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{{Status|RealWorld}}
{{Era|RW}}
{{Center|For other uses of the word "Halo", see [[Halo (disambiguation)]].}}
{{Center|For other uses of the word "Halo", see [[Halo (disambiguation)]].}}
{{New content}}
{{Newcontent}}
[[File:Halo logo (2012-present).png|450px|center|The Halo 4-era Halo logo.]]
[[File:Halo logo (2012-present).png|450px|center|The Halo 4-era Halo logo.]]
[[File:Halo 20 Year Celebration Artwork.jpg|300px|thumb|''Halo''{{'}}s 20-year anniversary artwork.]]
[[File:Halo 15thanniv banner.png|300px|thumb|''Halo'''s 15-year anniversary banner.]]
{{Quote|Halo is an epic journey to save humanity from a terrible menace.|[[Chris Carney]] on ''[[Halo 3 Legendary Edition]]: [[Seven|7]] [[7 Steps to World Domination|Steps To World Domination]]''}}
{{Quote|Halo is an epic journey to save humanity from a terrible menace.|[[Chris Carney]] on ''[[Halo 3 Legendary Edition]]: [[Seven|7]] [[7 Steps to World Domination|Steps To World Domination]]''}}
The '''Halo universe''' is the sprawling fictional universe in which all [[Halo (disambiguation)|mainline Halo media]] takes place. In the 26th century, [[human]]kind has [[Human colonies|colonized]] hundreds of worlds in [[Earth]]'s interstellar neighborhood, only to stumble upon a hostile alliance of aliens known as the [[Covenant]]. Motivated by the [[Hierarchs|Prophets']] promises of [[Covenant religion|ascension to godhood]] in the form of the eponymous [[Halo Array|Halos]], a series of ring-shaped superweapons built by the ancient race of the [[Forerunner]]s, the Covenant are bent on humanity's destruction. With the apocalyptic [[Human-Covenant War]] concluded, members of both sides are faced with an uncertain future in a politically complex environment of numerous different factions and affiliations, while ancient Forerunner entities and technologies continue to involve themselves with the galaxy's affairs.
The '''Halo universe''' is the sprawling fictional universe in which all [[Halo|''Halo'' media]] takes place. In the 26th century, [[human]]kind has [[Human colonies|colonized]] hundreds of worlds in [[Earth]]'s interstellar neighborhood, only to stumble upon a hostile alliance of aliens known as the [[Covenant]]. Motivated by the [[Hierarchs|Prophets']] promises of [[Covenant religion|ascension to godhood]] in the form of the eponymous [[Halo Array|Halos]], a series of ring-shaped superweapons built by the ancient race of the [[Forerunner]]s, the Covenant are bent on humanity's destruction. With the apocalyptic [[Human-Covenant War]] concluded, members of both sides are faced with an uncertain future in a politically complex environment of numerous different factions and affiliations, while ancient Forerunner entities and technologies continue to involve themselves with the galaxy's affairs.


It is this universe where the Halo video game series: ''[[Halo: Combat Evolved]]'', ''[[Halo 2]]'', ''[[Halo 3]]'', ''[[Halo Wars]]'', ''[[Halo 3: ODST]]'', ''[[Halo: Reach]]'', ''[[Halo: Combat Evolved Anniversary]]'', ''[[Halo 4]]'', ''[[Halo: Spartan Assault]]'', ''[[Halo 2: Anniversary]]'', ''[[Halo: Spartan Strike]]'', ''[[Halo 5: Guardians]]'', ''[[Halo Wars 2]]'', and ''[[Halo Infinite]]'' take place. In addition to the games, a number of [[Halo novels]] and other media including [[:Category:Audio dramas|audio dramas]], [[:Category:Comics|comic books]], [[:Category:Tabletop games|tabletop games]], [[:Category:Cinematics|films]] and an [[Halo Legends|anime collection]] have been released. The media beyond the game series expands into the Halo universe timeline before and after the events of the games, as well as running concurrently with the games' timeline.
It is this universe where the Halo video game series: ''[[Halo: Combat Evolved]]'', ''[[Halo 2]]'', ''[[Halo 3]]'', ''[[Halo Wars]]'', ''[[Halo 3: ODST]]'', ''[[Halo: Reach]]'', ''[[Halo: Combat Evolved Anniversary]]'', ''[[Halo 4]]'', ''[[Halo: Spartan Assault]]'', ''[[Halo 2: Anniversary]]'', ''[[Halo: Spartan Strike]]'', ''[[Halo 5: Guardians]]'', and ''[[Halo Wars 2]]'' take place. In addition to the games, a number of [[Halo novels]] and other media including audio dramas, [[:Category:Comics|comic books]], tabletop games, [[:Category:Cinematics|films]] and an [[Halo Legends|anime collection]] have been released. The media beyond the game series expands into the Halo universe timeline before and after the events of the games, as well as running concurrently with the games' timeline.


==Primary factions==
==Primary factions==
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The UNSC was formed by the [[United Nations]] when overpopulation on [[Earth]] and conflict in the [[Sol System]] started becoming a severe problem in the early 22nd century. In the wake of the [[Interplanetary War]] in the 2160s, the UNSC became the military and space exploratory arm of the newly-established Unified Earth Government. After the emergence of the Covenant threat, the UNSC was given power over the UEG and its colonial governing agency, [[Colonial Administration Authority]], although the civilian government was formally returned its power after the war.
The UNSC was formed by the [[United Nations]] when overpopulation on [[Earth]] and conflict in the [[Sol System]] started becoming a severe problem in the early 22nd century. In the wake of the [[Interplanetary War]] in the 2160s, the UNSC became the military and space exploratory arm of the newly-established Unified Earth Government. After the emergence of the Covenant threat, the UNSC was given power over the UEG and its colonial governing agency, [[Colonial Administration Authority]], although the civilian government was formally returned its power after the war.


Run by [[UNSC High Command|HIGHCOM]], the UNSC is Earth's premiere defense against external threats. The [[UNSC Navy]] houses the divisions of [[UNSC Marine Corps|Marines]] (including the [[Orbital Drop Shock Trooper]]s), the [[Office of Naval Intelligence]] (ONI), and the [[UNSC fleet|fleet]]. The [[United Nations Space Command]] armed forces includes the [[UNSC Army]], the [[UNSC Air Force]], and [[Spartan Operations]], along with the Navy and Marines. Originally designed to keep the peace between neighboring planets and star systems, when certain [[Insurrectionist|rebellious factions]] began to present a problem in the late 2490s, the UNSC was forced to police its colonies to keep privateers and [[Space piracy|pirates]] from raiding them.
Run by [[UNSC High Command|HIGHCOM]], the UNSC is Earth's premiere defense against external threats. The [[UNSC Navy]] houses the divisions of [[UNSC Marine Corps|Marines]] (including the [[Orbital Drop Shock Trooper]]s), the [[Office of Naval Intelligence]] (ONI), and the [[UNSC fleet|fleet]]. The [[UNSC Armed Forces]] includes the [[UNSC Army]], the [[UNSC Air Force]], and [[Spartan Operations]], along with the Navy and Marines. Originally designed to keep the peace between neighboring planets and star systems, when certain [[Insurrectionist|rebellious factions]] began to present a problem in the late 2490s, the UNSC was forced to police its colonies to keep privateers and [[Space piracy|pirates]] from raiding them.


There are several breakaway factions opposed to UNSC and the Colonial Administration Authority as well, collectively known as [[Insurrectionist]]s.
There are several breakaway factions opposed to UNSC and the Colonial Administration Authority as well, collectively known as [[Insurrectionist]]s.
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The Swords of Sanghelios is a splinter faction of the Covenant formed by the [[Arbiter]] [[Thel 'Vadam]] and [[Shipmaster]] [[Rtas 'Vadum]], based upon an ancient Sangheili order. Formed from the [[Fleet of Retribution|initial alliance]] out of desperation with their former human enemies, the UNSC, they played a key role in ensuring the salvation of the galaxy and start a new era of relative peace alongside the UNSC.
The Swords of Sanghelios is a splinter faction of the Covenant formed by the [[Arbiter]] [[Thel 'Vadam]] and [[Shipmaster]] [[Rtas 'Vadum]], based upon an ancient Sangheili order. Formed from the [[Fleet of Retribution|initial alliance]] out of desperation with their former human enemies, the UNSC, they played a key role in ensuring the salvation of the galaxy and start a new era of relative peace alongside the UNSC.


Facing civil war after the end of the Human-Covenant War, the Swords became a major faction within the galaxy's political and military state. Alongside the UNSC they shared the [[Joint Occupation Zone]]s, research and monitoring stations on the Halo rings as well as MJOLNIR armor. Much of the Swords' trouble came from the [[Servants of the Abiding Truth]] and [[Jul 'Mdama]]'s emerging [[Jul 'Mdama's Covenant|Covenant faction]], both directly and indirectly caused by the Office of Naval Intelligence which sought the destabilization of the Sangheili race.
Facing civil war after the end of the Human-Covenant War, the Swords became a major faction within the galaxy's political and military state. Alongside the UNSC they shared the [[Joint Occupation Zone]]s, research and monitoring stations on the Halo rings as well as MJOLNIR armor. Much of the Swords' trouble came from the [[Servants of the Abiding Truth]] and [[Jul 'Mdama]]'s emerging [[Jul 'Mdama's Covenant|Covenant faction]], both directly and indirectly caused by the Office of Naval Intelligence which sough the destabilization of the Sangheili race.


Ruled by a large council of [[kaidon]]s, the Swords of Sanghelios attempt to bring peace and unity to Sanghelios, the Elite homeworld, as well as returning the old values and traditions of Sangheili past. With their UNSC allies, they are succeeding in creating a new era of peace.
Ruled by a large council of [[kaidon]]s, the Swords of Sanghelios attempt to bring peace and unity to Sanghelios, the Elite homeworld, as well as returning the old values and traditions of Sangheili past. With their UNSC allies, they are succeeding in creating a new era of peace.
{{clear}}
{{clear}}
===The Covenant===
===The Covenant===
[[File:Covenant LogoHD.png|thumb|150px|The Covenant's symbol.]]
[[File:Covenant LogoHD.png|thumb|150px|right|The Covenant's symbol.]]
{{Main|The Covenant}}
{{Main|The Covenant}}
Originally formed by as an alliance between two species; the Prophets ([[San'Shyuum]]) and the Elites ([[Sangheili]]), the Covenant was a theocratic hegemony of multiple alien species. The name "Covenant" is based on the [[Writ of Union|binding Covenant]] formed between the two races, when the Sangheili promised to defend the San'Shyuum as they searched for the "Sacred Rings" ([[Halo Array]]) which are said to start the "[[Covenant religion|Great Journey]]", a term that the Prophets use to explain the disappearance of their Gods, the Forerunner race. The quest of the entire Covenant, the Great Journey is the basis of all of their worship. As the Covenant Empire grew over a millennium, more species were [[Slavery|enslaved]] to their cause, although, up until the [[Great Schism]], none of them were quite as important to the Prophets as the Elites.
Originally formed by as an alliance between two species; the Prophets ([[San'Shyuum]]) and the Elites ([[Sangheili]]), the Covenant was a theocratic hegemony of multiple alien species. The name "Covenant" is based on the [[Writ of Union|binding Covenant]] formed between the two races, when the Sangheili promised to defend the San'Shyuum as they searched for the "Sacred Rings" ([[Halo Array]]) which are said to start the "[[Covenant religion|Great Journey]]", a term that the Prophets use to explain the disappearance of their Gods, the Forerunner race. The quest of the entire Covenant, the Great Journey is the basis of all of their worship. As the Covenant Empire grew over a millennium, more species were enslaved to their cause, although, up until the [[Great Schism]], none of them were quite as important to the Prophets as the Elites.


At first, the Covenant were mostly held together by a need to survive, but as their society advanced, so did their technology, culture and religion. Now the polytheistic Covenant control a large part of the Orion Arm of the Milky Way galaxy and their society is a complicated caste system, with the Prophets still on top, governing the Covenant along with the Elites. The Covenant is a theocracy, based on a prophecy about the Sacred Rings and the Great Journey. The actual context of this prophecy is based on the notion that the Forerunners were so advanced that they had found a way to propel themselves to godlike status using their technology. To oppose this, a parasitic race known as the Flood attacked the Forerunners and attempted to stop the activation of this technology. Before the Flood could stop them, the Forerunners activated the Halo Array, and ascended to godhood. The Covenant design is to find the Halos, and use it to propel themselves to godliness as well.
At first, the Covenant were mostly held together by a need to survive, but as their society advanced, so did their technology, culture and religion. Now the polytheistic Covenant control a large part of the Orion Arm of the Milky Way galaxy and their society is a complicated caste system, with the Prophets still on top, governing the Covenant along with the Elites. The Covenant is a theocracy, based on a prophecy about the Sacred Rings and the Great Journey. The actual context of this prophecy is based on the notion that the Forerunners were so advanced that they had found a way to propel themselves to godlike status using their technology. To oppose this, a parasitic race known as the Flood attacked the Forerunners and attempted to stop the activation of this technology. Before the Flood could stop them, the Forerunners activated the Halo Array, and ascended to godhood. The Covenant design is to find the Halos, and use it to propel themselves to godliness as well.


The three leading Prophets [[Prophet of Truth|Truth]], [[Prophet of Mercy|Mercy]], and [[Prophet of Regret|Regret]] who were the [[Hierarchs]] of the Covenant, wanted to destroy humanity due to the threat they pose to their religion: if humankind really are the Forerunners' heirs, then all that the Covenant believe in is false. Not wanting the truth about the humans to get out, the rest of the Covenant have been told that humanity is a direct affront to the Forerunner, much like the Flood in goal, so must be exterminated if the Great Journey is to be completed.
The three leading Prophets [[Truth]], [[Mercy]], and [[Regret]] who were the [[Hierarchs]] of the Covenant, wanted to destroy humanity due to the threat they pose to their religion: if humankind really are the Forerunners' heirs, then all that the Covenant believe in is false. Not wanting the truth about the humans to get out, the rest of the Covenant have been told that humanity is a direct affront to the Forerunner, much like the Flood in goal, so must be exterminated if the Great Journey is to be completed.


===Covenant remnants===
===Covenant remnants===
{{Main|Covenant remnants|Jul 'Mdama's Covenant|Banished}}
{{Main|Covenant remnants|Jul 'Mdama's Covenant}}
After the destruction of the original Covenant in the concluding events of the Human-Covenant War, the former member species fragmented into [[Covenant remnants|many factions]] with varying goals, many of them still hostile to humanity as well as each other.
After the destruction of the original Covenant in the concluding events of the Human-Covenant War, the former member species fragmented into [[Covenant remnants|many factions]] with varying goals, many of them still hostile to humanity as well as each other.


===The Flood===
===The Flood===
[[File:H Evol - Mona Lisa Flood Combat Forms.png|thumb|250px|[[Flood]] forms aboard the ''[[Mona Lisa]]''.]]
[[File:H Evol - Mona Lisa Flood Combat Forms.png|thumb|right|250px|[[Flood]] forms aboard the ''[[Mona Lisa]]''.]]
{{Main|Flood}}
{{Main|Flood}}
'''The Flood''' (called '''The Parasite''' by the Covenant) is a species of virulent, parasitic organisms that thrive by consuming other sentient life of sufficient biomass, no matter where in the universe, thus leading Forerunners to the creation of the Halo Array. The Flood appears to be a hive or communal mind, existing in several stages that eventually lead into the creation of a central intelligence known as the [[Gravemind]].
'''The Flood''' (called '''The Parasite''' by the Covenant) is a species of virulent, parasitic organisms that thrive by consuming other sentient life of sufficient biomass, no matter where in the universe, thus leading Forerunners to the creation of the Halo Array. The Flood appears to be a hive or communal mind, existing in several stages that eventually lead into the creation of a central intelligence known as the [[Gravemind]].
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===The Forerunners===
===The Forerunners===
[[File:Main-Forerunner.png|thumb|150px|The Eld, a iconic Forerunners symbol associated with the [[Mantle|Mantle of Responsbility]].]]
[[File:Main-Forerunner.png|thumb|right|150px|The Eld, a iconic Forerunners symbol associated with the [[Mantle|Mantle of Responsbility]].]]
{{Main|Ecumene}}
{{Main|Ecumene}}
Once the dominant civilization in the [[Milky Way]], the Forerunners reached unparalleled technological advancement over 100,000 years before the Human-Covenant War. Believing to be charged by the mysterious [[Precursor]]s with protecting less advanced civilizations in the galaxy, they stumbled upon the Flood and fought a [[Forerunner-Flood war|three-hundred-year long war]] to stop the genocidal parasitic species from overrunning the galaxy. When it looked as if they were going to fail at that task, they built and activated the Halo Array - sterilizing the entire galaxy of sentient life including themselves, starving the Flood into submission, and [[Conservation Measure|repopulating the galaxy]] again with those few species saved from extinction.<ref name="origins">'''Halo: Legends''', ''Origins''</ref>  
Once the dominant civilization in the [[Milky Way]], the Forerunners reached unparalleled technological advancement over 100,000 years before the Human-Covenant War. Believing to be charged by the mysterious [[Precursor]]s with protecting less advanced civilizations in the galaxy, they stumbled upon the Flood and fought a [[Forerunner-Flood war|three-hundred-year long war]] to stop the genocidal parasitic species from overrunning the galaxy. When it looked as if they were going to fail at that task, they built and activated the Halo Array - sterilizing the entire galaxy of sentient life including themselves, starving the Flood into submission, and [[Conservation Measure|repopulating the galaxy]] again with those few species saved from extinction.<ref name="origins">'''Halo: Legends''', ''Origins''</ref>  
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===Insurrectionists===
===Insurrectionists===
[[File:HM Icon Insurrectionist.png|thumb|left|100px|An Insurrectionist emblem.]]
[[File:Rebelfist.png|thumb|left|80px|An Insurrectionist emblem.<ref>[[Halo Wars]]</ref>]]
The Insurrectionists are various rebel groups opposed to the rule of the UNSC throughout human space who seek the colonies' liberation from the Unified Earth Government's influence. Following the rapid volumetric growth of the region of space controlled by the human race throughout the 25th century, the UEG found it increasingly difficult to maintain its hold over the Outer Colonies, hundreds of which were scattered across exceedingly large swathes of space. By 2490, the Outer Colonies surpassed the core worlds in number by several hundred. Despite their more discrete composition, the Outer Colonies proved an ample breeding ground for a strong nationalist sentiment among their citizens which in turn led to their perceiving the Earth government—and the UNSC which imposed its will—as a draconian outside force. In 2513, the UNSC initiated [[Operation: TREBUCHET]], one of the largest operations in UNSC history; spanning ten years and costing hundreds of thousands of lives, the goal was to root out the Insurrectionists and impose order in the Outer Colonies. Following the Covenant attack on Harvest and the onset of the Human-Covenant War in 2525, Operation: TREBUCHET was put on halt by the UNSC. Insurrectionist activity as a whole, while not completely gone, died down during the Covenant War.
The Insurrectionists are various rebel groups opposed to the rule of the UNSC throughout human space who seek the colonies' liberation from the Unified Earth Government's influence. Following the rapid volumetric growth of the region of space controlled by the human race throughout the 25th century, the UEG found it increasingly difficult to maintain its hold over the Outer Colonies, hundreds of which were scattered across exceedingly large swathes of space. By 2490, the Outer Colonies surpassed the core worlds in number by several hundred. Despite their more discrete composition, the Outer Colonies proved an ample breeding ground for a strong nationalist sentiment among their citizens which in turn led to their perceiving the Earth government—and the UNSC which imposed its will—as a draconian outside force. In 2513, the UNSC initiated [[Operation: TREBUCHET]], one of the largest operations in UNSC history; spanning ten years and costing hundreds of thousands of lives, the goal was to root out the Insurrectionists and impose order in the Outer Colonies. Following the Covenant attack on Harvest and the onset of the Human-Covenant War in 2525, Operation: TREBUCHET was put on halt by the UNSC. Insurrectionist activity as a whole, while not completely gone, died down during the Covenant War.


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{{Center|For more detailed summaries of each faction's technologies, see [[Human technology]], [[Covenant technology]], and [[Forerunner technology]].}}
{{Center|For more detailed summaries of each faction's technologies, see [[Human technology]], [[Covenant technology]], and [[Forerunner technology]].}}
===Transport===
===Transport===
[[File:Seperatist fleet ark.jpg|thumb|250px|The Sangheili assault carrier ''[[Shadow of Intent]]'' using Slipspace technology to travel.]]
[[File:Seperatist fleet ark.jpg|right|thumb|250px|The Sangheili assault carrier ''[[Shadow of Intent]]'' using Slipspace technology to travel.]]
*[[Slipstream space|Slipspace]] is the primary method of faster-than-light travel in the ''Halo'' universe. Humans have not exacted the science of Slipspace jumping, and can often end up hundreds of thousands of miles away from where they want to be, and therefore they work to be inexact, so as not to end up somewhere like the middle of a planet. The Covenant had worked a way around this, as they can pinpoint jump anywhere in the galaxy, even maintaining their formation. The Forerunners had a superior understanding of slipspace technology, being able to create [[Slipspace bubble|technologies]] which allow for manipulation of space-time through slipspace. One of many technologies created by the Forerunners is [[slipspace translocation]], allowing near-instantaneous transit over short distances.
*[[Slipstream space|Slipspace]] is the primary method of faster-than-light travel in the ''Halo'' universe. Humans have not exacted the science of Slipspace jumping, and can often end up hundreds of thousands of miles away from where they want to be, and therefore they work to be inexact, so as not to end up somewhere like the middle of a planet. The Covenant had worked a way around this, as they can pinpoint jump anywhere in the galaxy, even maintaining their formation. The Forerunners had a superior understanding of slipspace technology, being able to create [[Slipspace bubble|technologies]] which allow for manipulation of space-time through slipspace. One of many technologies created by the Forerunners is [[slipspace translocation]], allowing near-instantaneous transit over short distances.
*Wheeled contrivances similar in appearance to today's vehicles are used by the UNSC. However, the Covenant prefer to use [[anti-gravity technology]] assumed to be based on Forerunner technology.
*Wheeled contrivances similar in appearance to today's vehicles are used by the UNSC. However, the Covenant prefer to use [[anti-gravity technology]] assumed to be based on Forerunner technology.
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Over ten million years [[10,000,000 BCE|ago]], an advanced civilization known as the [[Precursor]]s controlled the galaxy. Having reigned for billions of years and reached the pinnacle of technological advancement, they seeded the galaxy with life and created many species, including humans and Forerunners. The Precursors held the [[Mantle|Mantle of Responsibility]], the guardianship of all life in the galaxy. They eventually decided to give the Mantle to one of their creations and they initially selected the Forerunners. However, the Precursors changed their minds on handing it to them - tasking humanity with it. The Forerunners, enraged by their creators' favoring of humanity over themselves, rebelled against the Precursors and [[Forerunner-Precursor war|wiped them out]] almost entirely. Some Precursors survived by reducing themselves to dust that, although meant to regenerate their original forms in time, was corrupted over the passage of millions of years and would eventually manifest itself in a completely new form - the parasitic [[Flood]].<ref name="silentium">'''[[Halo: Silentium]]'''</ref> Meanwhile, the Forerunners would adopt the Mantle to themselves and rise to become the dominant civilization in the galaxy, directing the evolution and development of other species as they saw fit. Records of the truth about the Precursors were lost over time and faded into legend; ten million years after the destruction of the Precursors, Forerunners simply believed that their creators had disappeared and given them the gift of the Mantle.<ref name="cryptum">'''[[Halo: Cryptum]]'''</ref>
Over ten million years [[10,000,000 BCE|ago]], an advanced civilization known as the [[Precursor]]s controlled the galaxy. Having reigned for billions of years and reached the pinnacle of technological advancement, they seeded the galaxy with life and created many species, including humans and Forerunners. The Precursors held the [[Mantle|Mantle of Responsibility]], the guardianship of all life in the galaxy. They eventually decided to give the Mantle to one of their creations and they initially selected the Forerunners. However, the Precursors changed their minds on handing it to them - tasking humanity with it. The Forerunners, enraged by their creators' favoring of humanity over themselves, rebelled against the Precursors and [[Forerunner-Precursor war|wiped them out]] almost entirely. Some Precursors survived by reducing themselves to dust that, although meant to regenerate their original forms in time, was corrupted over the passage of millions of years and would eventually manifest itself in a completely new form - the parasitic [[Flood]].<ref name="silentium">'''[[Halo: Silentium]]'''</ref> Meanwhile, the Forerunners would adopt the Mantle to themselves and rise to become the dominant civilization in the galaxy, directing the evolution and development of other species as they saw fit. Records of the truth about the Precursors were lost over time and faded into legend; ten million years after the destruction of the Precursors, Forerunners simply believed that their creators had disappeared and given them the gift of the Mantle.<ref name="cryptum">'''[[Halo: Cryptum]]'''</ref>


Early humanity first arose on their homeworld Earth, then known as "Erde-Tyrene" and mastered interstellar travel, eventually becoming a [[Prehistoric human civilization|prosperous interstellar empire]] based on the planet [[Charum Hakkor]]. They also [[Human-San'Shyuum alliance|allied]] with the [[San'Shyuum]] species, who would become the ruling caste of the Covenant thousands of years later. Around [[107,445 BCE]], however, humanity stumbled upon the nascent form of the [[Flood]] parasite near the galaxy's edges. Hundreds of systems were lost to the parasite in [[Human-Flood war|a conflict]] between the humans and the Flood as humans desperately sterilized any infested world while securing new colonies for their dwindled populations in the borders of the Forerunner ecumene. Humanity's aggressive expansion and the perceived violations of the [[Mantle]] eventually prompted the Forerunners to take action and [[human-Forerunner wars|go to war]] against humanity. Despite being forced to fight a two-front war against the Flood and the Forerunners, humanity evidently drove the Flood out of the galaxy. However, the Forerunners, led by the [[Promethean]] supreme commander known as the [[Ur-Didact|Didact]], eventually emerged victorious over humanity after defeating their last stronghold on Charum Hakkor.{{Ref/Reuse|cryptum}}
Early humanity first arose on their homeworld Earth, then known as "Erde-Tyrene" and mastered interstellar travel, eventually becoming a [[Prehistoric human civilization|prosperous interstellar empire]] based on the planet [[Charum Hakkor]]. They also [[Human-San'Shyuum alliance|allied]] with the [[San'Shyuum]] species, who would become the ruling caste of the Covenant thousands of years later. Around [[107,445 BCE]], however, humanity stumbled upon the nascent form of the [[Flood]] parasite near the galaxy's edges. Hundreds of systems were lost to the parasite in [[Human-Flood war|a conflict]] between the humans and the Flood as humans desperately sterilized any infested world while securing new colonies for their dwindled populations in the borders of the Forerunner ecumene. Humanity's aggressive expansion and the perceived violations of the [[Mantle]] eventually prompted the Forerunners to take action and [[human-Forerunner wars|go to war]] against humanity. Despite being forced to fight a two-front war against the Flood and the Forerunners, humanity evidently drove the Flood out of the galaxy. However, the Forerunners, led by the [[Promethean]] supreme commander known as the [[Ur-Didact|Didact]], eventually emerged victorious over humanity after defeating their last stronghold on Charum Hakkor.<ref name="cryptum"/>


Following the war in approximately [[106,445 BCE]], the Forerunners dismantled humanity's civilization, regressing them into a [[Technological Achievement Tiers|Tier 7]] species. The remaining humans exiled to their homeworld Earth, where the supreme Forerunner [[Lifeshaper]], known as the [[Librarian]], tended to them and slowly guided them toward developing [[Erde-Tyrene civilization|a primitive civilization]]; unlike most Forerunners, the Librarian saw potential in humanity to eventually become the Forerunners' successors.{{Ref/Reuse|cryptum}}
Following the war in approximately [[106,445 BCE]], the Forerunners dismantled humanity's civilization, regressing them into a [[Technological Achievement Tiers|Tier 7]] species. The remaining humans exiled to their homeworld Earth, where the supreme Forerunner [[Lifeshaper]], known as the [[Librarian]], tended to them and slowly guided them toward developing [[Erde-Tyrene civilization|a primitive civilization]]; unlike most Forerunners, the Librarian saw potential in humanity to eventually become the Forerunners' successors.<ref name="cryptum"/>


Circa [[97,745 BCE]], the Flood resurfaced to challenge the Forerunners. Weakened by their struggle with humanity as well as major internal strife, the Forerunners were easy prey to the resurgent Flood. For three hundred years, the parasite claimed numerous Forerunner planets and systems, until virtually overrunning the entire ecumene. As a final resort, the Forerunners - specifically, an individual known as the [[IsoDidact]] - [[Great Purification|fired]] the [[Halo Array]], a network of superweapons which eradicated all neurologically complex life in the galaxy and subsequently caused most Flood to die out. While life was [[Conservation Measure|re-seeded]] into the galaxy by the Forerunners, the few surviving Forerunners themselves would go into self-imposed exile and not return, passing their Mantle down to its rightful inheritors - humanity.{{Ref/Reuse|silentium}}
Circa [[97,745 BCE]], the Flood resurfaced to challenge the Forerunners. Weakened by their struggle with humanity as well as major internal strife, the Forerunners were easy prey to the resurgent Flood. For three hundred years, the parasite claimed numerous Forerunner planets and systems, until virtually overrunning the entire ecumene. As a final resort, the Forerunners - specifically, an individual known as the [[IsoDidact]] - [[Great Purification|fired]] the [[Halo Array]], a network of superweapons which eradicated all neurologically complex life in the galaxy and subsequently caused most Flood to die out. While life was [[Conservation Measure|re-seeded]] into the galaxy by the Forerunners, the few surviving Forerunners themselves would go into self-imposed exile and not return, passing their Mantle down to its rightful inheritors - humanity.<ref name="silentium"/>


===Rise of the Covenant===
===Rise of the Covenant===
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===The Human-Covenant War begins===
===The Human-Covenant War begins===
{{Main|Halo: Contact Harvest|Halo 4: Forward Unto Dawn|First Battle of Harvest}}
{{Main|Halo: Contact Harvest|Halo 4: Forward Unto Dawn|First Battle of Harvest}}
On [[2525#February|February 3, 2525]] the UNSC colony of [[Harvest]] detected an unknown object on its long-range radar. The object was constructed with materials unlike anything seen before. All contact with Harvest was lost soon after. Ships sent to the system revealed that it had been totally destroyed by a new alien group called the Covenant. A battle group was sent but was defeated by the technologically superior Covenant ships. Only one ship made it back, the {{CMAShip|Heracles}} returned with a message that was sent to them, pre-translated, saying, "Your destruction is the will of the gods, and we are their instrument".{{Ref/Reuse|TFoR}}
On [[2525#February|February 3, 2525]] the UNSC colony of [[Harvest]] detected an unknown object on its long-range radar. The object was constructed with materials unlike anything seen before. All contact with Harvest was lost soon after. Ships sent to the system revealed that it had been totally destroyed by a new alien group called the Covenant. A battle group was sent but was defeated by the technologically superior Covenant ships. Only one ship made it back, the {{CMAShip|Heracles}} returned with a message that was sent to them, pre-translated, saying, "Your destruction is the will of the gods, and we are their instrument".<ref name="TFoR"/>


The novel ''[[Halo: Contact Harvest]]'' further details the events that transpired at Harvest and the Covenant leadership's underhanded scheme surrounding the beginning of the war: humans were discovered to be [[Reclaimer|living heirs]] to the Covenant's gods, the Forerunners, forming a concrete threat to the Prophets' authority as well as the very foundation of the [[Covenant religion|their religion]]. Rather than reveal the truth to the Covenant at large, the new triumvirate of [[Hierarchs]] call for the complete destruction of humankind, under the pretense that humans had committed unforgivable offenses against their gods.
The novel ''[[Halo: Contact Harvest]]'' further details the events that transpired at Harvest and the Covenant leadership's underhanded scheme surrounding the beginning of the war: humans were discovered to be [[Reclaimer|living heirs]] to the Covenant's gods, the Forerunners, forming a concrete threat to the Prophets' authority as well as the very foundation of the [[Covenant religion|their religion]]. Rather than reveal the truth to the Covenant at large, the new triumvirate of [[Hierarchs]] call for the complete destruction of humankind, under the pretense that humans had committed unforgivable offenses against their gods.


In response to the destruction of Harvest, [[Preston Cole|Vice Admiral Preston Cole]] mobilized the [[Battle Group X-Ray|largest space fleet]] in human history to retake Harvest. The fleet defeated the Covenant ships at Harvest in [[2531]] but at great cost with Cole losing two-thirds of his fleet. The highly advanced Covenant shielding and weapons systems simply outclassed anything they had and so began the slow destruction of the human race. One by one the UNSC colonies were lost until by [[2535]], virtually all of the [[Outer Colonies|Outer Colony]] worlds had been destroyed by the Covenant and the [[Inner Colonies]] were being invaded. [[United Nations Space Command Emergency Priority Order 098831A-1|The Cole Protocol]] was established by military order: all human vessels must ensure that Covenant forces do not find Earth. To achieve this whenever they must jump out of a battle, they must do so to a randomized vector that points away from any human worlds.{{Ref/Reuse|TFoR}}
In response to the destruction of Harvest, [[Preston Cole|Vice Admiral Preston Cole]] mobilized the [[Battle Group X-Ray|largest space fleet]] in human history to retake Harvest. The fleet defeated the Covenant ships at Harvest in [[2531]] but at great cost with Cole losing two-thirds of his fleet. The highly advanced Covenant shielding and weapons systems simply outclassed anything they had and so began the slow destruction of the human race. One by one the UNSC colonies were lost until by [[2535]], virtually all of the [[Outer Colonies|Outer Colony]] worlds had been destroyed by the Covenant and the [[Inner Colonies]] were being invaded. [[United Nations Space Command Emergency Priority Order 098831A-1|The Cole Protocol]] was established by military order: all human vessels must ensure that Covenant forces do not find Earth. To achieve this whenever they must jump out of a battle, they must do so to a randomized vector that points away from any human worlds.<ref name="TFoR"/>
====Apex Site====
====Apex Site====
{{Main|Halo Wars: Genesis|Halo Wars|Harvest Campaign|Battle of Arcadia|Battle of the Etran Harborage}}
{{Main|Halo Wars: Genesis|Halo Wars|Harvest Campaign|Battle of Arcadia|Battle of the Etran Harborage}}
[[File:HaloWarsWithTeen.jpg|thumb|150px|''Halo Wars'' is set twenty one years before the events of ''Halo: Combat Evolved'' and centers around the crew of the ''UNSC Spirit of Fire''.]]
[[File:HaloWarsWithTeen.jpg|thumb|right|150px|''Halo Wars'' is set twenty one years before the events of ''Halo: Combat Evolved'' and centers around the crew of the ''UNSC Spirit of Fire''.]]
On, [[2531|January 3, 2531,]] the UNSC [[UNSC Spirit of Fire|''Spirit of Fire'']] is sent to Harvest to assist the crippled [[UNSC Prophecy|UNSC ''Prophecy'']]. When the ''Spirit of Fire'' arrives, the Cole Protocol is then enacted on the ''Prophecy'', in so ensuring its destruction. While scientist [[Ellen Anders]] and captain [[James Cutter]] discuss the northern regions of Harvest, they realize the Covenant might be after something that is specifically there. Cutter sends Sergeant [[John Forge]] to assemble a team and investigate. Forge and his team soon find the presence of a [[Relic (location)|Forerunner relic]], and that the Covenant are after it. After clearing a way through Covenant forces, the UNSC's forces enter the relic and find out where the Covenant have been pointed to— [[Arcadia]]. Following the Covenant fleet there, ''Spirit of Fire'' soon gets entangled in an evacuation process, but they do safely extract some civilians from the colony. After a few more battles, Anders gets taken by the [[Arbiter]], [[Ripa 'Moramee]]. The chase continues as the ''Spirit of Fire'' follows the Covenant fleet to [[Trove]].
On, [[2531|January 3, 2531,]] the UNSC [[UNSC Spirit of Fire|''Spirit of Fire'']] is sent to Harvest to assist the crippled [[UNSC Prophecy|UNSC ''Prophecy'']]. When the ''Spirit of Fire'' arrives, the Cole Protocol is then enacted on the ''Prophecy'', in so ensuring its destruction. While scientist [[Ellen Anders]] and captain [[James Cutter]] discuss the northern regions of Harvest, they realize the Covenant might be after something that is specifically there. Cutter sends Sergeant [[John Forge]] to assemble a team and investigate. Forge and his team soon find the presence of a [[Relic|Forerunner relic]], and that the Covenant are after it. After clearing a way through Covenant forces, the UNSC's forces enter the relic and find out where the Covenant have been pointed to— [[Arcadia]]. Following the Covenant fleet there, ''Spirit of Fire'' soon gets entangled in an evacuation process, but they do safely extract some civilians from the colony. After a few more battles, Anders gets taken by the [[Arbiter]], [[Ripa 'Moramee]]. The chase continues as the ''Spirit of Fire'' follows the Covenant fleet to the [[Etran Harborage]].


The search for Ellen Anders starts while it is revealed to both factions that the Flood has taken over the exterior of the shield world. ''Spirit of Fire'' enters the shield world's inner shell, looking for Anders, who is now being forced to activate a once-hidden [[Sojourner-class dreadnought|Forerunner fleet]] for the purposes of being reverse-engineered into the Covenant naval force for easy extermination of the human species. Anders then escapes using a [[Slipspace translocation|translocation device]] and then conveniently links up with the UNSC again. This news reaches ''Spirit of Fire'', which then has her FTL drive extracted for the purpose of destroying the Shield World's sun, therefore denying the Covenant the fleet it wants, which would lead to the extinction of the human race. This plan works out, but at the cost of Forge's life, who heroically stays behind to detonate the FTL drive. Without an FTL drive, and the long expected journey home most likely going to take years or decades, the Spirit of Fire's crew enters into cryonic storage, now drifting in space until contact is made.
The search for Ellen Anders starts while it is revealed to both factions that the Flood has taken over the exterior of the shield world. ''Spirit of Fire'' enters the shield world's inner shell, looking for Anders, who is now being forced to activate a once-hidden [[Sojourner-class dreadnought|Forerunner fleet]] for the purposes of being reverse-engineered into the Covenant naval force for easy extermination of the human species. Anders then escapes using a [[Slipspace translocation|translocation device]] and then conveniently links up with the UNSC again. This news reaches ''Spirit of Fire'', which then has her FTL drive extracted for the purpose of destroying the Shield World's sun, therefore denying the Covenant the fleet it wants, which would lead to the extinction of the human race. This plan works out, but at the cost of Forge's life, who heroically stays behind to detonate the FTL drive. Without an FTL drive, and the long expected journey home most likely going to take years or decades, the Spirit of Fire's crew enters into cryonic storage, now drifting in space until contact is made.
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====The Fall of Reach====
====The Fall of Reach====
{{Main|Halo: The Fall of Reach|Halo: Reach|Fall of Reach}}
{{Main|Halo: The Fall of Reach|Halo: Reach|Fall of Reach}}
By [[2552]], many of humanity's Inner Colonies had been destroyed by the Covenant. The UNSC leadership assembled a Spartan-II strike team, at the human command base on the planet Reach. In a move of desperation, the UNSC planned to launch a targeted strike against the [[Hierarchs|Covenant leadership]]. This plan was abandoned when the Covenant launched a surprise attack on the world of Reach.{{Ref/Reuse|TFoR}}
By [[2552]], many of humanity's Inner Colonies had been destroyed by the Covenant. The UNSC leadership assembled a Spartan-II strike team, at the human command base on the planet Reach. In a move of desperation, the UNSC planned to launch a targeted strike against the [[Hierarchs|Covenant leadership]]. This plan was abandoned when the Covenant launched a surprise attack on the world of Reach.<ref name="TFoR"/>


During this battle, most of Reach is overrun and glassed, and the human fleet obliterated. One of the Spartans, [[John-117|Master Chief Petty Officer John-117]], is able to escape on the ship ''[[UNSC Pillar of Autumn|Pillar of Autumn]]'' along with her crew. In fleeing the Covenant fleet, the ''Autumn''<nowiki>'</nowiki>s onboard AI, [[Cortana]], uses a set of coordinates from a recently discovered Forerunner artifact that leads them straight to the Forerunners' [[Installation 04]].{{Ref/Reuse|TFoR}}
During this battle, most of Reach is overrun and glassed, and the human fleet obliterated. One of the Spartans, [[John-117|Master Chief Petty Officer John-117]], is able to escape on the ship ''[[UNSC Pillar of Autumn|Pillar of Autumn]]'' along with her crew. In fleeing the Covenant fleet, the ''Autumn''<nowiki>'</nowiki>s onboard AI, [[Cortana]], uses a set of coordinates from a recently discovered Forerunner artifact that leads them straight to the Forerunners' [[Installation 04]].<ref name="TFoR"/>


In the game ''[[Halo: Reach]]'', the Spartans of [[Noble Team]] defend Reach against the Covenant invasion, most of them sacrificing their lives in the process. At the finale, they are given the task of transporting a fragment of Cortana housing critical data to the ''Pillar of Autumn''. [[Noble Six]] holds off the Covenant long enough for the ''Autumn'' to escape, indirectly enabling humanity's survival in the war.
In the game ''[[Halo: Reach]]'', the Spartans of [[Noble Team]] defend Reach against the Covenant invasion, most of them sacrificing their lives in the process. At the finale, they are given the task of transporting a fragment of Cortana housing critical data to the ''Pillar of Autumn''. [[Noble Six]] holds off the Covenant long enough for the ''Autumn'' to escape, indirectly enabling humanity's survival in the war.
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Three weeks after escaping Reach, the ''Pillar of Autumn'' exits Slipspace to find a mysterious [[Installation 04|ring-shaped space station]] orbiting the gas giant [[Threshold]]. The ring, referred to by the Covenant as "[[Halo Array|Halo]]", is an artificial construct that is teeming with life. A [[Fleet of Particular Justice|Covenant fleet]], however, is also present, and a subsequent battle heavily damages the ''[[UNSC Pillar of Autumn|Pillar of Autumn]]'' and the ship crash lands onto Halo.
Three weeks after escaping Reach, the ''Pillar of Autumn'' exits Slipspace to find a mysterious [[Installation 04|ring-shaped space station]] orbiting the gas giant [[Threshold]]. The ring, referred to by the Covenant as "[[Halo Array|Halo]]", is an artificial construct that is teeming with life. A [[Fleet of Particular Justice|Covenant fleet]], however, is also present, and a subsequent battle heavily damages the ''[[UNSC Pillar of Autumn|Pillar of Autumn]]'' and the ship crash lands onto Halo.


The first Halo game begins in earnest with the Master Chief's escape from the ''Autumn'', and continues upon landing. The first levels of the game deal with an attempt to reach Halo's control center to uncover its purpose. It is soon discovered that the Covenant have accidentally and unwittingly released the [[Flood]], a parasitic alien species. The Flood then sweep across Halo and devastate human and Covenant forces positioned on it. The release of the Flood prompts [[343 Guilty Spark]], an eccentric Forerunner AI, to try to activate Halo's defense system, a pulse weapon that, when fired, would wipe out all sentient life in the galaxy large enough to be hosts for the Flood. Technically, that installation only has a maximum effective radius of 25,000 light years, but the pulse would trigger other installations as well, effectively killing all intelligent life in the galaxy. This system is designed to stop the Flood from spreading through the universe if they escape confinement from Halo by the only way possible: starving the Flood of any life source that can sustain them.
The first Halo game begins in earnest with the Master Chief's escape from the ''Autumn'', and continues upon landing. The first levels of the game deal with an attempt to reach Halo's control center to uncover its purpose. It is soon discovered that the Covenant have accidentally released the [[Flood]], a parasitic alien species. The Flood then sweep across Halo and devastate human and Covenant forces positioned on it. The release of the Flood prompts [[343 Guilty Spark]], an eccentric Forerunner AI, to try to activate Halo's defense system, a pulse weapon that, when fired, would wipe out all sentient life in the galaxy large enough to be hosts for the Flood. Technically, that installation only has a maximum effective radius of 25,000 light years, but the pulse would trigger other installations as well, effectively killing all intelligent life in the galaxy. This system is designed to stop the Flood from spreading through the universe if they escape confinement from Halo by the only way possible: starving the Flood of any life source that can sustain them.


Naturally, this would wipe out humanity as well, and so the final levels of the game revolve around the Master Chief's attempts to destroy Halo before it fires by self-destructing the ''Autumn''. Despite the abuse sustained during the space battle and the following crash the ''Pillar of Autumn'' remained intact, and was subsequently occupied by investigating Covenant forces and later by Flood.
Naturally, this would wipe out humanity as well, and so the final levels of the game revolve around the Master Chief's attempts to destroy Halo before it fires by self-destructing the ''Autumn''. Despite the abuse sustained during the space battle and the following crash the ''Pillar of Autumn'' remained intact, and was subsequently occupied by investigating Covenant forces and later by Flood.
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[[File:Firststrike2.jpg|thumb|150px|''Halo: First Strike'' takes place between ''Halo: Combat Evolved'' and ''Halo 2''.]]
[[File:Firststrike2.jpg|thumb|150px|''Halo: First Strike'' takes place between ''Halo: Combat Evolved'' and ''Halo 2''.]]
{{Main|Halo: First Strike|Operation: FIRST STRIKE}}
{{Main|Halo: First Strike|Operation: FIRST STRIKE}}
Occurring between ''Halo: Combat Evolved'' and ''Halo 2'', ''Halo: First Strike'' starts off with Master Chief and a few other survivors in space above the destroyed Halo. They capture the Covenant flagship ''[[Ascendant Justice]]'' and make their way back to Reach. When they arrive they find the entire planet ravaged; however, on a small patch of the surface left unscathed, it is discovered that Dr. Halsey and several Spartans who survived the fall of Reach have found a [[Menachite portal complex|Forerunner structure]] under ONI's [[CASTLE Base]]. There they find a [[Forerunner crystal|special artifact]] that warps space-time, before being retrieved by the UNSC forces aboard the ''Ascendant Justice'' along with other survivors, including [[Danforth Whitcomb|Vice Admiral Whitcomb]].
Occurring between ''Halo: Combat Evolved'' and ''Halo 2'', ''Halo: First Strike'' starts off with Master Chief and a few other survivors in space above the destroyed Halo. They capture the Covenant flagship ''[[Ascendant Justice]]'' and make their way back to Reach. When they arrive they find the entire planet ravaged; however, on a small patch of the surface left unscathed, it is discovered that Dr. Halsey and several Spartans who survived the fall of Reach have found a [[Menachite Forerunner complex|Forerunner structure]] under ONI's [[CASTLE Base]]. There they find a [[Forerunner crystal|special artifact]] that warps space-time, before being retrieved by the UNSC forces aboard the ''Ascendant Justice'' along with other survivors, including [[Danforth Whitcomb|Vice Admiral Whitcomb]].


Cortana, now in control of the Covenant ship, docks with the damaged UNSC frigate ''[[UNSC Gettysburg|Gettysburg]]'' and combines their power, also allowing them to return to Earth without violating the Cole Protocol by bringing a potentially "bugged" Covenant ship with them. Damaged in a battle with pursuing Covenant ships, the ''Ascendant Justice'' travels to a [[Eridanus Secundus|hidden rebel base]] in the [[Eridanus system]] for repairs. The rebels agree to a truce with the UNSC forces, but the Covenant soon discover their location. In the ensuing chaos, Dr. Halsey abducts [[Kelly-087]] and flees into slipspace aboard the [[Jacob Jiles|rebel governor]]'s [[Beatrice|ship]]. Admiral Whitcomb grimly decides to leave the rebels to fend for themselves while the ''Ascendant Justice'' escapes.
Cortana, now in control of the Covenant ship, docks with the damaged UNSC frigate ''[[UNSC Gettysburg|Gettysburg]]'' and combines their power, also allowing them to return to Earth without violating the Cole Protocol by bringing a potentially "bugged" Covenant ship with them. Damaged in a battle with pursuing Covenant ships, the ''Ascendant Justice'' travels to a [[Eridanus Secundus|hidden rebel base]] in the [[Eridanus system]] for repairs. The rebels agree to a truce with the UNSC forces, but the Covenant soon discover their location. In the ensuing chaos, Dr. Halsey abducts [[Kelly-087]] and flees into slipspace aboard the [[Jacob Jiles|rebel governor]]'s [[Beatrice|ship]]. Admiral Whitcomb grimly decides to leave the rebels to fend for themselves while the ''Ascendant Justice'' escapes.
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[[File:Halo 2 cover.jpg|thumb|left|150px|''Halo 2'' takes place on Earth and around Installation 05 (Delta Halo).]]
[[File:Halo 2 cover.jpg|thumb|left|150px|''Halo 2'' takes place on Earth and around Installation 05 (Delta Halo).]]
{{Main|Halo 2|Battle of Earth|Battle of Installation 05|Great Schism|Halo: Broken Circle}}
{{Main|Halo 2|Battle of Earth|Battle of Installation 05|Great Schism|Halo: Broken Circle}}
''Halo 2'' starts with the beginning of a Covenant attack on Earth. John-117 begins on ''[[Cairo Station (station)|Cairo Station]]'', one of the three hundred [[Orbital defense platform|space defense platforms]] that orbit the planet. After repelling the Covenant [[Naval boarding|boarding parties]], the battle shifts to [[Battle of Mombasa|Earth's surface]]. During the battle, the [[Prophet of Regret]]'s carrier, ''[[Solemn Penance]]'', makes a Slipspace jump and the UNSC ship ''[[UNSC In Amber Clad|In Amber Clad]]'', with the Master Chief aboard gets swept up in the ship's wake in a desperate effort to follow it. The ''In Amber Clad'' is transported to the vicinity of another Halo ring - [[Installation 05|Delta Halo]] - on which they land.  
''Halo 2'' starts with the beginning of a Covenant attack on Earth. John-117 begins on ''[[Cairo Station]]'', one of the three hundred [[Orbital defense platform|space defense platforms]] that orbit the planet. After repelling the Covenant [[boarding|boarding parties]], the battle shifts to [[Battle of Mombasa|Earth's surface]]. During the battle, the [[Prophet of Regret]]'s carrier, ''[[Solemn Penance]]'', makes a Slipspace jump and the UNSC ship ''[[UNSC In Amber Clad|In Amber Clad]]'', with the Master Chief aboard gets swept up in the ship's wake in a desperate effort to follow it. The ''In Amber Clad'' is transported to the vicinity of another Halo ring - [[Installation 05|Delta Halo]] - on which they land.  


The game also follows an alternating story, viewed through the perspective of the [[Thel 'Vadam|Arbiter]], an Elite commander disgraced for his failure to prevent the first Halo's destruction. During a mission to quell [[Sesa 'Refumee's heretic faction|a movement]] regarded by the [[Hierarchs|Covenant leadership]] as heretical, the Covenant recover [[343 Guilty Spark]]. After their mobile capital, ''[[High Charity]]'', arrives at Delta Halo, the Covenant becomes embroiled in a power struggle discreetly engineered by the [[Prophet of Truth]], with [[Jiralhanae|Brutes]] usurping the role of the Elites, beginning an apocalyptic civil conflict known as the [[Great Schism]].
The game also follows an alternating story, viewed through the perspective of the [[Thel 'Vadam|Arbiter]], an Elite commander disgraced for his failure to prevent the first Halo's destruction. During a mission to quell [[Sesa 'Refumee's heretic faction|a movement]] regarded by the [[Hierarchs|Covenant leadership]] as heretical, the Covenant recover [[343 Guilty Spark]]. After their mobile capital, ''[[High Charity]]'', arrives at Delta Halo, the Covenant becomes embroiled in a power struggle discreetly engineered by the [[Prophet of Truth]], with [[Jiralhanae|Brutes]] usurping the role of the Elites, beginning an apocalyptic civil conflict known as the [[Great Schism]].
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Prior to the slipspace rupture in ''Halo 2'', a large number of ODSTs are destined to drop into the [[Solemn Penance|Covenant carrier]] that evaded Earth's orbital defenses. The drop is initiated, but the [[Unidentified Shock Trooper squad|ODST squad]] of [[Gunnery Sergeant]] [[Edward Buck]] is commandeered by his superior, and former love interest, [[Captain (Navy)|Captain]] [[Veronica Dare]] of the Office of Naval Intelligence to drop into the city of New Mombasa, as opposed to the Covenant carrier. The slipspace rupture causes the squad to scatter and land in different parts of the city.
Prior to the slipspace rupture in ''Halo 2'', a large number of ODSTs are destined to drop into the [[Solemn Penance|Covenant carrier]] that evaded Earth's orbital defenses. The drop is initiated, but the [[Unidentified Shock Trooper squad|ODST squad]] of [[Gunnery Sergeant]] [[Edward Buck]] is commandeered by his superior, and former love interest, [[Captain (Navy)|Captain]] [[Veronica Dare]] of the Office of Naval Intelligence to drop into the city of New Mombasa, as opposed to the Covenant carrier. The slipspace rupture causes the squad to scatter and land in different parts of the city.


The Rookie wakes about six hours later and must find his squad. He roams the night-time city, fighting off Covenant patrols and discovering, with the aid of the city's [[Superintendent]] AI, clues that allow him to discover the fate of his fellow squad mates (with each discovery putting the player into that squad member's place for a level). He then picks up on Captain Dare's distress signal. The Rookie fights his way into and through an [[New Mombasa Data Center|underground facility]] where they meet up, and continue to fight their way through a massive [[Drone]] hive (awakened by the earlier detonation of an [[ONI Alpha Site (location)|ONI building]] at the top of the shaft at the hands of [[Michael Crespo|Mickey]] and [[Taylor H. Miles|Dutch]]). They both fight their way to the Superintendent data core, and discover a Covenant [[Huragok|Engineer]], one of many biological supercomputers and unwilling assistants to the Covenant, whom has taken apart the Superintendent's memory core and possesses vital information on the Covenant which could turn the tide of the war.  
The Rookie wakes about six hours later and must find his squad. He roams the night-time city, fighting off Covenant patrols and discovering, with the aid of the city's [[Superintendent]] AI, clues that allow him to discover the fate of his fellow squad mates (with each discovery putting the player into that squad member's place for a level). He then picks up on Captain Dare's distress signal. The Rookie fights his way into and through an [[New Mombasa Data Center|underground facility]] where they meet up, and continue to fight their way through a massive [[Drone]] hive (awakened by the earlier detonation of an [[ONI Alpha Site|ONI building]] at the top of the shaft at the hands of [[Michael Crespo|Mickey]] and [[Taylor H. Miles|Dutch]]). They both fight their way to the Superintendent data core, and discover a Covenant [[Huragok|Engineer]], one of many biological supercomputers and unwilling assistants to the Covenant, whom has taken apart the Superintendent's memory core and possesses vital information on the Covenant which could turn the tide of the war.  


They, along with Buck, fight their way down the city's [[New Mombasa Waterfront Highway|Waterfront Highway]], where they witness the Covenant begin to glass parts of the city. They hold off against waves of Covenant until Mickey, Dutch and [[Kojo Agu|Romeo]] arrive to pick them up. They arrive just before the Covenant prepare to glass their previous position, actually discovered to be an excavation project. They manage to escape just in time, only to realize that the Covenant has found what they were looking for.
They, along with Buck, fight their way down the city's [[New Mombasa Waterfront Highway|Waterfront Highway]], where they witness the Covenant begin to glass parts of the city. They hold off against waves of Covenant until Mickey, Dutch and [[Kojo Agu|Romeo]] arrive to pick them up. They arrive just before the Covenant prepare to glass their previous position, actually discovered to be an excavation project. They manage to escape just in time, only to realize that the Covenant has found what they were looking for.
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{{Main|Halo 3|Battle of Kenya|Battle of Installation 00}}
{{Main|Halo 3|Battle of Kenya|Battle of Installation 00}}
[[File:Halo3coverart.JPG|thumb|150px|''[[Halo 3]]'' takes place on Earth and the Ark.]]
[[File:Halo3coverart.JPG|thumb|150px|''[[Halo 3]]'' takes place on Earth and the Ark.]]
''Halo 3'' takes place two weeks after the end of ''Halo 2''. The Covenant have all but obliterated human resistance on Earth, and have committed most of their forces in East Africa, near the ruins of Mombasa. Marines and the Arbiter [[Recovery of John-117|recover]] Master Chief John-117 after he jumps from the [[Forerunner Dreadnought]] as it entered Earth's atmosphere, and they all make their way back to the local UNSC base, [[Crow's Nest (location)|Crow's Nest]]. The Master Chief [[Attack on Crow's Nest|defends the base]], ultimately destroying it with a [[Improvised UNSC bomb|bomb]]. He regroups with a small group of Marines and they rally scattered UNSC forces before [[Assault on the Tsavo Highway|assaulting]] the Covenant-held [[Tsavo highway (location)|Tsavo Highway]], clearing a path into [[Voi]].
''Halo 3'' takes place two weeks after the end of ''Halo 2''. The Covenant have all but obliterated human resistance on Earth, and have committed most of their forces in East Africa, near the ruins of Mombasa. Marines and the Arbiter [[Recovery of John-117|recover]] Master Chief John-117 after he jumps from the [[Forerunner Dreadnought]] as it entered Earth's atmosphere, and they all make their way back to the local UNSC base, [[Crow's Nest]]. The Master Chief [[Attack on Crow's Nest|defends the base]], ultimately destroying it with a [[Unidentified UNSC bomb|bomb]]. He regroups with a small group of Marines and they rally scattered UNSC forces before [[Assault on the Tsavo Highway|assaulting]] the Covenant-held [[Tsavo Highway]], clearing a path into [[Voi]].


It is revealed that a large Forerunner artifact has been dug up under the African desert by the Covenant, and the Prophet of Truth is planning to activate it. Presumably this is the Ark, so therefore this would activate the Halos, and so a [[Battle of Voi|hasty attack]] is set in motion by Lord Hood to destroy the Forerunner Dreadnought with a surprise aerial assault. Master Chief clears Voi of all Covenant anti-air units to clear the path for Lord Hood's frigates for an assault on the dreadnought. However, the assault on the dreadnought has absolutely no effect, and Truth activates the artifact all the same. A large portal is created above the artifact, into which the Covenant forces disappear. Soon after, a [[unidentified Flood-captured battlecruiser|derelict Covenant cruiser]] appears out of Slipspace, and crashes nearby, infested with Flood.
It is revealed that a large Forerunner artifact has been dug up under the African desert by the Covenant, and the Prophet of Truth is planning to activate it. Presumably this is the Ark, so therefore this would activate the Halos, and so a [[Battle of Voi|hasty attack]] is set in motion by Lord Hood to destroy the Forerunner Dreadnought with a surprise aerial assault. Master Chief clears Voi of all Covenant anti-air units to clear the path for Lord Hood's frigates for an assault on the dreadnought. However, the assault on the dreadnought has absolutely no effect, and Truth activates the artifact all the same. A large portal is created above the artifact, into which the Covenant forces disappear. Soon after, a [[unidentified Flood-captured battlecruiser|derelict Covenant cruiser]] appears out of Slipspace, and crashes nearby, infested with Flood.
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Having crash-landed on the shield world, which they soon learn is known as [[Requiem]], John-117 and Cortana engage the occupying Covenant forces while attempting to find a way back to UNSC-controlled space. Meanwhile, {{UNSCShip|Infinity}} is approaching Requiem, oblivious of the artificial [[gravity well]] which pulled the ''Dawn'' inside. While attempting to find a way to contact ''Infinity'', John-117 and Cortana are attacked by mechanical [[Promethean]] forces. Activating a supposed broadcast relay in Requiem's core, John-117 instead accidentally releases a Forerunner commander known as the [[Ur-Didact|Didact]] from imprisonment. The Didact declares the return of the Forerunners as the galaxy's rulers and saviors. Having always revered the Forerunners as gods, Jul's Covenant quickly swear alliance to the Promethean.
Having crash-landed on the shield world, which they soon learn is known as [[Requiem]], John-117 and Cortana engage the occupying Covenant forces while attempting to find a way back to UNSC-controlled space. Meanwhile, {{UNSCShip|Infinity}} is approaching Requiem, oblivious of the artificial [[gravity well]] which pulled the ''Dawn'' inside. While attempting to find a way to contact ''Infinity'', John-117 and Cortana are attacked by mechanical [[Promethean]] forces. Activating a supposed broadcast relay in Requiem's core, John-117 instead accidentally releases a Forerunner commander known as the [[Ur-Didact|Didact]] from imprisonment. The Didact declares the return of the Forerunners as the galaxy's rulers and saviors. Having always revered the Forerunners as gods, Jul's Covenant quickly swear alliance to the Promethean.


Escaping the core of Requiem, the Chief and Cortana arrive just in time to witness the UNSC ''Infinity'' crashing on the surface of Requiem. The Didact makes for the crash-site, followed by the Master Chief, who reunites with the UNSC and ''Infinity''{{'}}s executive officer, [[Commander]] [[Thomas Lasky]], for the first time in years and assists in the defense of the stranded ''Infinity'', and with the help of Marines and [[SPARTAN-IV program|SPARTAN-IVs]], eventually driving back the Didact and the Covenant forces. Afterwards, [[Captain (Navy)|Captain]] [[Andrew Del Rio]] has a difference of opinion with the Master Chief on whether or not they should leave Requiem, or stay and deal with the Didact. During a mission, the Master Chief encounters a vision from the [[Librarian]], who warns him of the Didact's plan to enslave humanity using a device known as the [[Composer]]. Despite this, Captain Del Rio orders the ''Infinity'' to leave Requiem immediately. Disobeying orders, the Master Chief stays behind in an effort to stop the Didact.
Escaping the core of Requiem, the Chief and Cortana arrive just in time to witness the UNSC ''Infinity'' crashing on the surface of Requiem. The Didact makes for the crash-site, followed by the Master Chief, who reunites with the UNSC and ''Infinity'''s executive officer, [[Commander]] [[Thomas Lasky]], for the first time in years and assists in the defense of the stranded ''Infinity'', and with the help of Marines and [[SPARTAN-IV program|SPARTAN-IVs]], eventually driving back the Didact and the Covenant forces. Afterwards, [[Captain (Navy)|Captain]] [[Andrew Del Rio]] has a difference of opinion with the Master Chief on whether or not they should leave Requiem, or stay and deal with the Didact. During a mission, the Master Chief encounters a vision from the [[Librarian]], who warns him of the Didact's plan to enslave humanity using a device known as the [[Composer]]. Despite this, Captain Del Rio orders the ''Infinity'' to leave Requiem immediately. Disobeying orders, the Master Chief stays behind in an effort to stop the Didact.


John-117 pursues the Promethean and his Covenant remnant allies to ''[[Ivanoff Station]]'', where the Didact plans to acquire the Composer. Despite the efforts of the Master Chief, the Didact eventually uses the Composer to [[Mind transfer|digitize]] the occupants of ''Ivanoff'', save for John-117 who is saved by the Librarian's enhancements. The Didact subsequently plans to use the Composer to attack Earth; the Master Chief follows him in close pursuit aboard a [[F-41 Broadsword|Broadsword]] space fighter. When the Didact reaches Earth, the ''Infinity'' and [[Battlegroup Dakota]] engage [[Mantle's Approach|his ship]] immediately. Armed with a [[HAVOK tactical nuclear weapon|HAVOK nuke]], John-117 makes his way into the ship and confronts the Didact, but not before the Promethean general uses the Composer to digitize the population of [[New Phoenix]], [[United Republic of North America|URNA]]. With the Chief incapacitated by the Didact, Cortana, nearing the end of her life, immobilizes the Didact with [[hard light]] bindings. With the last of his strength, John disables the Didact with a [[Z-040 Attenuation Field Generator/Localized|pulse grenade]], sending him falling to a slipspace rupture beneath the Composer, and detonates the nuclear bomb manually. Using the last of her power, Cortana saves the Master Chief from the blast and the two meet for one last time before Cortana fades away. Left floating in the debris field, John-117 is recovered and taken aboard the ''Infinity''.
John-117 pursues the Promethean and his Covenant remnant allies to ''[[Ivanoff Station]]'', where the Didact plans to acquire the Composer. Despite the efforts of the Master Chief, the Didact eventually uses the Composer to [[Mind transfer|digitize]] the occupants of ''Ivanoff'', save for John-117 who is saved by the Librarian's enhancements. The Didact subsequently plans to use the Composer to attack Earth; the Master Chief follows him in close pursuit aboard a [[F-41 Broadsword|Broadsword]] space fighter. When the Didact reaches Earth, the ''Infinity'' and [[Battlegroup Dakota]] engage [[Mantle's Approach|his ship]] immediately. Armed with a [[HAVOK tactical nuclear weapon|HAVOK nuke]], John-117 makes his way into the ship and confronts the Didact, but not before the Promethean general uses the Composer to digitize the population of [[New Phoenix]], [[United Republic of North America|URNA]]. With the Chief incapacitated by the Didact, Cortana, nearing the end of her life, immobilizes the Didact with [[hard light]] bindings. With the last of his strength, John disables the Didact with a [[Z-040 Attenuation Field Generator/Localized|pulse grenade]], sending him falling to a slipspace rupture beneath the Composer, and detonates the nuclear bomb manually. Using the last of her power, Cortana saves the Master Chief from the blast and the two meet for one last time before Cortana fades away. Left floating in the debris field, John-117 is recovered and taken aboard the ''Infinity''.


=====The Next 72 Hours=====
=====The Next 72 Hours=====
{{Main|Halo: Escalation Issue 8|Halo: Escalation Issue 9|Halo: Escalation Issue 10|Mission to Installation 03}}
{{Main|Halo: Escalation Issue 8|Halo: Escalation Issue 9|Halo: Escalation Issue 10|Skirmish on Installation 03}}
[[File:HaloEscalation10.jpg|thumb|150px|''The Next 72 Hours'' takes place shortly after the events of ''Halo 4''.]]
[[File:HaloEscalation10.jpg|thumb|150px|''The Next 72 Hours'' takes place shortly after the events of ''Halo 4''.]]
In ''The Next 72 Hours'', an arc of the comic series ''[[Halo: Escalation]]'', it is revealed that the Didact survived his defeat aboard ''Mantle's Approach''. After falling through the Composer's slipspace portal, he finds himself on [[Installation 03]] and encounters the [[monitor]] [[859 Static Carillon]]. John-117, reunited with his SPARTAN-II compatriots of [[Blue Team]] — [[Linda-058]], [[Kelly-087]] and [[Frederic-104]] — after several years, confronts the Didact and with the aid of Static Carillon, defeats the Forerunner commander by subjecting him to the effects of multiple Composers. Static Carillon takes Installation 03 for safekeeping while the Spartans return to Earth. After being debriefed, the Master Chief returns to his team and they depart for new battles — without the knowledge or authorization of [[Terrence Hood|Lord Hood]].
In ''The Next 72 Hours'', an arc of the comic series ''[[Halo: Escalation]]'', it is revealed that the Didact survived his defeat aboard ''Mantle's Approach''. After falling through the Composer's slipspace portal, he finds himself on [[Installation 03]] and encounters the [[monitor]] [[859 Static Carillon]]. John-117, reunited with his SPARTAN-II compatriots of [[Blue Team]] — [[Linda-058]], [[Kelly-087]] and [[Frederic-104]] — after several years, confronts the Didact and with the aid of Static Carillon, defeats the Forerunner commander by subjecting him to the effects of multiple Composers. Static Carillon takes Installation 03 for safekeeping while the Spartans return to Earth. After being debriefed, the Master Chief returns to his team and they depart for new battles — without the knowledge or authorization of [[Terrence Hood|Lord Hood]].
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During one of these operations, a mysterious [[Requiem slipspace artifacts|Forerunner artifact]] is uncovered and subsequently brought aboard ''Infinity''. After the device teleports [[Henry Glassman|Chief Engineer Glassman]] to the surface of the planet, [[Catherine Halsey|Dr. Catherine Halsey]] is brought in to investigate. Glassman is taken captive by the [[Jul 'Mdama's Covenant]] and is ordered to activate the [[Librarian]]'s shrine, though he is not successful. Dr. Halsey begins dialog with an unknown party who shares her interest in the Librarian. The intelligence is actually [[Jul 'Mdama]], who is manipulating Halsey into divulging vital secrets about the Forerunners. Halsey is apprehended after her unwitting communication with 'Mdama is discovered. Meanwhile, [[Gabriel Thorne|Spartan Thorne]] rescues Dr. Glassman and the pair escape custody.
During one of these operations, a mysterious [[Requiem slipspace artifacts|Forerunner artifact]] is uncovered and subsequently brought aboard ''Infinity''. After the device teleports [[Henry Glassman|Chief Engineer Glassman]] to the surface of the planet, [[Catherine Halsey|Dr. Catherine Halsey]] is brought in to investigate. Glassman is taken captive by the [[Jul 'Mdama's Covenant]] and is ordered to activate the [[Librarian]]'s shrine, though he is not successful. Dr. Halsey begins dialog with an unknown party who shares her interest in the Librarian. The intelligence is actually [[Jul 'Mdama]], who is manipulating Halsey into divulging vital secrets about the Forerunners. Halsey is apprehended after her unwitting communication with 'Mdama is discovered. Meanwhile, [[Gabriel Thorne|Spartan Thorne]] rescues Dr. Glassman and the pair escape custody.


[[File:HaloEscalation23.jpg|thumb|150px|''The Absolute Record'' takes place between ''Spartan Ops'' and ''Halo 5: Guardians''.]]
[[File:HaloEscalation23.jpg|thumb|right|150px|''The Absolute Record'' takes place between ''Spartan Ops'' and ''Halo 5: Guardians''.]]
After Dr. Halsey briefly escapes imprisonment and resumes her communication with 'Mdama, ''Infinity'' is boarded by Covenant and [[Promethean]] forces who capture Dr. Halsey. They take her to the Librarian's "shrine", where 'Mdama awaits. Captain Lasky consults with [[Admiral]] [[Serin Osman]], head of the [[Office of Naval Intelligence]], who orders Lasky to assassinate Dr. Halsey. Against Lasky's protests, Commander Palmer departs to execute the order. However, Lasky sends Fireteam Majestic to rescue Dr. Halsey and stop Palmer. Meanwhile, Dr. Halsey successfully activates and enters the Librarian's shrine. The Librarian's essence gives Dr. Halsey an artifact known as the [[Janus Key]], but Jul 'Mdama gets one half of the key. Halsey tosses Gabriel Thorne the other half before she is abducted by 'Mdama.
After Dr. Halsey briefly escapes imprisonment and resumes her communication with 'Mdama, ''Infinity'' is boarded by Covenant and [[Promethean]] forces who capture Dr. Halsey. They take her to the Librarian's "shrine", where 'Mdama awaits. Captain Lasky consults with [[Admiral]] [[Serin Osman]], head of the [[Office of Naval Intelligence]], who orders Lasky to assassinate Dr. Halsey. Against Lasky's protests, Commander Palmer departs to execute the order. However, Lasky sends Fireteam Majestic to rescue Dr. Halsey and stop Palmer. Meanwhile, Dr. Halsey successfully activates and enters the Librarian's shrine. The Librarian's essence gives Dr. Halsey an artifact known as the [[Janus Key]], but Jul 'Mdama gets one half of the key. Halsey tosses Gabriel Thorne the other half before she is abducted by 'Mdama.


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====Absolute Record====
====Absolute Record====
{{Main|Halo: Escalation|Battle of Aktis IV|Operation: ATHENA}}
{{Main|Halo: Escalation|Battle of Aktis IV|Operation: ATHENA}}
The comic series ''[[Halo: Escalation]]'' picks up where the events of ''Spartan Ops'' left off, continuing the story of the ''Infinity'' crew and further exploring the galactic status quo. After several missions unrelated to the preceding events, ''Infinity'' is lured into a trap by Jul 'Mdama and Dr. Halsey, resulting in [[Battle of Aktis IV|a battle]] over the Janus Key. 'Mdama and Halsey eventually gain both halves of the artifact, revealing them the location of a critical Forerunner site known as the [[Absolute Record]]. 'Mdama's Covenant and Halsey eventually reach the Record, trailed by a UNSC strike team. Due to interference from the Forerunner site's [[Invariant Bias|Custodian]], neither side manages to unlock the facility, while the AI confiscates the Janus Key. Both sides flee the Record, with 'Mdama's Covenant forces suffering heavy losses and [[Sali 'Nyon's Covenant|fracturing]].
The comic series ''[[Halo: Escalation]]'' picks up where the events of ''Spartan Ops'' left off, continuing the story of the ''Infinity'' crew and further exploring the galactic status quo. After several missions unrelated to the preceding events, ''Infinity'' is lured into a trap by Jul 'Mdama and Dr. Halsey, resulting in [[Battle of Aktis IV|a battle]] over the Janus Key. 'Mdama and Halsey eventually gain both halves of the artifact, revealing them the location of a critical Forerunner site known as the [[Absolute Record]]. 'Mdama's Covenant and Halsey eventually reach the Record, trailed by a UNSC strike team. Due to interference from the Forerunner site's [[Custodian]], neither side manages to unlock the facility, while the AI confiscates the Janus Key. Both sides flee the Record, with 'Mdama's Covenant forces suffering heavy losses and [[Sali 'Nyon's Covenant|fracturing]].
{{Clear}}
{{Clear}}
====The Created====
====The Created====
{{Main|Hunt the Truth|Halo 5: Guardians|Battle of Sunaion|Battle of Genesis}}
{{Main|Hunt the Truth|Halo 5: Guardians|Battle of Sunaion|Battle of Genesis}}
[[File:H5 final cover art.png|thumb|150px|''Halo 5: Guardians'' centers around Fireteam Osiris and Blue Team and the threat of Cortana.]]
[[File:H5 final cover art.png|thumb|right|150px|''Halo 5: Guardians'' centers around Fireteam Osiris and Blue Team and the threat of Cortana.]]
[[John-117|Master Chief]] and [[Blue Team]] go absent without leave to pursue the AI construct and Chief's former companion [[Cortana]]. With Blue Team's loyalties called into question, Spartan [[Jameson Locke]] and [[Fireteam Osiris]] are sent to locate and return them to the [[United Nations Space Command]].  
[[John-117|Master Chief]] and [[Blue Team]] go absent without leave to pursue the AI construct and Chief's former companion [[Cortana]]. With Blue Team's loyalties called into question, Spartan [[Jameson Locke]] and [[Fireteam Osiris]] are sent to locate and return them to the [[United Nations Space Command]].  


Blue Team go to the ONI station [[Argent Moon]] and destroy it, but not before John-117 has a vision of Cortana. Blue Team flees the Argent Moon in a [[Winter-class prowler]] and head for [[Meridian]]. Fireteam Osiris is told about Blue Team going to Meridian, and they follow. Osiris helps the colony before they eventually set out to find Blue Team. Osiris then encounters the [[Warden Eternal]] and they fight.
Blue Team go to the ONI station [[Argent Moon]] and destroy it, but not before John-117 has a vision of Cortana. Blue Team flees the Argent Moon in a [[Winter-class prowler]] and head for [[Meridian]]. Fireteam Osiris is told about Blue Team going to Meridian, and they follow. Osiris helps the colony before they eventually set out to find Blue Team. Osiris then encounters the [[Warden Eternal]] and they fight.


After Fireteam Osiris defeats the Warden they follow Blue Team's footsteps and come across a [[Guardian Custode|Guardian]]. Locke and John fight, and eventually the Guardian leaves with Blue Team aboard, while destroying most of Meridian.  
After Fireteam Osiris defeats the Warden they follow Blue Team's footsteps and come across a [[Guardians]]. Locke and John fight, and eventually the Guardian leaves with Blue Team aboard, while destroying most of Meridian.  


Osiris then joins [[Thel 'Vadam]]'s forces on Sangheilios, to find another Guardian that has been resting under [[Sunaion]]. After defeating many Covenant forces, and even a Kraken, the Arbiter and Osiris head to Sunaion. The Arbiter defeats the Jul's Covenant, and Osiris boards the Guardian, with [[Sarah Palmer]]'s help.  
Osiris then joins [[Thel 'Vadam]]'s forces on Sangheilios, to find another Guardian that has been resting under [[Sunaion]]. After defeating many Covenant forces, and even a Kraken, the Arbiter and Osiris head to Sunaion. The Arbiter defeats the Jul's Covenant, and Osiris boards the Guardian, with [[Sarah Palmer]]'s help.  
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The Spirit of Fire's crew is suddenly woken up by the ship's former [[Artificial intelligence]] [[Serina]].  
The Spirit of Fire's crew is suddenly woken up by the ship's former [[Artificial intelligence]] [[Serina]].  
{{Clear}}
{{Clear}}
{{Expand-section}}


==Non-canon alternate universes==
===Silver Timeline===
{{Main|Silver Timeline}}
An alternate continuity created for ''[[Halo: The Television Series]]''.{{Ref/Site|Id=Debrief1|URL=https://www.halowaypoint.com/news/silver-debrief-a-new-beginning|Site=Halo Waypoint|Page=Silver Debrief: A New Beginning|D=26|M=1|Y=2022}}
===Fractures===
{{Main|Fractures}}
Several fantastical alternate universes with unique twists on the main ''Halo'' universe.{{Ref/Site|Id=CF118|URL=https://www.halowaypoint.com/en-us/news/myths-mysteries|Site=Halo Waypoint|Page=Canon Fodder 118 - Myths & Mysteries|D=2|M=9|Y=2021}}
==In our universe==
==In our universe==
[[File:Xbox-360-halo-reach-edition.jpg|thumb|150px|The ''Halo: Reach'' Xbox 360 S.]]
[[File:Xbox-360-halo-reach-edition.jpg|thumb|150px|The ''Halo: Reach'' Xbox 360 S.]]
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A third game, ''Halo 3'', was released on September 25, [[2007 (real world)|2007]], for the [[Xbox 360]] and closes this chapter in the Halo series. The ''Halo'' games have become well known for the high quality of their graphics, gameplay, physics, and storyline. ''Halo Wars'', a Real Time Strategy game, was released for the Xbox 360 on March 3, [[2009]]. ''Halo 3: ODST'', another First-Person Shooter, was released on the Xbox 360 on September 22, 2009. The next game in the franchise, ''[[Halo: Reach]]'', was released on September 14, [[2010]] for the Xbox 360. As a gift to the original players of ''Halo: Combat Evolved'', and also to those who never had the chance to play it, an [[Halo: Combat Evolved Anniversary|Anniversary Edition]] was released for the Xbox 360 on November 15, [[2011]], with revamped graphics and extra features.  
A third game, ''Halo 3'', was released on September 25, [[2007 (real world)|2007]], for the [[Xbox 360]] and closes this chapter in the Halo series. The ''Halo'' games have become well known for the high quality of their graphics, gameplay, physics, and storyline. ''Halo Wars'', a Real Time Strategy game, was released for the Xbox 360 on March 3, [[2009]]. ''Halo 3: ODST'', another First-Person Shooter, was released on the Xbox 360 on September 22, 2009. The next game in the franchise, ''[[Halo: Reach]]'', was released on September 14, [[2010]] for the Xbox 360. As a gift to the original players of ''Halo: Combat Evolved'', and also to those who never had the chance to play it, an [[Halo: Combat Evolved Anniversary|Anniversary Edition]] was released for the Xbox 360 on November 15, [[2011]], with revamped graphics and extra features.  


The [[Reclaimer Saga]] was the second generation of the Halo video game franchise.  The series launched with ''Halo 4''<nowiki>'s</nowiki> release on November 6, [[2012]]. ''Halo: Spartan Assault'', a top-down shooter, was released on July 18, [[2013]] for Windows 8 and later for the [[Xbox One]], Xbox 360, and Steam. ''[[Halo: The Master Chief Collection]]'', a collection of ''Halo'' games including ''Halo: Combat Evolved Anniversary'' and ''Halo: Combat Evolved''<nowiki>'s</nowiki> multiplayer, ''[[Halo 2: Anniversary]]'' and ''Halo 2''<nowiki>'s</nowiki> multiplayer, ''Halo 3'', ''Halo 3: ODST''<nowiki>'s</nowiki> campaign, and ''Halo 4'', was released for the Xbox One on November 11, [[2014]] and later on PC. ''Halo: Spartan Strike'', a spiritual sequel to ''Halo: Spartan Assault'', was released on April 16, [[2015]], for Windows 8. The second game of the Reclaimer Saga, ''[[Halo 5: Guardians]]'', was released on October 27, 2015, for the Xbox One.
The Reclaimer Saga is the ongoing second phase of the Halo video game franchise.  The series launched with ''Halo 4''<nowiki>'s</nowiki> release on November 6, [[2012]]. ''Halo: Spartan Assault'', a top-down shooter, was released on July 18, [[2013]] for Windows 8 and later for the [[Xbox One]], Xbox 360, and Steam. ''[[Halo: The Master Chief Collection]]'', a collection of ''Halo'' games including ''Halo: Combat Evolved Anniversary'' and ''Halo: Combat Evolved''<nowiki>'s</nowiki> multiplayer, ''[[Halo 2: Anniversary]]'' and ''Halo 2''<nowiki>'s</nowiki> multiplayer, ''Halo 3'', ''Halo 3: ODST''<nowiki>'s</nowiki> campaign, and ''Halo 4'', was released for the Xbox One on November 11, [[2014]]. ''Halo: Spartan Strike'', a spiritual sequel to ''Halo: Spartan Assault'', was released on April 16, [[2015]], for Windows 8. The second game of the Reclaimer Saga, ''[[Halo 5: Guardians]]'', was released on October 27, 2015, for the Xbox One.


''Halo Wars 2'' was released on February 21, [[2017]] for Xbox One and PC. ''Halo: Fireteam Raven'', an arcade game, was released on July 10, [[2018]].
''Halo Wars 2'' was released on February 21, [[2017]].
 
''Halo Infinite'' was released on December 8, [[2021 (real world)|2021]] for Xbox One, Xbox Series X/S, and PC. It marked the start of a "spiritual reboot", transitioning from the Reclaimer Saga to the series third generation of mainline campaigns.


Further expanding the ''Halo'' universe are [[Halo novels|several novels]], which provide insight into the background story.
Further expanding the ''Halo'' universe are [[Halo novels|several novels]], which provide insight into the background story.
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File:Bungie Haloverse.jpg|An image covering the Halo Universe as developed by [[Bungie Studios]].
File:Bungie Haloverse.jpg|An image covering the Halo Universe as developed by [[Bungie Studios]].
File:Old_Waypoint_Halo_101.png|A quick brief of the then ''Halo'' Universe as shown on ''Halo Waypoint'' in [[2009]].
File:Old_Waypoint_Halo_101.png|A quick brief of the then ''Halo'' Universe as shown on ''Halo Waypoint'' in [[2009]].
File:Halo 15thanniv banner.png|''Halo''{{'}}s 15th anniversary banner.
File:Halo 15thanniv bannerfull.jpg|Full banner commemoration Halo's 15th anniversary.
File:Halo 15thanniv bannerfull.jpg|''Halo''{{'}}s 15th anniversary banner without logos.
File:Halo 20 Year Celebration ArtworkClean.jpg|''Halo''{{'}}s 20th anniversary artwork without logos.
</gallery>
</gallery>
==References==
{{Reflist}}


==Sources==
==Sources==
{{Ref/Sources}}
<references/>


==External links==
==External links==
*[http://www.halowaypoint.com/en-us Halo Official Site]
*[http://www.halowaypoint.com/en-us Halo Official Site]


[[Category:Universe and lore]]
[[Category:Halo Universe]]

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