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{{Title|''Halo: The Master Chief Collection''}} {{Status|RealWorld}} {{Game infobox |name= ''Halo: The Master Chief Collection'' |image= [[File:MCC Boxart New.jpg|300px]] |developer= [[343 Industries]] <br>[[Bungie]] <br>[[Wikipedia:Saber Interactive|Saber Interactive]] <br>[[Certain Affinity]] <br>[[Wikipedia:Ruffian Games|Ruffian Games]] <br>[[Wikipedia:Splash Damage|Splash Damage]] {{Ref/Site|Id=SDG|URL=https://www.splashdamage.com/games/halo-mcc/|Site=Splash Damage|Page=Games|D=23|M=12|Y=2023}} {{Ref/Site|Id=SDN|URL=https://www.splashdamage.com/news/halo-the-master-chief-collection-announced/|Site=Splash Damage|Page=Halo: The Master Chief Collection Announced|D=13|M=3|Y=2019}} <br>[[Wikipedia:United Front Games|United Front Games]] {{Ref/Site|Id=UFG|URL=http://www.unitedfrontgames.com/ufg-microsoft/|Site=United Front Games|Page=UFG/Microsoft: Halo: The Master Chief Collection|D=9|M=6|Y=2014}} <br>[[Blur Studio]] <br>[[Axis Animation]] <br>[[Wikipedia:Behaviour Interactive|Behaviour Interactive]]{{Ref/Site|Id=BHVR|URL=https://www.bhvr.com/games/|Site=Behaviour|Page=Game Portfolio|D=17|M=12|Y=2023}} |publisher= *[[Microsoft Game Studios]] {{C|Formerly}} *[[Xbox Game Studios]] |engine= *[[Blam engine]] {{C|Engine version depends upon game}} *[[Saber3D engine]] {{C|Remastered ''CEA'' and ''H2A'' campaigns}} *[[Unreal Engine|Unreal Engine 4]] {{C|Main menu circa [[2019]] onwards}} |platform= *[[Xbox One]] **[[Xbox One X]] *[[Xbox Series X/S|Xbox Series X{{!}}S]] **[[Xbox Series X/S#Xbox Series S|Xbox Series S]] *[[PC]] **[[Microsoft Store]] **[[Steam]] *[[Xbox Cloud Gaming]] |releasedate= [[2014#November|November 11, 2014 (Xbox One)]] <!--'''UK''': November 14, 2014<br>--><br> [[2019#December|December 3, 2019 (PC/Steam, Reach)]] |genre= [[First-person shooter]] |modes= [[Campaign]]<br>[[Multiplayer]]<br>[[Campaign#Cooperative|Cooperative]]<br>[[Forge]] <small>(excluding ''Halo: Combat Evolved Anniversary/Classic'' and ''Halo 2 Classic'')</small>{{Ref/Reuse|briefing}}<br>[[Theater]] <small>(''Halo 2: Anniversary'' multiplayer,<ref>[https://www.halowaypoint.com/en-us/community/bulletins/the-halo-bulletin-assault-on-controller-settings '''Halo Waypoint''' - ''The Halo Bulletin: 10/16/14'']</ref> ''Halo 3'', ''Halo 4'' and ''Halo: Reach'')<ref>[http://www.neogaf.com/forum/showpost.php?p=116092208&postcount=1010 '''NeoGaf''': ''Frank O'Connor on Theater'']</ref></small> |rating=[[Wikipedia:Computer Entertainment Rating Organization|CERO]]: (D) Ages 17 and up<br>[[Wikipedia:Entertainment Software Ratings Board|ESRB]]: Mature (M) for Blood and Gore, Language, Violence [[Wikipedia:Pan European Game Information|PEGI]]: 16+ (Europe only) }} {{Quote|Your journey begins.|Tagline}} '''''Halo: The Master Chief Collection''''' is a bundle of ''Halo'' games starring [[Master chief petty officer|Master Chief Petty Officer]] [[John-117]]. The initial release of the set includes ''[[Halo: Combat Evolved Anniversary]]'', ''[[Halo 2: Anniversary]]'', ''[[Halo 3]]'', ''[[Halo 4]]'', as well as the digital feature ''[[Halo: Nightfall]]'' and access to the ''[[Halo 5: Guardians]]'' [[Halo 5: Guardians Multiplayer Beta|multiplayer beta]]. ''[[Halo 3: ODST]]''<nowiki>'s</nowiki> campaign was added via content update on [[2015|May 30, 2015]]. The collection was released exclusively for the [[Xbox One]] on [[2014|November 11, 2014]] for $59.99 (USD). In mid-2018, ''The Master Chief Collection'' would undergo a dramatic overhaul, with 343 Industries working to fix the bugs that had plagued the game since its release in 2014, to 2015. Improvements ranged from a UI overhaul, to the improvement of overall game stability, as well as the addition of a match composer, enabling users to fine tune their social game selection. In March of 2019, it was then announced that ''[[Halo: Reach]]'' would be remastered and released on the Xbox One as part of the collection, and that ''The Master Chief Collection'' was set to release on PC via the [[Microsoft Store]] and [[Steam]], with ''Reach'' spearheading the release. ''Halo: Reach'' was released simultaneously on both editions of ''The Master Chief Collection'' on December 3, 2019. ''Halo: Combat Evolved Anniversary'' followed after, and was launched specifically on PC on March 3, 2020 with ''Halo 2: Anniversary'' following on May 12, 2020,<ref name="H2APC">[https://twitter.com/Halo/status/1257717196114935810?s=19 ''Halo on Twitter'':] ''"Halo 2: Anniversary arrives on PC as part of Halo: The Master Chief Collection on May 12!"''</ref> ''Halo 3'' launching on July 14, 2020,<ref name="H3PC">[https://twitter.com/Halo/status/1280487228897189889 ''Halo on Twitter'':] ''"Finish the fight. Halo 3 arrives on PC as part of Halo: The Master Chief Collection on July 14!"''</ref> ''Halo 3: ODST'' arriving on September 22, 2020,<ref name="H3ODSTPC">[https://twitter.com/Halo/status/1305491623963320320 ''Halo on Twitter'':] ''"Halo 3: ODST will officially arrive on PC as a part of the Master Chief Collection, on September 22nd. Suit up, strap in, and prepare to return to New Mombassa."''</ref> and ''Halo 4'' finally rounding out the collection on November 17, 2020.<ref name="H4PC">[https://twitter.com/halo/status/1325800422645276673?s=21 ''Halo on Twitter'':] ''"Halo 4 will officially arrive on PC as a part of Halo: The Master Chief Collection, on November 17. Wake up, and venture forth into Requiem."</ref> Along with game-based releases, ''Reach's'' December release would start the first in a long line of content-based [[Season|seasons]] for the game. Starting with [[Series 1: Noble]] in 2019, each season would bring approximately 50 to 100 tiers of additional content such as armor, weapon skins, and additional cosmetics in the form of a free [[Battle Pass]]. These would continue well past the collection's completion in 2020, with the most recent, [[Series 9]], being released in mid-2022. Additionally, smaller events featuring their own cosmetics would be held, such as [[Halo 20th anniversary|the 20th anniversary event]] for the ''Halo'' franchise in 2021. Both the [[Xbox One]] and Microsoft Store versions are included with [[Xbox Game Pass]] Ultimate. The Steam edition of ''The Master Chief Collection'' supports [[Steam reward]]s, which can be viewed [[Steam reward/Halo: The Master Chief Collection|here]]. ==Features== The four games in the collection are all contained on a single disc, with two additional games (the campaign and firefight modes of ''Halo 3: ODST'' and ''Halo: Reach'') as DLC, and are accessible through a unified interface known as the "Master Menu". The menu allows players to directly play any mission in any of the five games straight from purchase. Alternatively, there are customized [[mission playlist]]s, featuring levels from different games, arranged by [[343 Industries]].<ref name="Waypoint">[https://web.archive.org/web/20140609191047/https://www.halowaypoint.com/en-us/games/halo-the-master-chief-collection '''Halo Waypoint''': ''Halo: The Master Chief Collection'']. Archived from [https://www.halowaypoint.com/en-us/games/halo-the-master-chief-collection the original] on June 09, 2014. Retrieved November 29, 2019.</ref> Examples of these include "Final Four", featuring the four final missions of each main game, "Me and my Hog" for levels featuring the [[M12 Chaingun Warthog|Warthog]], and "Flooded" for missions featuring the [[Flood|eponymous parasite]].<ref name="venturebeat">[http://venturebeat.com/2014/06/10/understanding-halo-the-master-chief-collection-faq-playlists-forge-control-schemes-and-more/ '''Venturebeat''': ''Understanding Halo: The Master Chief Collection (FAQ) — playlists, Forge, control schemes, and more'']</ref> ''Halo 2: Anniversary'' also features separate [[Thel 'Vadam|Arbiter]] and [[John-117|Master Chief]] playlists which allow players to complete the two protagonists' respective levels individually. The music and backgrounds in the Master Menu are sensitive to the game that is being browsed at the time, as well as specific modes of that particular game.<ref name="RTX">[https://www.youtube.com/watch?v=qQQbGq8TnR8&list=UU7NCg0venpKJg3kuJojKlbQ&index=3 '''YouTube''': ''Halo: The Master Chief Collection Panel - RTX 2014'']</ref> All six titles have been optimized for the Xbox One and run natively at 60 [[Wikipedia:frame rate|frames per second]]; ''Halo: Combat Evolved Anniversary'', ''Halo 3'' and ''Halo 4'' are a native resolution of [[Wikipedia:1080p|1920x1080]], whereas the ''Halo 2: Anniversary'' campaign has a lower native resolution of 1328x1080 which is automatically up-scaled to 1080p by the Xbox One.<ref name="ignhorse">[http://uk.ign.com/articles/2014/10/07/the-horse-you-rode-in-on-a-halo-the-master-chief-collection-story-ign-first '''IGN''': ''The Horse You Rode In On (A Halo: The Master Chief Collection Story) – IGN First'']</ref> ''Halo 3'' and ''Halo 4'' have received upgrades to their lighting systems.{{Ref/Reuse|venturebeat}} ''[[Halo: Combat Evolved Anniversary]]'' has also received an update to its graphics toggle, which is now instantaneous similar to ''Halo 2: Anniversary''.<ref name="pax">[https://www.youtube.com/watch?v=PGn4YXXZyDo '''YouTube''': ''Halo and the Journey of the Master Chief- PAX Prime 2014'']</ref> The Kinect features available in the original ''Combat Evolved Anniversary'', however, are not supported in this version.{{Ref/Reuse|ignhorse}} The collection features intro and outro cinematics for ''Halo 2: Anniversary'' created by [[Blur Studio]], which was also responsible for remastering the cutscenes in ''Halo 2: Anniversary''. These cinematics follow [[Jameson Locke|Agent Locke]]'s search for the Master Chief after the events of ''[[Halo 4]]'' and have narrative connections to ''[[Halo 5: Guardians]]''.<ref name="ytinterv">[http://www.youtube.com/watch?v=bTDVFdQVNw4#t=664 '''YouTube''': ''Halo 2: Anniversary - Cairo Station Campaign Gameplay and...'']</ref> New [[H2A:Terminals|terminals]] are featured in ''Halo 2: Anniversary''; the original terminals of ''[[H3:Terminals|Halo 3]]'', ''[[CEA:Terminals|Halo: Combat Evolved Anniversary]]'' and ''[[H4:Terminals|Halo 4]]'' remain unchanged.{{Ref/Reuse|venturebeat}} In addition to the [[Xbox controller layout|control schemes]] of each individual game, ''The Master Chief Collection'' features several universal control setups to span all the games. However, ''Halo 3''<nowiki>'</nowiki>s specific controls are not available as one of these options due to the difficulty of implementing them to function with the other games.{{Ref/Reuse|venturebeat}} The collection features campaign scoring for each game and an option to have a HUD overlay tracking one's score in real time. Each level has its own leaderboard featuring various stats, including total score, fastest completion time, and the number of enemies killed. Players can designate friends listed on the leaderboards as "rivals", whose scores can then be measured against in the in-game real-time score tracker.{{Ref/Reuse|leaderboard reveal}} ''The Master Chief Collection'' is available for digital download on Xbox Live Marketplace. The download version also features the attached ''Halo: Nightfall'' and ''Halo 5: Guardians Multiplayer Beta'' access passes.<ref name="bulletin61914">[https://blogs.halowaypoint.com/en-us/blogs/headlines/posts/the-halo-bulletin-6-19-14 '''Halo Waypoint''': ''The Halo Bulletin 6.19.14'']</ref> The [[Halo Channel]] is integrated with ''The Master Chief Collection''. Players can unlock features, such as [[skull]]s, for the campaign by completing challenges on the Halo Channel. Additionally, players can use the Halo Channel to view their friend's stats during ongoing games or seamlessly join their matches.<ref>[https://www.halowaypoint.com/en-gb/halo-channel '''Halo Waypoint''': ''Halo Channel'']</ref> On December 20, 2014, it was announced that ''Halo 3: ODST''<nowiki>'</nowiki>s campaign mode, a remake of the ''Halo 2'' multiplayer map Relic, one free month of Xbox Live, an avatar award and an in-game nameplate would be included in ''Halo: The Master Chief Collection'' for free to players who had played the collection between its release on November 11, 2014 and December 19, 2014, serving as compensation to said fans who had experienced many bugs and glitches in the weeks following the collection's launch.<ref name="thanks">[https://www.halowaypoint.com/en-us/community/blog-posts/halo-the-master-chief-collection-thank-you '''Halo Waypoint''' - ''A Thank You to Our Fans from Bonnie Ross'']</ref> The ''Halo 3: ODST'' campaign was officially released as DLC for ''The Master Chief Collection'' on May 30, 2015. Players not eligible for the free DLC can purchase the ''ODST'' campaign add-on for $4.99 USD.<ref>[https://www.halowaypoint.com/en-us/community/blog-posts/halo-the-master-chief-collection-thank-you-faq '''Halo Waypoint''': ''Halo: The Master Chief Collection - Remnant & ODST FAQ'']</ref> ===PC release and ''Halo: Reach''=== [[File:HTMCC-HR-PK-05.png|thumb|250px|Screenshot promoting ''Halo: Reach'' being added to ''Halo: The Master Chief Collection''.]] In March 2019, it was announced in a Social Stream that 343 Industries was working to bring ''Halo: Reach'' into the ''Master Chief Collection'', and the Collection itself onto PC, with several Flight tests between these two platforms. On November 14, 2019, it was announced during the Inside Xbox 2019 that ''Halo: Reach'' would be released on December 3, 2019, on both Xbox One and PC/Steam for $9.99 USD. Players on PC were able to pre-purchase the entire collection for $39.99 USD, and titles on PC were confirmed to be released incrementally once developers feel that each title is ready for a "'first-class' PC experience." The PC version does not require an Xbox Live Gold subscription, but does require a basic [[Xbox Live]] account for both the Microsoft Store and Steam variants. A PC port had been long-planned for the future, but the success of the [[ElDewrito]] mod for ''[[Halo Online]]'' in 2018 had "lit a spark" for 343 Industries to begin development on the PC port sooner due to the huge community interest in the ''Halo'' PC experience, even after the 2016 cancellation of ''Halo Online''.<ref name="eldewrito future">[https://blog.eldewrito.com/post/183642178153/eldewrito-the-future-of-the-mod-and-our ''Eldewrito'': ElDewrito: The Future of the Mod, And our Involvement with 343 on MCC PC.]</ref> During E3 2019, Xbox announced that MCC for both console and PC would be available on [[Xbox Game Pass]] Ultimate. The Game Pass version is fully-loaded and will include all titles, including Reach and the ''[[Halo 3: ODST]]'' campaign (which was previously paid DLC). The Xbox One Game Pass variant launched with the release of Game Pass Ultimate. On PC, MCC via Game Pass is only offered on the Microsoft Store on Windows 10. ''Halo: Reach'' launched for ''MCC'' on December 3, 2019, on both Xbox and PC platforms, though the [[Forge]] and [[Theater]] modes are presently absent from the PC releases while 343 Industries continues to work on adapting their control and feature-sets to a keyboard and mouse control scheme. As part of the revamp of the Forge mode, nicknamed "[[Thorage]]", additional forge objects from the campaign and other maps will be added to ''[[Forge World]]'' and ''[[Tempest]]'' that were unavailable in the Xbox 360 release of ''Halo: Reach''. The team used a single executable file that links together 11 different engines, the Legacy UUI engine, the original engines for all 6 games, the ''Halo 2: Anniversary'' multiplayer engine, the Saber3D Engine, used in ''Halo: Combat Evolved Anniversary'' and the ''Halo 2: Anniversary'' campaign, and Unreal Engine 4, used for the UI and armor customization. Following the release of ''Halo: Reach'' in December 2019, the launch dates of each title on PC are as follows: *'''March 3, [[2020]]''': ''Halo: Combat Evolved'' and ''Halo: Combat Evolved Anniversary'' *'''May 12, 2020''': ''Halo 2'' and ''Halo 2: Anniversary'' *'''July 14, 2020''': ''Halo 3'' *'''September 22, 2020''': ''Halo 3: ODST'' *'''November 17, 2020''': ''Halo 4'' ===MCC Insider program=== [[File:MCC Insider Program.png|thumb|The MCC Insider program logo.]] {{Main|MCC Insider Program}} Due to the game's notoriously glitchy codebase, the ''Master Chief Collection'' went without significant updates for several years. In October 2017, 343 Industries announced a revitalised effort to revisit the game and update it with new patches and content, due to their plans to update the game for 4KUHD on the Xbox One X. To ensure that future patches would work as intended, 343 Industries implemented the "MCC Insider Program", a program designed for select players to be able to download and beta test MCC update releases.<ref name="Insider1">[https://www.halowaypoint.com/en-us/news/mcc-development-update '''Halo Waypoint''' ''- MCC Development Update'']</ref> The program was initially closed to a select few thousand people, but soon grew to become an open program that anyone could join. The program is now used to test all content updates the MCC gets, with the game's UI, main menu background, new Skulls and more being added in post-launch updates. After the announcement of PC support, a completely separate Insider program for PC was made available for anyone to sign up for. Each title was tested by Insider members during flights. Flights for ''Halo: Reach'' took place in August 2019. Flights for ''Halo: Combat Evolved Anniversary'' took place in February 2020. Flights for ''Halo 2: Anniversary'' took place in April 2020. Flights for ''Halo 3'' took place in June 2020. Flights for ''Halo 3: ODST'' took place in August 2020. Flights for ''Halo 4'' took place in October 2020. ===Xbox Series X/S optimization=== On October 20, 2020, it was announced ''The Master Chief Collection'' would be optimized for Xbox Series X and S consoles. Some of the optimizations ''MCC'' on the Series X and S has are split-screen improvements, up-scaling to 4K on Series X, a buff to 120 FPS in campaign and multiplayer, cross-gen play, and adjustable field of view. This is a free-update for both ''MCC'' owners and Xbox Game Pass users, and it was released on November 17, 2020.<ref>[https://www.windowscentral.com/halo-master-chief-collection-hits-120-fps-xbox-series-x-series-s '''Windows Central''' - ''Halo: The Master Chief Collection targets up to 4K, 120 FPS on Xbox Series X, Series S'']</ref> ===Co-op campaign=== Both online and split-screen co-op campaign play are supported in all six games. Currently, split-screen is not available on PC, however, cross-play co-op is only possible in a beta stage in ''Halo 3'' and ''Halo 3: ODST'' The campaign co-op breakdown is as follows:{{Ref/Reuse|bulletin61914}} *''Halo: Combat Evolved Anniversary'' – 2 players max, split-screen or online *''Halo 2: Anniversary'' – 2 players max, split-screen or online *''Halo 3'' – 4 players max online, 2 players max split-screen *''Halo 3: ODST'' – 4 players max online, 2 players max split-screen *''Halo: Reach'' – 4 player max online, 2 player max split-screen *''Halo 4'' – 4 players max online, 2 players max split-screen ===Multiplayer=== [[Multiplayer]] is available for all six games—each running from their respective original engines—and is accessible via a unified matchmaking menu system. Players are put into a lobby, then asked to vote for a match from a random selection of over 100 maps from all games (depending on playlist), rather than have the population split into groups for different games.{{Ref/Reuse|Waypoint}} However, there are a number of playlists specific to each game.{{Ref/Reuse|RTX}} The collection uses a single unified multiplayer ranking system shared across the four games.{{Ref/Reuse|venturebeat}} Rank, stats or unlockable items such as armor permutations do not carry over from the previous games.{{Ref/Reuse|bulletin61914}} ''The Master Chief Collection'' ships with every multiplayer map ever packaged with ''Halo: Combat Evolved'', ''Halo 2'', ''Halo 3'', and ''Halo 4'', as well as all downloadable content maps ever released (including the six maps from [[Halo: Combat Evolved (PC port)|''Halo: Combat Evolved'' for PC]] as well as the two exclusive maps from ''[[Halo 2 (Windows Vista)]])''.{{Ref/Reuse|bulletin61914}}<ref name="frankAllMaps">[http://www.neogaf.com/forum/showpost.php?p=115556760&postcount=1375 '''NeoGaf''': ''Frank O'Connor on Halo PC maps'']</ref> In addition to the original maps of each game, the collection also contains six remastered maps from ''Halo 2'': Ascension, Lockout, Zanzibar, Coagulation, Sanctuary, and Warlock.<ref>[http://event.eslgaming.com/gamescom-2014/halo/ '''Gamescom 2014''''"Halo: TMCC" Showdown - Tournament rules: Game modes"]</ref> Players can choose to purchase ''Halo: Reach'' for the MCC as additional downloadable content as well which, similarly to the base version of the MCC, includes all downloadable content maps released for the game originally. [[Forge]] is featured in ''Halo 3'', ''Halo 4'', and ''Halo:Reach'', as well the remastered multiplayer portion of ''Halo 2: Anniversary''.{{Ref/Reuse|venturebeat}} ''Halo 2: Anniversary'' also features a new vehicle, the [[M274R Mongoose#M274-M Gungoose variant|M274-M Gungoose]] as well as a new weapon with the addition of the [[M7S SMG|silenced SMG]]. Forge was not included in the initial release of ''Halo: Reach'' on PC. This was due to intricacies learned from bringing Forge to PC with ''[[Halo 5: Forge]]'' which was resulted in the PC release of the Forge and Theater modes being delayed until the release of Halo ''3'' on [[2020|July 14, 2020]].{{Ref/Reuse|PCAMA_2}} The [[Firefight (Halo 3: ODST)|Firefight]] game mode was not originally included within the MCC port of ''[[Halo 3: ODST]]'',{{Ref/Reuse|thanks}} though the ''Halo: Reach'' Firefight mode was included in the game's campaign release.<ref name="PCAMA_2">[https://www.reddit.com/r/gaming/comments/b2yhk8/mcc_pc_halo_reach_and_halo_insider_ama/eivvvtw/?context=3 '''Reddit''' - ''MCC PC, Reach and Halo Insider AMA''] - ''ske7ch343's response''</ref> Following the teaser from the official Halo channel announcing that ODST Firefight is coming in Summer 2020,<ref name="ODSTteaser">''[[Halo 3: ODST Firefight Teaser]]''</ref> the game mode launched alongside the PC release of ''Halo 3: ODST'' with additional features, such as the previously-absent [[BR55HB battle rifle]] available to use for players in Firefight. ====Multiplayer maps==== While originally reported by 343 Industries to contain 93 competitive multiplayer maps,<ref name="twitter fun fact">[https://twitter.com/Halo/status/476137807249809408 '''Twitter''': ''Fun Fact'']</ref> ''The Master Chief Collection'' was later established to feature all maps from the four games, increasing the total number of multiplayer maps to over 100.{{Ref/Reuse|bulletin61914}} With the complete campaigns of all five games, the collection contains 55 campaign missions, as well as ''Halo 4''{{'}}s 50 ''[[Spartan Ops]]'' missions.{{Ref/Reuse|twitter fun fact}} With the additions of ''Halo: Reach'' and ''Halo 3: ODST'' into the collection, the amount of multiplayer maps increased into 141 (123 PvP maps and 18 Firefight maps), and the amount of campaign missions into 118 (63 playable missions, 5 cutscene-only missions, and 50 Spartan Ops missions). The later inclusion of [[Waterfall]], [[Edge]], and [[Icebox]]—three ''[[Halo Online]]'' multiplayer maps—into the ''Halo 3'' portion during [[Series 6: Raven]], [[Series 7: Elite]], and [[Series 8: Mythic]] respectively, increased this total to 144. {{Featurelist|secondcolumn=title-5 |title-1=''Halo: Combat Evolved''| ;Original maps *[[Battle Creek]] *[[Blood Gulch]] *[[Boarding Action]] *[[Chill Out (level)|Chill Out]] *[[Chiron TL-34]] *[[Damnation]] *[[Derelict]] *[[Hang 'Em High]] *[[Longest]] *[[Prisoner]] *[[Rat Race]] *[[Sidewinder]] *[[Wizard]] '''Halo: Combat Evolved for PC''' *[[Danger Canyon]] *[[Death Island]] *[[Gephyrophobia]] *[[Ice Fields]] *[[Infinity (Halo: Combat Evolved map)|Infinity]] *[[Timberland]] |title-2=''Halo 2''| ;Original maps *[[Ascension]] *[[Beaver Creek]] *[[Burial Mounds]] *[[Coagulation]] *[[Colossus (map)|Colossus]] *[[Foundation]] *[[Headlong]] *[[Ivory Tower]] *[[Lockout]] *[[Midship]] *[[Waterworks]] *[[Zanzibar]] ;'''Bonus Map Pack''' *[[Containment]] *[[Warlock]] ;'''Killtacular Pack''' *[[Sanctuary]] *[[Turf]] ;'''Maptacular Pack''' *[[Backwash]] *[[Elongation]] *[[Gemini]] *[[Relic]] *[[Terminal (map)|Terminal]] ;'''Blastacular Pack''' *[[Desolation]] *[[Tombstone]] ;'''''Halo 2'' for Windows Vista''' *[[District]] *[[Uplift]] |title-3=''Halo 2: Anniversary''| *[[Bloodline]] (remake of [[Coagulation]]) *[[Lockdown]] (remake of [[Lockout]]) *[[Remnant]] (remake of [[Relic]]) *[[Shrine]] (remake of [[Sanctuary]]) *[[Stonetown]] (remake of [[Zanzibar]]) *[[Warlord]] (remake of [[Warlock]]) *[[Zenith]] (remake of [[Ascension]]) ;Forge maps *[[Awash]] *[[Nebula]] *[[Skyward]] |title-4=''Halo 3''| ;Original maps *[[Cold Storage]] *[[Construct]] *[[Epitaph]] *[[Guardian (map)|Guardian]] *[[High Ground]] *[[Isolation]] *[[Last Resort]] *[[Narrows]] *[[Sandtrap]] *[[Snowbound]] *[[The Pit]] *[[Valhalla]] ;'''Heroic Map Pack''' *[[Foundry]] *[[Rat's Nest]] *[[Standoff]] ;'''Legendary Map Pack''' *[[Avalanche]] *[[Blackout]] *[[Gh