Editing Flyable Pelican and Phantom

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[[File:HR Flyable PelicanPhantom.jpg|thumb|300px|The Flyable Pelican and Phantom.]]
[[File:HR Flyable PelicanPhantom.jpg|thumb|300px|The Flyable Pelican and Phantom.]]


The '''Flyable Pelican and Phantom''' easter egg in ''[[Halo: Reach]]'' allows the player to pilot the [[D77 Pelican|Pelican]] and [[Kez'katu-pattern Phantom|Phantom]] in the ''Halo: Reach'' campaign level [[New Alexandria]]. This was first revealed to exist to the players, after Bungie's campaign designer [[Dan Miller]] revealed that the Pelican is pilotable.{{Ref/Site|URL=http://halo.bungie.net/News/content.aspx?type=topnews&cid=29512|Site=Bungie.net|Page=Bungie Weekly Update: 10/29/2010 (Blame Miller)|D=31|M=01|Y=2021}} The easter egg was figured out several hours after the release of the weekly update.
The '''Flyable Pelican and Phantom''' easter egg in ''[[Halo: Reach]]'' allows the player to pilot the [[D77-TC Pelican|Pelican]] and [[Kez'katu-pattern Phantom|Phantom]] in the ''Halo: Reach'' campaign level [[New Alexandria]]. This was first revealed to exist to the players, after Bungie's campaign designer [[Dan Miller]] revealed that the Pelican is pilotable.{{Ref/Site|URL=http://halo.bungie.net/News/content.aspx?type=topnews&cid=29512|Site=Bungie.net|Page=Bungie Weekly Update: 10/29/2010 (Blame Miller)|D=31|M=01|Y=2021}} The easter egg was figured out several hours after the release of the weekly update.


Miller implemented the easter egg himself using the Pelican's internal debug controls (see [[#Gameplay|here]] for a breakdown). As a result, the flyable vehicles are unintuitive to fly.{{Ref/Twitter|dmiller360|1521812439372685312|Dan Miller|Quote=@FootedGhost Because flying the pelican isn’t fun. I put an Easter egg in Halo Reach that allowed players to fly a Pelican and it’s just a lame experience.|D=05|M=04|Y=2023}}{{Ref/Twitter|Id=debug|dmiller360|1521920465580609536|Dan Miller|Quote=@MikeE_WF @FootedGhost But the pelican was finished for what it was designed for. Just not a player-flying vehicle. The only reason you could fly it is because it’s using its debug controls.|D=05|M=04|Y=2023}}
Miller implemented the easter egg himself using the Pelican's internal debug controls (see [[#Gameplay|here]] for a breakdown). As a result, the flyable vehicles are unintuitive to fly.{{Ref/Twitter|dmiller360|1521812439372685312|Dan Miller|Quote=@FootedGhost Because flying the pelican isn’t fun. I put an Easter egg in Halo Reach that allowed players to fly a Pelican and it’s just a lame experience.|D=05|M=04|Y=2023}}{{Ref/Twitter|Id=debug|dmiller360|1521920465580609536|Dan Miller|Quote=@MikeE_WF @FootedGhost But the pelican was finished for what it was designed for. Just not a player-flying vehicle. The only reason you could fly it is because it’s using its debug controls.|D=05|M=04|Y=2023}}

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