Editing Halo (Halo 3 level)

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*If the player deploys an Auto-Turret after the Gravemind moment, the Auto-Turret will become an enemy. If the player deploys it facing the blast door, the one before fighting 343 Guilty Spark, and get killed while simultaneously triggering the cutscene, one will see two Master Chiefs, one dead and one alive. If the player does this on Co-op, after the cutscene, the Master Chief player will be unable to fight and Guilty Spark will target the Arbiter instead. Also, the Auto-Turret is capable of taking down the Arbiter's shield in the cutscene and will occasionally attack the Arbiter, Johnson, and/or Master Chief in the cutscene.
*If the player deploys an Auto-Turret after the Gravemind moment, the Auto-Turret will become an enemy. If the player deploys it facing the blast door, the one before fighting 343 Guilty Spark, and get killed while simultaneously triggering the cutscene, one will see two Master Chiefs, one dead and one alive. If the player does this on Co-op, after the cutscene, the Master Chief player will be unable to fight and Guilty Spark will target the Arbiter instead. Also, the Auto-Turret is capable of taking down the Arbiter's shield in the cutscene and will occasionally attack the Arbiter, Johnson, and/or Master Chief in the cutscene.
*If one uses the aforementioned glitch for the infinite ammo Spartan Laser, one can kill the Arbiter and make him pick it up. If one does this near the end before getting on a vehicle, the Arbiter will pick it up and run towards the Control Room. He will stand there and not get in the Warthog or Mongoose.
*If one uses the aforementioned glitch for the infinite ammo Spartan Laser, one can kill the Arbiter and make him pick it up. If one does this near the end before getting on a vehicle, the Arbiter will pick it up and run towards the Control Room. He will stand there and not get in the Warthog or Mongoose.
*A series of Cortana's dialogue during the Warthog Run ("Drive, Chief. Head for the frigate" to "Hurry, Chief! Don't stop!") may not play when the player plays the level from Mission Start.


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