Editing Artificial gravity

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A number of UNSC ships employ rotating sections of the hull to provide centrifugal force on the interior of the hull to allow comfortable movement in "gravity." On certain ships, the rate of rotation can be adjusted, allowing more or less gravity, and a number of other ship classes, such as {{Class|Halcyon|light cruiser}}s, also used rotating sections before the introduction of more advanced gravity plating.{{Ref/Note|Realistically, the rate of spin for many of the smaller UNSC ships would have to be quite low (2 RPMs or lower) to prevent the crew from getting dizzy and nauseated due to the Coriolis effect. This means that the "gravity" produced by the rotating sections of most UNSC ships would be well below 1g. Space stations and colonies at least a mile in diameter would likely be able to produce 1g. However, even the relatively small rotating section that constitutes the gym of the carrier ''Atlas'' is said to be able to simulate gravity up to 2g without causing nausea. Although this could be a simple oversight, it is possible that the nauseating effects of spin are mitigated through unknown means, possibly by using anti-gravity emitters in tandem with the rotating carousel system. This style of artificial gravity also fails to explain how an [[elevator]] can run through and traverse out of the rotating sections, something that occurs multiple times in the novels.}}
A number of UNSC ships employ rotating sections of the hull to provide centrifugal force on the interior of the hull to allow comfortable movement in "gravity." On certain ships, the rate of rotation can be adjusted, allowing more or less gravity, and a number of other ship classes, such as {{Class|Halcyon|light cruiser}}s, also used rotating sections before the introduction of more advanced gravity plating.{{Ref/Note|Realistically, the rate of spin for many of the smaller UNSC ships would have to be quite low (2 RPMs or lower) to prevent the crew from getting dizzy and nauseated due to the Coriolis effect. This means that the "gravity" produced by the rotating sections of most UNSC ships would be well below 1g. Space stations and colonies at least a mile in diameter would likely be able to produce 1g. However, even the relatively small rotating section that constitutes the gym of the carrier ''Atlas'' is said to be able to simulate gravity up to 2g without causing nausea. Although this could be a simple oversight, it is possible that the nauseating effects of spin are mitigated through unknown means, possibly by using anti-gravity emitters in tandem with the rotating carousel system. This style of artificial gravity also fails to explain how an [[elevator]] can run through and traverse out of the rotating sections, something that occurs multiple times in the novels.}}


The [[Halo Array|Halo installations]] rotate by means of an artificially-induced gravity field,<ref>'''[[Halo: The Flood]]''', ''pages 13-14''</ref>, but do not use this rotation to provide any form of artificial gravity, instead relying wholly on gravitic-generators to keep objects rooted to their surface.<ref name="lorestream">[https://www.youtube.com/watch?v=fYaxRoAf96s ''YouTube:'' Halo Lore Stream: The Halo Array]</ref>
The [[Halo Array|Halo installations]] rotate by means of an artificially-induced gravity field,<ref>'''[[Halo: The Flood]]''', ''pages 13-14''</ref>, but do not use this rotation to provide any form of artifical gravity, instead relying wholly on gravitic-generators to keep objects rooted to their surface.<ref name="lorestream">[https://www.youtube.com/watch?v=fYaxRoAf96s ''YouTube:'' Halo Lore Stream: The Halo Array]</ref>


==Non-centrifuge artificial gravity devices==
==Non-centrifuge artificial gravity devices==
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While some human ships used rotating centrifuges to mimic gravity, humans did possess a form of artificial gravity even prior to their contact with the Covenant. This is demonstrated by the [[UNSC Department of Commercial Shipping|DCS]] [[DCS light freighter|freighters]] enabling artificial gravity through "anti-gravity units" and the orbital platform ''[[Tiara]]'' having artificial gravity without the use of rotating sections.<ref>'''[[Halo: Contact Harvest]]''', ''page 68''</ref><ref>'''Halo: Contact Harvest''', ''page 125''</ref> Additionally, many ship classes commissioned before the Human-Covenant War, including [[Halcyon-class cruiser|''Halcyon''-class cruisers]] and [[Phoenix-class colony ship|''Phoenix''-class colony ships]] were known to have a form of artificial gravity other than spinning sections. Typically, artificial gravity systems are found on older craft, because newer craft rely on the more effective and, ironically, lower-tech rotating carousel system.<ref name="Ency">'''[[Halo Encyclopedia (2009 edition)]]''', ''page 211''</ref>
While some human ships used rotating centrifuges to mimic gravity, humans did possess a form of artificial gravity even prior to their contact with the Covenant. This is demonstrated by the [[UNSC Department of Commercial Shipping|DCS]] [[DCS light freighter|freighters]] enabling artificial gravity through "anti-gravity units" and the orbital platform ''[[Tiara]]'' having artificial gravity without the use of rotating sections.<ref>'''[[Halo: Contact Harvest]]''', ''page 68''</ref><ref>'''Halo: Contact Harvest''', ''page 125''</ref> Additionally, many ship classes commissioned before the Human-Covenant War, including [[Halcyon-class cruiser|''Halcyon''-class cruisers]] and [[Phoenix-class colony ship|''Phoenix''-class colony ships]] were known to have a form of artificial gravity other than spinning sections. Typically, artificial gravity systems are found on older craft, because newer craft rely on the more effective and, ironically, lower-tech rotating carousel system.<ref name="Ency">'''[[Halo Encyclopedia (2009 edition)]]''', ''page 211''</ref>


Artificial gravity systems consume power at a tremendous rate, so much so that a ship's [[fusion reactor]]s typically cannot keep them running for more than a day and often far less if the ship is in combat or expending energy on maneuvers.{{Ref/Reuse|Ency}} As a result, during routine operations, rotating carousel sections spin to generate gravity. In combat or crisis situations, the carousels are locked in place and artificial gravity systems are activated. Some Captains eschew artificial gravity altogether. Using the technology allows high-gravity maneuvers which would otherwise put stress on the crew. This allows combat teams to focus on battle rather than the uncomfortable conditions aboard the ship. However, many naval technicians maintain that the technology wastes too much energy in extended combat.{{Ref/Reuse|Ency}}
Artificial gravity systems consume power at a tremendous rate, so much so that a ship's [[fusion reactor]]s typically cannot keep them running for more than a day and often far less if the ship is in combat or expending energy on maneuvers.{{Ref/Reuse|Ency}} As a result, during routine operations, rotating carousel sections spin to generate gravity. In combat or crisis situations, the carousels are locked in place and artificial gravity systems are activated. Some Captains eschew artificial gravity altogether. Using the technology allows high-gravity maneuvers which would otherwise put stress on the crew. This allows combat teams to focus on battle rather than the uncomfortable conditions aboard the ship. However, many naval technicians maintains that the technology wastes too much energy in extended combat.{{Ref/Reuse|Ency}}


It may be that [[antigravity plate]]s were related to tests with artificial gravity. Since the antigrav plate had a crushing or repulsive effect, and it was described as generating a beam, it most likely generated directed antigravitons.<ref>'''[[Halo: Ghosts of Onyx]]'''</ref>
It may be that [[antigravity plate]]s were related to tests with artificial gravity. Since the antigrav plate had a crushing or repulsive effect, and it was described as generating a beam, it most likely generated directed antigravitons.<ref>'''[[Halo: Ghosts of Onyx]]'''</ref>

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