Editing Headhunter (game variant)

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To collect skulls, players can either grab the ones that spawn at the start or kill a player. A player with no skulls still drops one at death. When collecting the skulls, players are tagged with a [[navigation point|navpoint]] indicator above their multiplayer models which reveals the amount of skulls collected, even if they are in [[active camouflage]].{{Ref/Reuse|1UP}} The more skulls the players collect, the bigger a target they are. If a player is killed, all of the skulls will be dropped and opposing players will be able to collect the skulls.{{Ref/Reuse|1UP}} In addition, players will not be penalized for carrying the skulls and will be able to access all his/her weapons and abilities. The default game-winning score is 25, though if the player manages to deposit 10 skulls at once, they would obtain a [[Skullamanjaro]]. It is important to note that the player will not receive any points until they deposit their skulls into a territory. After a few seconds pass, the deposit zone will start flashing. This indicates that the zone will move in about three seconds, so waste no time depositing your skulls.
To collect skulls, players can either grab the ones that spawn at the start or kill a player. A player with no skulls still drops one at death. When collecting the skulls, players are tagged with a [[navigation point|navpoint]] indicator above their multiplayer models which reveals the amount of skulls collected, even if they are in [[active camouflage]].{{Ref/Reuse|1UP}} The more skulls the players collect, the bigger a target they are. If a player is killed, all of the skulls will be dropped and opposing players will be able to collect the skulls.{{Ref/Reuse|1UP}} In addition, players will not be penalized for carrying the skulls and will be able to access all his/her weapons and abilities. The default game-winning score is 25, though if the player manages to deposit 10 skulls at once, they would obtain a [[Skullamanjaro]]. It is important to note that the player will not receive any points until they deposit their skulls into a territory. After a few seconds pass, the deposit zone will start flashing. This indicates that the zone will move in about three seconds, so waste no time depositing your skulls.


==Medals and awards==
==Medals==
The [[Skullamanjaro]] medal can be achieved in the Headhunter mode by scoring ten skulls at once. Scoring a Skullamanjaro on an [[Anniversary Map Pack|Anniversary map]] in ''Halo: Reach'' unlocks the [[Bounty Hunter]] achievement, while scoring a Skullamajaro in the ''Halo: Reach'' component of ''[[Halo: The Master Chief Collection]]'' unlocks the [[Negative, Ghostrider]] achievement and the Headhunter [[Nameplates/Halo: The Master Chief Collection|nameplate]].
The [[Skullamanjaro]] medal can be achieved in the Headhunter mode by scoring ten skulls at once. Scoring a Skullamanjaro on an [[Anniversary Map Pack|Anniversary map]] in ''Halo: Reach'' unlocks the [[Bounty Hunter]] achievement, while scoring a Skullamajaro in the ''Halo: Reach'' component of ''[[Halo: The Master Chief Collection]]'' unlocks the [[Negative, Ghostrider]] achievement and the Headhunter [[Nameplates/Halo: The Master Chief Collection|nameplate]].


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