Editing Halo Wars announcement trailer
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The trailer, as with the cutscenes in the final game, was produced by [[Blur Studio]].{{Ref/Site|URL=http://www.blur.com/halo.html|Site=Blur Studio|Page=Halo Wars|D=04|M=02|Y=2007}} It features the debuts of several new assets including the [[B-65 Shortsword|Shortsword]] bomber, [[D20 Heron|Heron]] dropship, an {{Pattern|Oghal|Banshee}} variant with more pronounced details and headlights, a winter weather [[UNSC Marine Corps Battle Dress Uniform|Marine uniform]], and the first visual (albeit non-canon) debut of the [[MJOLNIR Powered Assault Armor/Mark IV|Mark IV MJOLNIR]] outside of the [[Halo novels|''Halo'' novels]]. Many of these assets went on to be heavily featured in other ''Halo'' media between 2006-[[2009]], with the Marines and Elite designs in particular being heavily featured throughout various episodes of ''[[Halo Legends]]''. As with many other animated features for ''Halo'', the Elites are not depicted using any kind of [[energy shielding]], something which would carry over into Blur's final cutscenes for ''Halo Wars'' alongside their contributions to ''[[Halo Wars 2]]'' and ''[[Halo 2: Anniversary]]''. | The trailer, as with the cutscenes in the final game, was produced by [[Blur Studio]].{{Ref/Site|URL=http://www.blur.com/halo.html|Site=Blur Studio|Page=Halo Wars|D=04|M=02|Y=2007}} It features the debuts of several new assets including the [[B-65 Shortsword|Shortsword]] bomber, [[D20 Heron|Heron]] dropship, an {{Pattern|Oghal|Banshee}} variant with more pronounced details and headlights, a winter weather [[UNSC Marine Corps Battle Dress Uniform|Marine uniform]], and the first visual (albeit non-canon) debut of the [[MJOLNIR Powered Assault Armor/Mark IV|Mark IV MJOLNIR]] outside of the [[Halo novels|''Halo'' novels]]. Many of these assets went on to be heavily featured in other ''Halo'' media between 2006-[[2009]], with the Marines and Elite designs in particular being heavily featured throughout various episodes of ''[[Halo Legends]]''. As with many other animated features for ''Halo'', the Elites are not depicted using any kind of [[energy shielding]], something which would carry over into Blur's final cutscenes for ''Halo Wars'' alongside their contributions to ''[[Halo Wars 2]]'' and ''[[Halo 2: Anniversary]]''. | ||
In the short, the Marines' battle rifles are depicted as firing in fully-automatic rather than the three-round bursts featured in the ''Halo'' [[first-person shooter]] games. After the trailer's release, fan backlash to the supposed canonical inaccuracy of the weapon (which at the time had been described in ''[[Halo: First Strike]]'' as first entering service in late [[2552]] | In the short, the Marines' battle rifles are depicted as firing in fully-automatic rather than the three-round bursts featured in the ''Halo'' [[first-person shooter]] games. After the trailer's release, fan backlash to the supposed canonical inaccuracy of the weapon (which at the time had been described in ''[[Halo: First Strike]]'' as first entering service in late [[2552]]) being used in the [[Harvest campaign]] meant that it was removed from the final game.{{Ref/Site|URL=https://games.kikizo.com/features/halo-wars-ensemble-interview-p1.asp|Site=Kikizo|Page=Halo Wars: Ensemble Studios Interview|Quote=We put out an X06 trailer - at the end, we gave the Spartans battle rifles. And we got nailed to the wall by fans, because they didn't get battle rifles until 2552, and oh my goodness it's 2526 and what the hell are you doing! So the fans are very aware of the story and the canon, the IP, they are extremely aware of all the events and how the events played out.|Quotee=Graeme Devine|D=06|M=02|Y=2026}} | ||
==Gallery== | ==Gallery== | ||