or make it flinch, sending the alien fleeing. This is not guaranteed though, as sometimes the Jackal may stand its ground and attempt to kill you.
*Meleeing the Jackal will end up deactivating the shield or make it flinch, sending the alien fleeing. This is not guaranteed though, as sometimes the Jackal may stand its ground and attempt to kill you.
*Lastly, the shield hinders the Jackal's movement, making them vulnerable to [[grenade]]s thrown behind them.
*Lastly, the shield hinders the Jackal's movement, making them vulnerable to [[Grenade|grenades]] thrown behind them.


[[Sniper Jackals]] appear starting with ''[[Halo 2]]'', where they are equipped with the [[Particle beam rifle]], and from ''[[Halo 3]]'' onwards they can also be encountered with the [[Vostu-pattern carbine|Carbine]] (or other mid-range weapons depending on the game). Sniper Jackals are best countered by defeating them at their own game. Find a headshot-capable weapon, then survey the area, looking for the signs of their presecence. Depending on the game, snipers will have a glowing helmet, a laser sight, or a different coloration. In absence of these, follow the trail of their shots, as they tend to stay in one place. When you find them, shoot their head before they have time to notice you.
[[Sniper Jackals]] appear starting with ''[[Halo 2]]'', where they are equipped with the [[Particle beam rifle]], and from ''[[Halo 3]]'' onwards they can also be encountered with the [[Vostu-pattern carbine|Carbine]] (or other mid-range weapons depending on the game). Sniper Jackals are best countered by defeating them at their own game. Find a headshot-capable weapon, then survey the area, looking for the signs of their presecence. Depending on the game, snipers will have a glowing helmet, a laser sight, or a different coloration. In absence of these, follow the trail of their shots, as they tend to stay in one place. When you find them, shoot their head before they have time to notice you.
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*In ''Halo: Combat Evolved'', the Jackals wore more armor, often had helmets, had shorter, stubbier beaks, more jewel-like eyes, and came in two skin color variations: black and orange. In ''Halo 2'', they are more avian looking and have only an orange skin color. Also they have pink reptile like eyes which flicker off and on when dead, but still stay pink. They also have larger biceps and chests. It is unknown why these changes happened, and if the Halo 2 Jackals are a different variety/race of Jackals than the ones in ''Halo: Combat Evolved'' or if the changes were mostly just graphical. Besides the aesthetic differences, there have also been changes in the way the Jackal Personal Arm Shield works and looks, and the addition of a sniper rank. In neither game do Jackals utilize [[Plasma Grenade]]s, although they do carry grenades in ''Halo 2''.
*In ''Halo: Combat Evolved'', the Jackals wore more armor, often had helmets, had shorter, stubbier beaks, more jewel-like eyes, and came in two skin color variations: black and orange. In ''Halo 2'', they are more avian looking and have only an orange skin color. Also they have pink reptile like eyes which flicker off and on when dead, but still stay pink. They also have larger biceps and chests. It is unknown why these changes happened, and if the Halo 2 Jackals are a different variety/race of Jackals than the ones in ''Halo: Combat Evolved'' or if the changes were mostly just graphical. Besides the aesthetic differences, there have also been changes in the way the Jackal Personal Arm Shield works and looks, and the addition of a sniper rank. In neither game do Jackals utilize [[Plasma Grenade]]s, although they do carry grenades in ''Halo 2''.
*In ''Halo: Combat Evolved'', Jackals hunt predominantly in pairs, usually one major and a minor, 2 minors, or sometimes 2 majors (though more than one pair may be present in certain areas). In ''Halo 2'', shielded Jackals work primarily in teams upwards of four, though they are occasionally found in pairs. Sniper Jackals can also be found working in teams on occasions.
*In ''Halo: Combat Evolved'', Jackals hunt predominantly in pairs, usually one major and a minor, 2 minors, or sometimes 2 majors (though more than one pair may be present in certain areas). In ''Halo 2'', shielded Jackals work primarily in teams upwards of four, though they are occasionally found in pairs. Sniper Jackals can also be found working in teams on occasions.
*In ''Halo 2'', on rare occasions, Jackals wield [[Okarda'phaa-pattern plasma rifle|plasma rifles]].
*In ''Halo 2'', on rare occasions, Jackals wield [[Type-25 plasma rifle|plasma rifles]].


[[File:H3 PointDefenseGauntlet Damaged.jpg|thumb|200px|Jackals with weakened and deactivated shields in ''Halo 3''.]]
[[File:H3 PointDefenseGauntlet Damaged.jpg|thumb|200px|Jackals with weakened and deactivated shields in ''Halo 3''.]]

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