Editing Cut Halo: Reach vehicles
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===Pegasus=== | ===Pegasus=== | ||
Early in the development process, some revisions of the [[FSS-1000 Sabre]] were mocked up by [[Isaac Hannaford]] in 3D for implementation in-game. This early version was ultimately scrapped as this initial pass did not have a strong enough visual silhouette from the player camera perspective.{{Ref/Site|URL=https://www.artstation.com/artwork/P6n3L|Site=ArtStation|Page=Sabre first round | Early in the development process, some revisions of the [[FSS-1000 Sabre]] were mocked up by [[Isaac Hannaford]] in 3D for implementation in-game. This early version was ultimately scrapped as this initial pass did not have a strong enough visual silhouette from the player camera perspective.{{Ref/Site|URL=https://www.artstation.com/artwork/P6n3L|Site=ArtStation|Page=Sabre first round | ||
|Quote=we mocked this up in 3d and it didn't get the parallax I wanted it to from the players perspective so I decided to redo it and build it myself to ensure my goals for the fighter were met.|D=26|M=01|Y=2021}} At this stage in development, the fighter had the nickname of "Pegasus", and went through numerous concept revisions.{{Ref/Reuse|Discoveries | |Quote=we mocked this up in 3d and it didn't get the parallax I wanted it to from the players perspective so I decided to redo it and build it myself to ensure my goals for the fighter were met.|D=26|M=01|Y=2021}} At this stage in development, the fighter had the nickname of "Pegasus", and went through numerous concept revisions.{{Ref/Reuse|Discoveries}} | ||
<gallery> | <gallery> | ||
File:H2 StrikeFighter Concept 2.png|A sketch of the scrapped ''[[Halo 2]]'' "Strike Fighter," the Sabre's conceptual precursor. | File:H2 StrikeFighter Concept 2.png|A sketch of the scrapped ''[[Halo 2]]'' "Strike Fighter," the Sabre's conceptual precursor. |