Editing Cut Halo 3 equipment

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The medkit was an asset modelled by [[Bungie]] artist [[:Category:Images by Jeremiah Strong|Jeremiah Strong]] for ''Halo 3''. [[Health pack]]s were originally implemented in ''[[Halo: Combat Evolved]]'', before being [[Cut Halo 2 equipment#Health pack|cut from]] ''[[Halo 2]]''. A model for the health pack was created for ''Halo 3'' by Jeremiah Strong and posted to [[halo.bungie.org]] in [[2008]] alongside several other cut assets including a barrel, a bodybag, and a bug.{{Ref/Site|URL=https://halo.bungie.org/misc/pynion_cut_from_halo3/|Site=halo.bungie.org|Page=Pynion - Art Assets that didn't make Halo 3|D=20|M=06|Y=2024}}
The medkit was an asset modelled by [[Bungie]] artist [[:Category:Images by Jeremiah Strong|Jeremiah Strong]] for ''Halo 3''. [[Health pack]]s were originally implemented in ''[[Halo: Combat Evolved]]'', before being [[Cut Halo 2 equipment#Health pack|cut from]] ''[[Halo 2]]''. A model for the health pack was created for ''Halo 3'' by Jeremiah Strong and posted to [[halo.bungie.org]] in [[2008]] alongside several other cut assets including a barrel, a bodybag, and a bug.{{Ref/Site|URL=https://halo.bungie.org/misc/pynion_cut_from_halo3/|Site=halo.bungie.org|Page=Pynion - Art Assets that didn't make Halo 3|D=20|M=06|Y=2024}}


The medkit was one of several assets included for release in the [[Digsite]] asset drop in [[2024#June|June 2024]], for use in ''Halo 3'' [[modding]]. [[343 Industries]] senior franchise writer [[Kenneth Peters]] noted that the asset was likely not intended for use as actually functional equipment like in prior and later ''Halo'' titles, but instead intended to appear in the level [[Crow's Nest]] as a non-interactable prop.{{Ref/Site|Id=DeepDive|URL=https://www.halowaypoint.com/news/digsite-deep-dive|Site=Halo Waypoint|Page=Digsite Deep-Dive|D=20|M=06|Y=2023}}
The medkit was one of several assets included for release in the [[Digsite]] asset drop in [[2024#June|June 2024]], for use in ''Halo 3'' [[modding]]. [[343 Industries]] senior franchise writer [[Kenneth Peters]] noted that the asset was likely not intended for use as actually functional equipment like in prior and later ''Halo'' titles, but instead intended to appear in the level [[Crow's Nest]] as a non-interactable prop.{{Ref/Site|Id=DeepDive|URL=https://www.halowaypoint.com/news/digsite-deep-dive|Site=Halo Waypoint|Page=Digsite Deep Dive|D=20|M=06|Y=2023}}
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File:H3 HealthPack Screenshot 1.jpg|One of the initial health pack screenshots supplied by Strong in 2008.
File:H3 HealthPack Screenshot 1.jpg|One of the initial health pack screenshots supplied by Strong in 2008.

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